Game version
Poenitentia Ferrum artwork from Ragnarok Online
RENEWAL / ITEMS

Poenitentia Ferrum [2]

#550062Weapon

Poenitentia_Ferrum

Item stats

ATK
160
MATK
250
Slots
2
Weight
130
Weapon level
5
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Weapon
Weapon class
One-Handed Staff
Equipment position
Weapon
Gender
Both
Required level
230+
Jobs
Super Novice
Class tiers
Fourth
Refineable
Yes
Trading & storage
No restrictions

Poenitentia Ferrum description & effects

A rod filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ MATK + 250, MATK + 5%. Increase Meteor Storm Buster and Jack Frost Nova damage by 10%. ------------------------ For every 2 refine level, increase Meteor Storm and Frost Nova damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Meteor Storm and Frost Nova damage by additional 30%. ------------------------ When refined to +11 or higher, increase magical damage against all race monsters (except players) by 15 %. ------------------------ [Grade Bonus] [Grade D] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 5%. [Grade C] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 8%. S.MATK + 1. [Grade B] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 12%. SPL + 1. ------------------------ Type : One-handed Rod Attack : 160 Weight : 130 Weapon Level : 5 Required Level : 230 Class : Hyper Novice
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,5;
bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",10;
bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",10;
bonus2 bSkillAtk,"WZ_METEOR",3*(.@r/2);
bonus2 bSkillAtk,"MG_FROSTDIVER",3*(.@r/2);
if (.@r>=7) {
   bonus bVariableCastrate,-10;
   if (.@r>=9) {
      bonus2 bSkillAtk,"WZ_METEOR",30;
      bonus2 bSkillAtk,"MG_FROSTDIVER",30;
      if (.@r>=11) {
         bonus2 bMagicAddRace,RC_All,15;
         bonus2 bMagicAddRace,RC_Player_Human,-15;
         bonus2 bMagicAddRace,RC_Player_Doram,-15;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",5;
   bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",5;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bSMatk,1;
      bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",8;
      bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",8;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bSpl,1;
         bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",12;
         bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",12;
      }
   }
}
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