
RENEWAL / ITEMS
Ray Knuckle-LT [2]
#560027Weapon
Ray_Knuckle_LT
TypeWeapon
Weapon classKnuckle
Equipment positionWeapon
GenderBoth
Weight80
Buy price0 z
Sell price0 z
ATK205
Slots2
Required level190
Weapon level5
Description
ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, increases Tiger Cannon damage by 4%.
When refined to +7 or higher, increases Tiger Cannon damage by 25% and increases Gates of Hell damage by 30%.
When refined to +9 or higher, reduce cooldown of skill Tiger Cannon by 1 second, increases melee and long range physical damage by 10%.
When refined to +11 or higher, MHP +10%, increases Gates of Hell damage by additional 15%.
Set Bonus:
Ray Knuckle-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
------------------------
[Grade Bonus]
[Grade D] ATK +3%.
[Grade C] increases melee and long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Type : Knuckle
Attack : 205
Weight : 80
Weapon Level : 5
Required Level : 190
Class : Sura Class
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon
- Jobs
- Monk
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (.@r>=7) {
bonus2 bSkillAtk,"SR_GATEOFHELL",30;
bonus2 bSkillAtk,"SR_TIGERCANNON",25;
if (.@r>=9) {
bonus bLongAtkRate,10;
bonus bShortAtkRate,10;
bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
if (.@r>=11) {
bonus bMaxHPrate,10;
bonus2 bSkillAtk,"SR_GATEOFHELL",15;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus bLongAtkRate,15;
bonus bShortAtkRate,15;
bonus bPAtk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,2;
bonus bPow,3;
}
}
}
bonus bBaseAtk,15*(.@r/2);
bonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3);
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
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