
RENEWAL / ITEMS
Thanos Knuckle-AD [2]
#560017Weapon
Thanos_Knuckle_AD
TypeWeapon
Weapon classKnuckle
Equipment positionWeapon
GenderBoth
Weight120
Buy price0 z
Sell price0 z
ATK200
Slots2
Required level190
Weapon level5
Description
Thanatos Knuckle remodeled with Team Atnad's technology added.
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When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases Tiger Cannon damage by 5% per 3 refine rate.
If refine rate is 7 or higher, MaxHP + 5%, reduces skill cooldown of Tiger Cannon by 1 second.
If refine rate is 9 or higher, increases Fallen Empire damage by 25%, increases Tiger Cannon damage by additional 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%.
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[Bonus By Grade]
[Grade D] ATK + 2%, increases Third Flame Bomb damage by 10%.
[Grade C] Additional ATK + 3%, P.ATK + 1.
[Grade B] Increases Third Flame Bomb damage by additional 10%.
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Class : Knuckle
ATK : 200
Weight : 120
Weapon Lv : 5
Required Level : 190
Class : Sura
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon
- Jobs
- Monk
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
autobonus "{ bonus2 bHPRegenRate,2500,1000; }",1,4000,BF_WEAPON;
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"SR_TIGERCANNON",5*(.@r/3);
if (.@r>=7) {
bonus bMaxHPrate,5;
bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
if (.@r>=9) {
bonus2 bSkillAtk,"SR_FALLENEMPIRE",25;
bonus2 bSkillAtk,"SR_TIGERCANNON",15;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
bonus bShortAtkRate,15;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,2;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
if (.@g >= ENCHANTGRADE_C) {
bonus bPAtk,1;
bonus bAtkRate,3;
if (.@g >= ENCHANTGRADE_B) {
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
}
}
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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