Game version
Thanos Knuckle-AD artwork from Ragnarok Online
RENEWAL / ITEMS

Thanos Knuckle-AD [2]

#560017Weapon

Thanos_Knuckle_AD

Item stats

ATK
200
Slots
2
Weight
120
Weapon level
5
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Weapon
Weapon class
Knuckle
Equipment position
Weapon
Gender
Both
Required level
190+
Jobs
Monk
Class tiers
All Third, Fourth
Refineable
Yes
Trading & storage
No restrictions

Thanos Knuckle-AD description & effects

Thanatos Knuckle remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. ATK + 10 per 2 refine rate. Increases Tiger Cannon damage by 5% per 3 refine rate. If refine rate is 7 or higher, MaxHP + 5%, reduces skill cooldown of Tiger Cannon by 1 second. If refine rate is 9 or higher, increases Fallen Empire damage by 25%, increases Tiger Cannon damage by additional 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] ATK + 2%, increases Third Flame Bomb damage by 10%. [Grade C] Additional ATK + 3%, P.ATK + 1. [Grade B] Increases Third Flame Bomb damage by additional 10%. ------------------------ Class : Knuckle ATK : 200 Weight : 120 Weapon Lv : 5 Required Level : 190 Class : Sura
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
autobonus "{ bonus2 bHPRegenRate,2500,1000; }",1,4000,BF_WEAPON;
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"SR_TIGERCANNON",5*(.@r/3);
if (.@r>=7) {
   bonus bMaxHPrate,5;
   bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
   if (.@r>=9) {
      bonus2 bSkillAtk,"SR_FALLENEMPIRE",25;
      bonus2 bSkillAtk,"SR_TIGERCANNON",15;
      if (.@r>=11) {
         bonus2 bAddSize,Size_All,15;
         bonus bShortAtkRate,15;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bAtkRate,2;
   bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bPAtk,1;
      bonus bAtkRate,3;
      if (.@g >= ENCHANTGRADE_B) {
         bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
      }
   }
}
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8 directions · original animations

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Equipment sets

Set 1

Set effect

.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus bMaxHPrate,10;
bonus2 bSkillAtk,"SR_TIGERCANNON",10*(.@r_weapon/2);

Set 2

Set effect

bonus bMaxHPrate,15;
bonus2 bSkillAtk,"SR_TIGERCANNON",12*(getequiprefinerycnt(EQI_HAND_R)/2);

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"SR_TIGERCANNON",15;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",15;
bonus bMaxHPrate,2*(.@r/2);

Set 4

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"SR_TIGERCANNON",20;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",20;
bonus bMaxHPrate,3*(.@r/2);

Set 5

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"SR_TIGERCANNON",25;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",25;
bonus bMaxHPrate,5*(.@r/2);

Set 6

Set effect

bonus2 bAddSize,Size_All,15;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
if (getequiprefinerycnt(EQI_HAND_R)>=10) {
   bonus bShortAtkRate,20;
   bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
}
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_C) {
   bonus bPAtk,5;
   bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",15;
}

Set 7

Set effect

bonus2 bAddSize,Size_All,15;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
if (getequiprefinerycnt(EQI_HAND_R)>=10) {
   bonus bShortAtkRate,20;
   bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
}
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_C) {
   bonus bPAtk,5;
   bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",15;
}

Set 8

Set effect

bonus2 bSkillAtk,"SR_TIGERCANNON",15;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",15;
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C)
   bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
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