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RENEWAL / ITEMS
Opened Illusion Combo Battle Glove [1]
#560050Weapon
aegis_560050
Item stats
- ATK
- 382
- Slots
- 1
- Weight
- 70
- Weapon level
- 4
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Knuckle
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 150+
- Jobs
- Monk
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
No description is available. Available properties and effects are shown below.
Item effect script
.@r = getrefine();
bonus bHit,3*.@r;
if (.@r>=7)
bonus bAspdRate,5;
if (.@r>=9) {
bonus bAtkRate,5;
if (BaseLevel>=150) {
bonus bBaseAtk,(min(BaseLevel,170)*3);
}
}
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_GARMENT);
bonus bBaseAtk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"MO_CHAINCOMBO",20;
bonus2 bSkillAtk,"MO_COMBOFINISH",20;
if (.@sum>=18) {
bonus bBaseAtk,15;
bonus2 bAddSize,Size_All,5;
}
if (.@sum>=21) {
bonus2 bSkillAtk,"MO_CHAINCOMBO",10;
bonus2 bSkillAtk,"MO_COMBOFINISH",10;
}
Set 2
Set effect
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_GARMENT);
bonus bBaseAtk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"MO_CHAINCOMBO",20;
bonus2 bSkillAtk,"MO_COMBOFINISH",20;
if (.@sum>=18) {
bonus bBaseAtk,15;
bonus2 bAddSize,Size_All,5;
}
if (.@sum>=21) {
bonus2 bSkillAtk,"MO_CHAINCOMBO",10;
bonus2 bSkillAtk,"MO_COMBOFINISH",10;
}
Set 3
Set effect
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_GARMENT);
bonus bBaseAtk,30;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"MO_CHAINCOMBO",20;
bonus2 bSkillAtk,"MO_COMBOFINISH",20;
if (.@sum>=18) {
bonus bBaseAtk,15;
bonus2 bAddSize,Size_All,5;
}
if (.@sum>=21) {
bonus2 bSkillAtk,"MO_CHAINCOMBO",10;
bonus2 bSkillAtk,"MO_COMBOFINISH",10;
}





