
RENEWAL / ITEMS
Burning Knuckle-OS [2]
#1862Weapon
Burning_Knuckle_OS
Item stats
- ATK
- 175
- Slots
- 2
- Weight
- 90
- Weapon level
- 4
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Knuckle
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 130+
- Jobs
- Monk
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Burning Knuckle-OS description & effects
A purple knuckle surrounded by simmering energy.
It causes burning pain on hit.
Class: Knuckle
Attack: 175
Weight: 90
Weapon Level: 4
Requires Level: 130
Usable By: Sura
ATK +3%.
If upgrade level is +7 or higher,
Aspd +7%
If upgrade level is +9 or higher,
Increases the damage of Rampage Blast by an additional +15%.
If upgrade level is +11 or higher,
Increases physical damage on Medium and Large size targets by an additional +20%.
Item effect script
.@r = getrefine();
bonus bAtkRate,3;
if (.@r >= 7) {
bonus bAspdRate,7;
if (.@r >= 9) {
bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;
if (.@r >= 11) {
bonus2 bAddSize,Size_Medium,20;
bonus2 bAddSize,Size_Large,20;
}
}
}
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;
bonus bLongAtkRate,3*(.@r_weapon/2);
Set 2
Set effect
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;
bonus bLongAtkRate,3*(.@r_weapon/2);
Set 3
Set effect
bonus bBaseAtk,200;
bonus bMatk,200;
Set 4
Set effect
bonus bBaseAtk,200;
bonus bMatk,200;
Set 5
Set effect
bonus2 bSkillCooldown,"SR_RIDEINLIGHTNING",-500;
bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*(getequiprefinerycnt(EQI_SHOES)/3);







