
RENEWAL / ITEMS
Barbed Wire Whip-LT [2]
#580027Weapon
Barb_Wire_K_LT
TypeWeapon
Weapon classWhip
Equipment positionWeapon
GenderFemale only
Weight100
Buy price0 z
Sell price0 z
ATK160
MATK230
Slots2
Required level190
Weapon level5
Description
MATK +230, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK + 15.
For every 3 refine level, Increases all property magical damage by 4%.
When refined to +7 or higher, increases Reverberation and Metallic Sound damage by 20%.
When refined to +9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, reduces skill cooldown of Metallic Sound by 2 seconds.
When refined to +11 or higher, increases magical damage against all property enemies by 15%, increases Reverberation and Metallic Sound damage by additional 20%.
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Set Bonus:
Barbed Wire Whip-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
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[Bonus by Grade]
[Grade D] MATK +3%.
[Grade C] Increases all property magical damage by 15%, S.MATK + 1.
[Grade B] SPL +3, S.MATK +2.
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Class: Whip
Attack: 160
Weight: 100
Weapon Lv: 5
Required Lv: 190
Job: Wanderer
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Female only
- Equipment position
- Weapon
- Jobs
- Bard Dancer
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,5;
if (BaseLevel>=210) {
bonus bSMatk,1;
bonus bSpl,2;
}
if (.@r>=7) {
bonus2 bSkillAtk,"WM_METALICSOUND",20;
bonus2 bSkillAtk,"WM_REVERBERATION",20;
if (.@r>=9) {
bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;
bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;
if (.@r>=11) {
bonus2 bMagicAddEle,Ele_All,15;
bonus2 bSkillAtk,"WM_METALICSOUND",20;
bonus2 bSkillAtk,"WM_REVERBERATION",20;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bMatkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bMagicAtkEle,Ele_All,15;
bonus bSMatk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bSMatk,2;
bonus bSpl,3;
}
}
}
bonus bMatk,15*(.@r/2);
bonus2 bMagicAtkEle,Ele_All,4*(.@r/3);
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
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