Game version
Heroic Token (Troubadour / Trouvere) artwork from Ragnarok Online
RENEWAL / ITEMS

Heroic Token (Troubadour / Trouvere) [1]

#490172Armor

Hero_Token_TR

TypeArmor
Equipment positionAccessory
GenderBoth
Weight20
Buy price0 z
Sell price0 z
DEF10
Slots1
Required level205
Armor level2

Heroic Token (Troubadour / Trouvere) description & effects

A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Troubadour and Trouvere. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Troubadour/Trouvere) [1] Narcis Bow-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Rhythm Shooting damage by 10%. When weapon grade is C or higher, CON + 5, P.ATK + 5, increase Rhythm Shooting damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Troubadour/Trouvere) [1] Barbed Wire Whip-LT [2] OR Trumpet Shell-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Metallic Fury damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Metallic Fury damage by additional 10%. ------------------------ Type : Accessory Def : 10 Weight : 20 Armor Level : 2 Required Level : 205 Class : Troubadour and Trouvere

Item details

Gender
Both
Equipment position
Accessory
Jobs
Bard Dancer
Yes
Classes
Fourth
Yes
Refineable
No
Trade

Item effect script

bonus bMatkRate,10;
bonus bAtkRate,10;
bonus bVariableCastrate,-10;

Equipment sets

Set 1

Set effect

bonus2 bMagicAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
   bonus2 bMagicAtkEle,Ele_All,10;
   bonus2 bSkillAtk,"TR_METALIC_FURY",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
   bonus bSMatk,5;
   bonus bSpl,5;
   bonus2 bSkillAtk,"TR_METALIC_FURY",10;
}

Set 2

Set effect

bonus2 bMagicAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
   bonus2 bMagicAtkEle,Ele_All,10;
   bonus2 bSkillAtk,"TR_METALIC_FURY",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
   bonus bSMatk,5;
   bonus bSpl,5;
   bonus2 bSkillAtk,"TR_METALIC_FURY",10;
}

Set 3

Set effect

bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
   bonus bLongAtkRate,10;
   bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
   bonus bPAtk,5;
   bonus bCon,5;
   bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10;
}
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