
RENEWAL / ITEMS
Illusion Death Guidance [2]
#600011Weapon
Death_Guidance_IL
Item stats
- ATK
- 240
- Slots
- 2
- Weight
- 200
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Two-Handed Sword
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 120+
- Jobs
- Crusader, Knight, Swordman
- Class tiers
- Upper, All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Illusion Death Guidance description & effects
A cursed weapon that exists only to destroy all beings.
It is said that the curse also brings bad omens to its owner.
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For every refine level, ATK + 4.
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When refined to +7 or higher, increase Storm Blast damage by 20%.
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When refined to +9 or higher, there's a 3% chance to recover HP by equal amount of refine level times 50 per second, up to 4 times.
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When refined to +11 or higher, CRI + 15, Critical Damage + 15%.
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Set Bonus:
Illusion Death Guidance [2]
Illusion Chain Mail [1]
ATK + 30.
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When the refine level of each item in the set is 7 or higher, CRI + 5.
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When the total refine level of set is 18 or higher, increase Storm Blast damage by 20%.
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When the total refine level of set is 22 or higher, increase physical damage against Water property and Fish race monsters by 15%.
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Type : Two-handed Sword
Attack : 240
Weight : 200
Weapon Level : 4
Required Level : 120
Jobs : Swordman Class
Item effect script
.@r = getrefine();
bonus bBaseAtk,4*.@r;
if (.@r>=7) {
bonus2 bSkillAtk,"RK_STORMBLAST",20;
}
if (.@r>=9) {
autobonus "{ bonus2 bHPRegenRate,getrefine()*50,1000; }",30,4000,BF_WEAPON;
}
if (.@r>=11) {
bonus bCritAtkRate,15;
bonus bCritical,15;
}
TRY IT ON
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Build an outfit with this itemEquipment sets
Set 1
Set effect
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR);
bonus bBaseAtk,30;
if (.@sum >= 7) {
bonus bCritical,5;
}
if (.@sum >= 18) {
bonus2 bSkillAtk,"RK_STORMBLAST",20;
}
if (.@sum >= 22) {
bonus2 bAddEle,Ele_Water,15;
bonus2 bAddRace,RC_Fish,15;
}








