
RENEWAL / ITEMS
Patent Narcissus Bow [2]
#700013Weapon
Up_Narcis_Bow
Item stats
- ATK
- 210
- Slots
- 2
- Weight
- 100
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Bow
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 150+
- Jobs
- Archer, Bard Dancer, Hunter, Rogue
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Patent Narcissus Bow description & effects
A bow that contains the battle of heroes
[=[Started to show off his natural abilities with a stronger aura.
It seems to resonate with the boots of the great hero.
ATK + 15 per 2 refine rates.
Increase ranged physical damage by 4% per 3 refine rates.
When refined to +7 or higher, reduce cooltime of Severe Rainstorm by 2 sec.
When refined to +9 or higher, increase damage of Severe Rainstorm by 15%.
When refined to +11 or higher, increase damage of Severe Rainstorm by 10%, increase bow attack by 15%.
When equipped with Great Hero's Boots, DEX +10, increase ranged physical damage by 5%.
Type: Bow Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 150
Class: Archer Type, Rogue Type
Item effect script
.@r = getrefine();
bonus bBaseAtk,.@r/2*15;
bonus bLongAtkRate,.@r/3*4;
if (.@r>=7) {
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
}
if (.@r>=9) {
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",15;
}
if (.@r>=11) {
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10;
bonus2 bWeaponDamageRate,W_BOW,15;
}
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bDex,10;
bonus bLongAtkRate,5;
Set 2
Set effect
bonus bLongAtkRate,8;
if (getequiprefinerycnt(EQI_HAND_R)>=11)
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",(readparam(bAgi)+readparam(bDex))/12;
Set 3
Set effect
bonus bLongAtkRate,8;
if (getequiprefinerycnt(EQI_HAND_R)>=11)
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",(readparam(bAgi)+readparam(bDex))/12;









