Game version
Flush Bolt Shooter artwork from Ragnarok Online
RENEWAL / ITEMS

Flush Bolt Shooter [2]

#700060Weapon

F_Ein_BHBOW

TypeWeapon
Weapon classBow
Equipment positionWeapon (Two-Handed)
GenderBoth
Weight170
Buy price0 z
Sell price0 z
ATK240
Slots2
Required level250
Weapon level5

Description

Bolt Shooter strengthened by the energy of Mjolnir. ATK +15%. Increases Aimed Bolt damage by 20%, increases Gale Storm damage by 20%. If refine rate is 7 or higher, Atk + 90, reduces variable casting time by 15%. If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, increases Gale Storm damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Aimed Bolt and Gale Storm by 20. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%, increases SP consumption of Aimed Bolt and Gale Storm by additional 20. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Aimed Bolt damage by 10%, increases Gale Storm damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%. ------------------------ Class : Bow Attack : 240 Weight : 170 Weapon Lv : 5 Required Level : 250 Usable by : Windhawk

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

Gender
Both
Equipment position
Weapon (Two-Handed)
Jobs
Hunter
Yes
Classes
Fourth
Yes
Refineable
Yes
Trade

Item effect script

.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,15;
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"WH_GALESTORM",20;
bonus2 bSkillAtk,"RA_AIMEDBOLT",20;
if (.@r>=7) {
   bonus bVariableCastrate,-15;
   bonus bBaseAtk,90;
   if (.@r>=9) {
      bonus2 bAddSize,Size_All,20;
      bonus2 bSkillAtk,"WH_GALESTORM",10;
      bonus2 bSkillAtk,"RA_AIMEDBOLT",15;
      bonus2 bSkillUseSP,"WH_GALESTORM",-20;
      bonus2 bSkillUseSP,"RA_AIMEDBOLT",-20;
      if (.@r>=11) {
         bonus bDelayrate,-15;
         bonus2 bSkillAtk,"WH_GALESTORM",10;
         bonus2 bSkillAtk,"RA_AIMEDBOLT",10;
         bonus2 bSkillUseSP,"WH_GALESTORM",-20;
         bonus2 bSkillUseSP,"RA_AIMEDBOLT",-20;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bPAtk,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"WH_GALESTORM",10;
      bonus2 bSkillAtk,"RA_AIMEDBOLT",10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bAddEle,Ele_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bSkillAtk,"WH_GALESTORM",10;
            bonus2 bSkillAtk,"RA_AIMEDBOLT",10;
         }
      }
   }
}
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