A box that contains:
Rental Item
1 Dex Survival Rod
Duration: 2 Weeks after opening.
Rental Item
DEX +4.
MATK +20%.
When equipped in combination with the rental Survivor's Manteau R, gain +25% resistance to neutral property attacks, and increases your MATK by 15%.
Attack Strength: 71
obs : Mage, Acolyte, and Soul Linker Classes
Box Weight : 0
A vampire's familiar.
This accessory can only be equipped in the right accessory slot.
Adds a chance of restoring 1% of damage as SP when performing a physical attack.
Set Bonus
Sweet Nightmare Card
Vampire's Familiar [1]
MATK + 1% per 3 upgrade levels of the compounded armor.
Set Bonus
Matte Drainliar Card
Vampire's Familiar [1]
Perfect Dodge + 5
Set Bonus
Restless Dead Card
Vampire's Familiar [1]
ATK + 1% per 3 upgrade levels of the compounded armor.
Set Bonus
Bomi Card
Vampire's Familiar [1]
MATK + 30
Set Bonus
Angry Dracula Card
Vampire's Familiar [1]
Restores 30 HP and 1 SP to the user every 3 seconds.
An ultra-strong bow created through the carbon fusion process.
MATK +135
Bow ATK +5%
If upgrade level is +7 or higher,
Aspd +7%
If upgrade level is +9 or higher,
Increases the damage of Triangle Shot by 15%.
If upgrade level is +11 or higher,
Bow ATK +10%
AC-B44-OS remodeled with Team Atnad's technology added.
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MATK + 135.
Increase long ranged physical damage by 7%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Triangle Shot damage by 25%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.
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ATK : 190
Weapon Lv : 5
A badge which can get when they graduate the probationary period of magical school with high grade. Just a symbolic meaning only for probationer magicians.
Account Bound
Int + 2
Max HP + 100
MATK + 3%
A high performance microchip that is said to have been used on a mainframe computer, known as 'MOTHER'. It contains valuable data of lost technology.
ATK + 5%
MATK + 5%
Aspd + 5%
Set Bonus
Accelerator Chip [1]
Riot Chip [1]
Additional Aspd + 10%
Increases physical and magical damage on targets by an additional 10%.
Bypass 30% of hard defense of all races.
Bypass 30% of hard magic defense of all races.
Once it was nothing but a weed growing in the mansion's botanical garden, but now
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
MATK +330.
When dealing magic damage, create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters.
MATK +6 and Variable Cast Time -3% for every 3 refine levels.
When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +15%.
When refined to +9 or higher, Catnip Meteor cooldown -1.5 sec.
When refined to +11 or higher, Additional Silvervine Stem Spear and Catnip Meteor damage +20%.
ATK: 280
A book filled with false beliefs.
MATK +210.
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Increases Duple Light damage by 10%.
ATK +12 and MATK +12 per 3 refine rate.
If refine rate is 7 or higher,
increases Duple Light damage by additional 25%.
If refine rate is 9 or higher,
increases ASPD by 10%.
If refine rate is 11 or higher,
increases Duple Light damage by additional 40%.
If refine rate is 12 or higher,
increases melee physical damage by 15%.
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ATK : 210
Weapon Lv : 4
A wand filled with false beliefs.
MATK +220.
Can't be destroyed in battle
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Increases Curse Explosion damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Curse Explosion damage by additional 20%.
If refine rate is 9 or higher,
increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher,
increases Curse Explosion damage by additional 25%.
If refine rate is 12 or higher,
increases shadow property magical damage by 15%.
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ATK : 160
Weapon Lv : 4
A foxtail filled with false beliefs.
MATK +350.
Can't be destroyed in battle
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Increases Catnip Meteor damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Catnip Meteor damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Catnip Meteor by 2 seconds.
If refine rate is 11 or higher,
increases Catnip Meteor damage by additional 25%.
If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
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ATK : 200
Weapon Lv : 4
A sword filled with false beliefs.
MATK +220.
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Increases Genesis Ray damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Genesis Ray damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Genesis Ray by 0.5 seconds
If refine rate is 11 or higher,
increases Genesis Ray damage by additional 25%.
If refine rate is 12 or higher,
increases holy and neutral property magical damage by 15%.
------------------------
ATK : 200
Weapon Lv : 4
A harp filled with false beliefs.
MATK + 210.
------------------------
Increases Metallic Sound damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher,
increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
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ATK : 100
Weapon Lv : 4
A book filled with false beliefs.
MATK +200.
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Increases Psychic Wave damage by 10%.
MATK +12 per 3 refine rate.
If refine rate is 7 or higher,
increases Psychic Wave damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Psychic Wave by 1 second.
If refine rate is 11 or higher,
increases Psychic Wave damage by additional 25%.
If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
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ATK : 170
Weapon Lv : 4
A book filled with false beliefs.
MATK +200.
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Increases Poison Burst damage by 10%.
MATK +12 per 3 refine rate.
If refine rate is 7 or higher,
increases Poison Burst damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Poison Burst by 1 second.
If refine rate is 11 or higher,
increases Poison Burst damage by additional 25%.
If refine rate is 12 or higher,
increases poison property magical damage by 15%.
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ATK : 170
Weapon Lv : 4
An ornament rope filled with false beliefs.
MATK + 210.
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Increases Metallic Sound damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher,
increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
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ATK : 100
Weapon Lv : 4
A rod filled with false beliefs.
------------------------
MATK +340.
Can't be destroyed in battle
Increases Soul Expansion damage by 10%.
MATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases Soul Expansion damage by additional 20%.
If refine rate is 9 or higher,
increases magical damage against all size enemies by 15%.
If refine rate is 11 or higher,
increases Soul Expansion damage by additional 25%.
If refine rate is 12 or higher,
increases ghost property magical damage by 15%.
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ATK : 200
Weapon Lv : 4
A stick filled with false beliefs.
MATK +205.
Can't be destroyed in battle
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Increases Eswhoo damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Eswhoo damage by additional 20%.
If refine rate is 9 or higher,
reduces variable casting time by 10%.
If refine rate is 11 or higher,
increases Eswhoo damage by additional 25%.
If refine rate is 12 or higher,
increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.
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ATK : 160
Weapon Lv : 4
A two-handed staff filled with false beliefs.
------------------------
MATK +340.
Can't be destroyed in battle
Increases Comet damage by 10%.
MATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases Comet damage by additional 20%.
If refine rate is 9 or higher,
increases magical damage against all size enemies by 15%.
If refine rate is 11 or higher,
increases Comet damage by additional 25%.
If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
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ATK : 200
Weapon Lv : 4
A wand filled with false beliefs.
MATK +210.
Can't be destroyed in battle
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Increases Adoramus damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Adoramus damage by additional 20%.
If refine rate is 9 or higher,
increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher,
increases Adoramus damage by additional 25%.
If refine rate is 12 or higher,
increases holy property magical damage by 15%.
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ATK : 160
Weapon Lv : 4
A hair ornament blessed by a Super Novice guardian angel.
Position: Upper
SP Recovery + 30%
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angel's Kiss [1]
ATK + 10
Set Bonus
Advanced Angel's Kiss [1]
Advanced Angel's Reincarnation [1]
MATK + 20
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angelic Protection [1]
Advanced Angel's Reincarnation [1]
Advanced Angelic Guard [1]
Advanced Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a 3% chance of casting Level 1 Assumptio on the user when receiving a physical attack.
A sandle for a super novice's guardian angel. Looks like this will boost up your jumping ability.
Max HP + 500
Max SP + 100
Set Bonus
Advanced Angel's Kiss [1]
Advanced Angel's Reincarnation [1]
MATK + 20
Set Bonus
Advanced Angelic Guard [1]
Advanced Angel's Reincarnation [1]
All Stats + 2
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angelic Protection [1]
Advanced Angel's Reincarnation [1]
Advanced Angelic Guard [1]
Advanced Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a 3% chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Missing pair ring for Advanced Ring Of Flame Lord. Equipping together will bring extra effects for both rings.
AGI + 3
VIT + 1
MDEF + 2
MATK + 10
When recieving physical damage, autocasts various skills.
A backpack befitting of any hero.
Enables Level 1 Greed.
If upgrade level is +7 or higher,
ATK + 20 if the users base Str is 90 or higher.
MATK + 30 if the users base Int is 90 or higher.
Aspd + 8% if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by 10% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher.
If upgrade level is +9 or higher,
Additional ATK + 10 if the users base Str is 90 or higher.
Additional MATK + 20 if the users base Int is 90 or higher.
Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.
An item made by an adventurer's grudge. It can collect magic and withdraw it freely.
Int + 5
If upgrade level is +5 or higher,
MATK + 5 for every 60 base Int.
If upgrade level is +7 or higher,
Additional MATK + 5 for every 10 base Int.
Set Bonus
Adventurer's Spirit
Antique Book Card
Disables the following effects of Antique Book Card, MATK + 5 for every 10 base Int.
The ring of Egir, The God of the Sea. It is said to contain the blessings of the sea.
MATK + 10, increases all property magical damage by 2%.
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Set Bonus
Egir Ring
Egir Helm"
Egir Armor"
Egir Manteau"
Egir Shoes"
Additionally increases all property magical damage by 2%.
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Def : 5
A newly crafted helmet based on Egir's.
Can't be destroyed.
ATK + 7%, MATK + 7%.
------------------------
If refine rate is 9 or higher, ATK + 40, MATK + 40.
------------------------
Set Bonus
Aegirnion Helm
Aegirnion Armor"
Aegirnion Manteau
Aegirnion Shoes
additional ATK + 5% and MATK + 5%,
Increases EXP gained from killing fish and demihuman race monsters by 20%.
Increases physical and magical damage against fish and demihuman race monsters by 50%.
Reduces damage taken from water and wind property by 25%.
------------------------
Location : Upper
Def : 10
A newly crafted ring based on Aegir's ring.
MATK + 30, increases all property magical damage by 5%.
------------------------
Set Bonus
Aegirnion Ring
Aegirnion Helm"
Aegirnion Armor"
Aegirnion Manteau"
Aegirnion Shoes"
Increases all property magical damage by additional 5%.
------------------------
Def : 10
Staff made of Gold.
It is said that it was made by a Great Wizard in the past.
It seems to resonate with Ancient Hero Boots.
MATK +200
Cannot be destroyed in battle.
Every 2 Refine level MATK +10
Every 3 Refine levels 12% increase to Earth Strain skill damage
When Refine level is 9, Variable Casting decreased by 10%
When Refine level is 11, cooltime of Earth Strain skill is lowered by 1s
When equipped together with Ancient Hero Boots and using magical attacks, with a fixed rate (3%) for 7s INT +20, MATK +15%
Weapon Lv : 4
Required Lv : 100
Required Job: Warlock Jobs