A frozen bow whose drawstring seems too solid to be pulled.
Property: Neutral
Adds a 10% chance of inflicting Frozen on the target when performing a long-ranged attack.
Set Bonus
Frozen Bow [1]
Crystal Arrow
Increases long-ranged damage on targets by 25%.
Set Bonus
Frozen Bow [1]
Elemental Tights [1]
Crystal Arrow
Increases long-ranged damage on targets by an additional 20%.
Disables the following effects of Frozen Bow [1], Adds a 10% chance of inflicting Frozen on the target when performing a long-ranged attack.
If Frozen Bow [1] upgrade level is +10 or higher,
Aspd + 1
Set Bonus
Frozen Bow [1]
Elemental Towel [1]
Crystal Arrow
Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1].
Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1].
If Frozen Bow [1] upgrade level is +10 or higher,
Aspd + 1
Rose that blooms only on frozen ground. It cannot melt.
Increase damage of Storm Gust, Jack Frost by 3%.
Increase SP consumption by 5%.
Cannot be refined or destroyed.
Location : Lower Weight : 30
Hairpin with three red berries attached which
symbolize the self, family and neighbor. The
stem uniting the three berries together symbolizes society.
This hairpin appears to represent cooperation and trust of humankind.
Location: Upper
A headgear modeled after the crown worn by Arunafeltz Pope, who is said to be the incarnation of Freyja.
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For every 2 refine level, MATK + 20.
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For every 3 refine level, increase all property magic damage by 7%.
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When refined to +7 or higher, MATK + 10%.
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When refined to +9 or higher, reduce After Cast Delay by 10%.
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When refined to +11 or higher, increase magic damage against all race monsters by 15%.
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When refined to +12 or higher, increase magic damage against all property monsters by 15%.
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When refined to +13 or higher, reduce Fixed Casting Time by 0.5 seconds.
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When refined to +14 or higher, SPL + 15, MATK + 30%.
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Set Bonus:
Full Faith Crown [1]
Fenrir Card
Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 20.
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For every 2 refine level of headgear, increase Comet damage by 7%.
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When equipped by Sorcerer classes,
Enables to use Comet Level 3.
Increase SP consumption by 30% when using skills.
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When equipped by Warlock classes,
Reduce Comet cooldown by 20 seconds.
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Def : 70
Location : Upper
Reduce delay after attack by 10%
ATK increases per 1 refine rate (refine rate to the power of 2)
When equipped with Doppelganger Card,
can cast Lex Aeterna lv.1
When below BaseLv99,
Increase physical damage by 4% per 1 refine rate.
Increase ASPD by 2%.
When above BaseLv100,
increase physical damage by 10% per 1 refine rate
Increase ASPD by 5%.
Ignore defense of all race monsters (except player) by 5%.
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For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
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When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
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Set Bonus:
Full Penetration Shadow Armor
Full Penetration Shadow Shoes
ATK + 2%.
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If the sum of refine rate of set is 18 or higher,
ignore defense of all race monsters (except player) by 100%.
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Location : Armor
Ignore defense of all race monsters (except player) by 5%.
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For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
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When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
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Set Bonus:
Full Penetration Shadow Earring
Full Penetration Shadow Pendant
ATK + 2%.
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If the sum of refine rate of set is 18 or higher,
ignore defense of all race monsters (except player) by 100%.
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Location : Earring
Ignore defense of all race monsters (except player) by 5%.
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For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
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When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
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Location : Pendant
Ignore defense of all race monsters (except player) by 5%.
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For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
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When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
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Location : Shoes
ATK + 3%.
For every 2 refine level, increase melee/ranged physical damage by 1%.
When refine level is 10, P.ATK + 2.
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Set Bonus:
Full Power Shadow Armor
Full Power Shadow Shoes
ATK + 2%, P.ATK + 2.
If the sum of refine rate is 18 or higher,
Increase melee/ranged physical damage by 5%, increase physical damage to all size enemies by 10%.
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Set Bonus:
Full Power Shadow Armor
Physical Power Shadow Weapon
ATK + 3%.
If the sum of refine rate is 18 or higher,
POW + 3, P.ATK + 3.
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Location : Armor
ATK + 3%.
For every 2 refine level, increase melee/ranged physical damage by 1%.
When refine level is 10, P.ATK + 2.
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Set Bonus:
Full Power Shadow Shoes
Physical Power Shadow Shield
ATK + 3%.
If the sum of refine rate is 18 or higher,
POW + 3, P.ATK + 3.
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Location : Shoes
CRI + 3.
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For every 2 refine level, increase Critical Damage by 1%.
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When refined to +10 or higher, C.RATE + 2.
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Set Bonus:
Full Rate Shadow Armor
Full Rate Shadow Shoes
ATK + 2%, C.RATE + 2.
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When the total refine level of set is 18 or higher,
Critical Damage + 5%, Physical Damage against all size enemies + 10%.
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Set Bonus:
Full Rate Shadow Armor
Creative Shadow Weapon
ATK + 3%.
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When the total refine level of set is 18 or higher,
CRT + 3, C.RATE + 3.
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Location : Armor
CRI + 3.
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For every 2 refine level, increase Critical Damage by 1%.
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When refined to +10 or higher, C.RATE + 2.
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Set Bonus:
Full Rate Shadow Shoes
Creative Shadow Shield
ATK + 3%,
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When the total refine level of set is 18 or higher,
CRT + 3, C.RATE + 3.
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Location : Shoes
MATK + 3%.
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For every 2 refine level, increase all property magical damage by 1%.
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When refined to +10 or higher, S.MATK + 2.
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Set Bonus:
Full Spell Shadow Armor
Full Spell Shadow Shoes
MATK + 2%, S.MATK + 2.
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When the total refine level of set is 18 or higher,
All property magical damage + 5%, magical damage against all size enemies + 10%.
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Set Bonus:
Full Spell Shadow Armor
Magical Spell Shadow Weapon
MATK + 3%.
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When the total refine level of set is 18 or higher,
SPL + 3, S.MATK + 3.
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Location : Armor
MATK + 3%.
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For every 2 refine level, increase all property magical damage by 1%.
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When refined to +10 or higher, S.MATK + 2.
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Set Bonus:
Full Spell Shadow Shoes
Magical Spell Shadow Shield
MATK + 3%.
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When the total refine level of set is 18 or higher,
SPL + 3, S.MATK + 3.
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Location : Shoes
Ignore magical defense of all race monsters (except players) by 5%.
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For every 2 refine levels, ignore magical defense of all race monsters (except players) by additional 1%.
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When refined to +10 or higher, increase magical damage against all race monsters (except players) by 3%.
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Set Bonus:
Full Tempest Shadow Armor
Full Tempest Shadow Shoes
MATK + 2%.
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When the total refine level of set is 18 or higher,
ignore magical defense of all race monsters (except players) by 100%.
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Location : Armor