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RENEWAL / MONSTERS

Ferre

#3070DemonSmallWater 2

PERE2

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Ferre

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You’re viewing Renewal.
No matching Pre-Renewal record.
Level126
HP40,718
Base EXP3,607
Job EXP2,425
Base ATK1,151
Base MATK218
DEF80
MDEF45

Combat details

AggressiveDetects hidden players
STR91
AGI86
VIT67
INT116
DEX153
LUK71
Attack Range
7 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
676 ms
Attack Motion
1248 ms
Damage Motion
480 ms
Ai
4
Class
Normal
Detector

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Elemental damage received

Water 2 defense
Neutral100%
Water0%
Earth100%
Fire80%
Wind175%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
Demon Shock AttackMagic · 19215%No added delay10 s recastattacktarget · cancelable: noalways0
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: noalways0 · 44
ReverberationNone · 725320%1 s4 s recastidlearound1 · cancelable: yesalways0
ReverberationNone · 725320%1 s4 s recastattackaround1 · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
3070
Aegis Name
PERE2
Name
Ferre
Level
126
Hp
40718
Base Exp
3607
Job Exp
2425
Attack
1151
Attack2
218
Defense
80
Magic Defense
45
Str
91
Agi
86
Vit
67
Int
116
Dex
153
Luk
71
Attack Range
7
Skill Range
10
Chase Range
12
Size
Small
Race
Demon
Element
Water
Element Level
2
Walk Speed
200
Attack Delay
676
Attack Motion
1248
Client Attack Motion
480
Damage Motion
480
Ai
4
Modes
Detector
Yes
Drops
Item
White_Potion
Rate
100
Item
Frozen_Breastplate
Rate
1
Item
Mud_Lump
Rate
100
Item
Crystal_Blue
Rate
300
Item
Mistic_Frozen
Rate
25
Item
SingingPere_Card
Rate
1
Steal Protected
Yes
Image Source
iRO/data.grf/data/sprite/몬스터/pere2.spr
Monster Poster Image
/static/assets/monsters/337802b718f5aef29351c2e2.webp
Monster Animation
actor
/static/preview/actors/414f507b5c9b80e063fa2ddb.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
20
idle delay
96.0
idle
/static/assets/monsters/49985e019fba43c7c43603b0.webp
animated
Yes
width
80
height
75
Full monster skill conditions and values

Demon Shock Attack

Monster
3070
Info
Ferre@NPC_MAGICALATTACK
State
attack
Skill
192
Level
1
Rate
500
Cast Time
0
Delay
10000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Emotion

Monster
3070
Info
Ferre@NPC_EMOTION
State
idle
Skill
197
Level
1
Rate
2000
Cast Time
0
Delay
5000
Cancelable
no
Target
self
Condition
always
Condition Value
0
Value1
44
Value2
0x3885
Value3
Value4
Value5
Emotion
Chat

Reverberation

Monster
3070
Info
Ferre@NPC_REVERBERATION
State
idle
Skill
725
Level
3
Rate
2000
Cast Time
1000
Delay
4000
Cancelable
yes
Target
around1
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
9
Chat

Reverberation

Monster
3070
Info
Ferre@NPC_REVERBERATION
State
attack
Skill
725
Level
3
Rate
2000
Cast Time
1000
Delay
4000
Cancelable
yes
Target
around1
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat
MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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