RENEWAL / MONSTERS
Angry Gazeti
DemonMediumWater 1
Elemental damage received Water 1 defense
- NeutralNeu
- 100%
- WaterWat
- 25%
- EarthEar
- 100%
- FireFir
- 90%
- WindWin
- 150%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 126
- HP
- 57,541
- Base EXP
- 9,652
- Job EXP
- 4,103
Combat
- ATK
- 1,533–2,174
- MATK
- 361–514
- DEF
- 141
- MDEF
- 42
- 100% HIT
- 380
- 95% FLEE
- 415
Attributes
- STR
- 125
- AGI
- 54
- VIT
- 64
- INT
- 56
- DEX
- 144
- LUK
- 62
Angry Gazeti drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 10 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 190 ms
- Attack Delay
- 576 ms
- Attack Motion
- 370 ms
- Damage Motion
- 270 ms
- Ai
- 20
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Angry Gazeti
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Frozen MemoryTown & interior · ice_d03_i | 30 | No added delay | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Angry Gazeti skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Cold BoltMagic · 14 | 5 | 20% | No added delay5 s recast | chasetarget · cancelable: no | always0 |
Cold BoltMagic · 14 | 9 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
GuardWeapon · 249 | 5 | 15% | No added delay30 s recast | idleself · cancelable: yes | always0 |
| Guided AttackWeapon · 172 | 2 | 5% | No added delay20 s recast | attacktarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 4 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













