
RENEWAL / MAPS
Frozen Memory
#ice_d03_iTown & interior
ice_d03_i
View Frozen Memory in Pre-Renewal
Map codeice_d03_i
Width300
Height300
AreaTown & interior
EXPLORE THE AREA
ice_d03_iFrozen Memory map
Green: walkable · blue: water · dark: blocked. Markers use Renewal coordinates. Highlighted monster areas are spawn regions, not live positions. Client artwork can differ from server terrain.
Monsters on Frozen Memory
4 static spawns| Monster | Amount | Respawn delay | Position |
|---|---|---|---|
![]() | 30 | No added delay | Map-wide |
![]() | 20 | No added delay | Map-wide |
![]() | 30 | No added delay | Map-wide |
![]() | 20 | No added delay | Map-wide |
Scripted encounters 5 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Monster | Amount | Respawn delay | Position |
|---|---|---|---|
![]() | 1 | Script controlled | 149, 112 |
![]() | 1 | Script controlled | 155, 42 |
![]() | 1 | Script controlled | 155, 42 |
![]() | 1 | Script controlled | 150, 42 |
![]() | 1 | Script controlled | 150, 42 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.







