An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic luck.
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LUK +12, MHP +15%, MSP +15%.
For every 2 refine level, CRI +2, increases critical damage by 4%.
For every 3 refine level, Increases physical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
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Set Bonus
Silver Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ATK +5%.
For every 15 base LUK, CRI + 2, Critical damage +3%.
[Dragon's Luck]
When attacked, has a chance to increase ATK +7% and increases critical damage +7% for 10 seconds.
If the base LUK is 120 or higher,increases the activation rate of [Dragon's Luck],
additional increase ATK +10%, and critical damage +10%
If the sum of refine rate Silver Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
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The skin of a dragon whose scales were as white as snow, but light as a feather.
Int + 5
Dex + 5
Mdef + 10
Reduces damage taken from Shadow and Undead property attacks by 5%.
Reduces damage taken from Demon and Undead race enemies by 5%.
If upgrade level is +7 or higher,
Restores 10 SP to the user when a monster is killed by a short-ranged attack.
If upgrade level is +8 or higher,
ATK + 5 for every combined sum of 20 base Int and Dex.
Reduces the cast delay of skills by 1% for every combined sum of 20 base Int and Dex.
If upgrade level is +9 or higher,
Restores an additional 10 SP to the user when a monster is killed by a short-ranged attack.
A brown dragon's shell with 100 heads guarding a golden apple.
Agi + 5
Vit + 5
Mdef + 10
Reduces damage taken from Demi-Human and Brute race enemies by 5%.
Reduces damage taken from Earth and Wind property attacks by 5%.
If upgrade level is +7 or higher,
Restores 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
If upgrade level is +8 or higher,
For every combined sum of 20 base Agi and Vit,
ATK + 15
Hit + 5
If upgrade level is +9 or higher,
Restores an additional 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
The skin of a dragon whose scales were as strong as steel, but light as a feather.
Agi + 5
Vit + 5
Mdef + 10
Reduces damage taken from Water and Fire property attacks by 5%.
Reduces damage taken from Demi-Human, Human Player, and Dragon race enemies by 5%.
If upgrade level is +7 or higher,
Enables Level 1 Hiding.
If upgrade level is +8 or higher,
For every combined sum of 20 base Agi and Vit provides the following,
Max HP + 1%
Reduces the variable casting time of skills by 2%.
If upgrade level is +9 or higher,
Enables Level 1 Cloaking.
The skin of a dragon which has a mouth large enough to swallow an entire human.
Str + 5
Luk + 5
Mdef + 10
Reduces damage taken from Formless and Angel race enemies by 5%.
Reduces damage taken from Holy and Ghost property attacks by 5%.
If upgrade level is +7 or higher,
Increases critical damage on targets by 5%.
If upgrade level is +8 or higher,
Aspd + 1% for every combined sum of 20 base Str and Luk.
If upgrade level is +9 or higher,
Increases critical damage on targets by an additional 5%.
Life is precious. So this ring can be used over and over again.
INT + 7.
While performing a magical attack, increase damage to small, medium, large monsters by 10%
For every 7 BaseLv, increase damage of Curse Explosion by 1%
When Soul Collection Lv.5, increase attack speed by 15%
Recovers HP + 100 , SP + 10 when monster is killed using magical attack
When Soul Energy Research Lv.5, reduce after cast delay by 30%
When Soul Collect Lv.5, increase Fire, Wind, Ghost, Holy, Shadow magical damage by 10%
When Evil Soul Curse Lv.5, reduce SP consumption of Curse Explosion by 25 SP, cooltime by 0.5 sec
SET BONUS
Skull Ring
Liberation of Truth
Enables the use of Fire Wall Lv.10, ignores MDEF 100% of all races
Named after Odin's trusty steed, these shoes also mimic Sleipnir's powers.
Account Bound
This can be made 30 day version that is tradable by talking with the Godly Item Confiscator in Prontera Castle.
Int + 25
Max HP + 20%
Max SP + 20%
SP Recovery + 25%
Mdef + 10
Increased Movement Speed.
This item cannot be upgraded.
Named after Odin's trusty steed, these shoes also mimic Sleipnir's powers.
Rental Item
Int + 25
Max HP + 20%
Max SP + 20%
SP Recovery + 25%
Mdef + 10
Increased Movement Speed.
This item cannot be upgraded.
A specially designed goggle for snipers.
Dex +1, Agi +1, Mdef +5.
When pure Agi is 120, long range physical attack +4%, Aspd +1.
Location: Upper & Middle
A pair of magical shoes endowed with the power of earth.
Required Jobs: All Jobs
Max HP + 1% per upgrade level of the item.
Max SP + 1% per upgrade level of the item.
Mdef + 3
Reduces damage taken from Earth property attacks by 5%.
Increases the drop rate of items by 10% if the user has active vip.
Set Bonus
Sol Manteau
Sol Shoes
Max HP + 1% per upgrade level of Sol Manteau.
Max SP + 1% per upgrade level of Sol Manteau.
Increases physical damage on Earth property targets by 5%.
Set Bonus
Sol Shield
Sol Shoes
Reduces damage taken from Earth property attacks by 5%.
Reduces damage taken from Earth property attacks by an additional 2% per upgrade level of Sol Shield.
A crown said to have been worn by spiritualists who guide souls.
The long, flowing ribbon is mesmerizing.
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SPL + 3.
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Reduce damage taken from Human and Doram Player by 13%.
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Reduce damage taken from Normal and Boss enemies by 20%.
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MATK + 40%.
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For every 10 Base Level, increase Talisman of Blue Dragon,
Talisman of White Tiger,
Talisman of Red Phoenix,
Talisman of Black Tortoise,
Talisman of Four Bearing God,
and Circle of Directions and Elementals damage by 1%.
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For every refine level, SPL + 1.
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When refined to +10 or higher, After Cast Delay - 20%, ignore MDEF of all race enemies by 50%.
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Def : 10
Location : Upper
Formal wear was worn by the priest who revered Odin's strength.
It's imbued with a blessing that enhances the wearer's strength.
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MaxHP +10%, MaxSP +10%
ASPD +10%
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For every 2 refine levels, ATK +3%.
For every 3 refine levels, STR +5.
For every 4 refine levels, Increases physical damage against angel and demon race monsters by 8%.
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Set Bonus
Soutane of Strength
Clergy's Manteau
Clergy's Boots
STR +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Strength, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%.
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A manteau which protects its wearer from the elements.
Eligible Survivor's Rod for set combo:
Survivor's Rod (Dex)
Survivor's Rod (Dex) [1]
Survivor's Rod (Int)
Survivor's Rod (Int) [1]
Vit + 10
Mdef + 5
Set Bonus
Survivor's Manteau
Survivor's Rod
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of Survivor's Rod up to a maximum upgrade level of +10.
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10.
Set Bonus
Survivor's Manteau
Rental Survivor's Rod
MATK + 5%
Reduces damage taken from Neutral property attacks by 25%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Reduces damage taken from Demi-Human race enemies by 1%.
Reduces the fixed casting time of skills by 50%.
If Survivor's Manteau upgrade level is +5 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If Survivor's Manteau upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Survivor's Rod
MATK + 1%
If Survivor's Rod upgrade level is +5 or higher, additional MATK + 2%.
If Survivor's Rod upgrade level is +7 or higher, additional MATK + 2%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Rental Survivor's Rod
MATK + 1%
Set Bonus
Survivor's Manteau
Survivor's Shoes
MATK + 10%
If Survivor's Manteau upgrade level is +7 or higher,
Reduces damage taken from Earth and Wind property attacks by 15%.
If Survivor's Manteau upgrade level is +9 or higher,
Reduces damage taken from Earth and Wind property attacks by an additional 15%.
Set Bonus
Flattery Robe [1]
Survivor's Manteau
Max HP + 10%
MATK + 2%
For every upgrade level of Flattery Robe [1],
Additional Max HP + 1%.
Additional MATK + 1%.
Set Bonus
Agenda Robe [1]
Survivor's Manteau
Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe [1].
A cloak that will increase the chance of survival in any circumstances.
Eligible Survivor's Rod for set combo:
Survivor's Rod (Dex)
Survivor's Rod (Dex) [1]
Survivor's Rod (Int)
Survivor's Rod (Int) [1]
Vit + 10
Mdef + 5
Set Bonus
Survivor's Manteau [1]
Survivor's Rod
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of Survivor's Rod.
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1].
Set Bonus
Survivor's Manteau [1]
Rental Survivor's Rod
MATK + 5%
Reduces damage taken from Neutral property attacks by 25%.
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Reduces damage taken from Demi-Human race enemies by 1%.
Reduces the fixed casting time of skills by 50%.
If Survivor's Manteau [1] upgrade level is +5 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If Survivor's Manteau [1] upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Survivor's Rod
MATK + 1%
If Survivor's Rod upgrade level is +5 or higher,
Additional MATK + 2%
If Survivor's Rod upgrade level is +7 or higher,
Additional MATK + 2%
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Rental Survivor's Rod
MATK + 1%
Set Malus
Survivor's Manteau [1]
Deviling Card
Increases damage taken from Neutral property attacks by 30%.
Set Bonus
Survivor's Manteau [1]
Survivor's Shoes
MATK + 10%
If Survivor's Manteau [1] upgrade level is +7 or higher,
Reduces damage taken from Earth and Wind property attacks by 15%.
If Survivor's Manteau [1] upgrade level is +9 or higher,
Reduces damage taken from Earth and Wind property attacks by an additional 15%.
A pair of shoes that automatically protects its' owner.
Eligible Survivor's Rod for set combo:
Survivor's Rod (Dex)
Survivor's Rod (Dex) [1]
Survivor's Rod (Int)
Survivor's Rod (Int) [1]
Eligible Survivor's Manteau for set combo:
Survivor's Manteau
Survivor's Manteau [1]
Max HP + 3%
Max SP + 3%
MATK + 2%
Mdef + 15
Reduces damage taken from Demi-Human race enemies by 5%.
Increases the damage of Earth and Wind property magical attacks on targets by 2%.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Additional MATK + 3%
Increases the damage of Earth and Wind property magical attacks on targets by an additional 3%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Additional MATK + 5%
Increases the damage of Earth and Wind property magical attacks on targets by an additional 5%.
Set Bonus
Survivor's Rod
Survivor's Shoes
Reduces damage taken from Demi-Human race enemies by 10%.
Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack.
If Survivor's Rod upgrade level is +10 or higher,
Increases magical damage on Demi-Human race targets by 20%.
Increases the damage of Neutral property magical attacks on targets by 80%.
Reduces the cooldown of Earth Strain by 2.4 seconds.
Reduces the cooldown of Chain Lightning by 1 second.
Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Set Bonus
Survivor's Circlet [1]
Survivor's Shoes
MATK + 10%
If Survivor's Circlet [1] upgrade level is +7 or higher,
Increases the damage of Earth and Wind property magical attacks on targets by 10%.
If Survivor's Circlet [1] upgrade level is +9 or higher,
Increases the damage of Earth and Wind property magical attacks on targets by an additional 10%.
Set Bonus
Survivor's Manteau
Survivor's Shoes
MATK + 10%
If Survivor's Manteau upgrade level is +7 or higher,
Reduces damage taken from Earth and Wind property attacks by 15%.
If Survivor's Manteau upgrade level is +9 or higher,
Reduces damage taken from Earth and Wind property attacks by an additional 15%.
Set Bonus
Survivor's Orb
Survivor's Shoes
Vit + 5
Int + 5
Reduces damage taken from Demi-Human race enemies by 3%.
The name of this shield surrounded by chilling cold energy means 'freeze'.
Mdef + 5
Reduces damage taken from Water property attacks by 10%.
For every 3 upgrade levels of the item,
Max HP + 1%
Reduces damage taken from Water property attacks by an additional 5%.
Bu~oi to achieve it is asleep as dead. To even worry about whether wake up sleeping on the defenseless too.
MDEF + 5.
MHP + 2%, decrese -5% of damange from demi human monster
if equipped with manteau of boss tare, able to decrease -10% of damage and MHP +3% from demi human monsters
Location : Upper Weight : 50
Req Level : 50
Cannot be traded.
Rental Item
MDEF + 15.
** Extra option available in WoE TE area
MAXHP + 250, MAXSP + 250.
-10% damage received from other adventurers.
Frost Resistance +25%.
Cannot be traded.
Rental Item
MDEF + 5.
** Extra option available in WoE TE area
MATK + 10.
Magic Attack Power 20% against other adventurers.
Frost Resistance +25%.
Location : UpperWeight : 0
Cannot be traded.
Rental Item
MDEF + 5.
** Extra option available in WoE TE area
Magic Attack Power +10% against other adventurers.
Frost Resistance +25%.
Character Bound
Rental Item
Mdef + 5
Stats during WoE TE
Max HP + 100
Max SP + 200.
Increases magical damage on players by 5%.
Increases resistance to Frozen by 25%.
An orb filled with liquid of unknown powers.
Int + 3
Max SP + 30
Mdef + 1
Increases the damage of Soul Expansion and Psychic Wave by 10%.
Increases the SP cost of Soul Expansion and Psychic Wave by 50.