Statue of a baby angel that could be embarrassing to wear if you're insecure.
Mdef +2
Randomly auto-casts 'Recovery Lv.1' when attacked physically.
Equip : Upper
A stone shield which Thor obtained by killing Hrungnir, king of giants. It possesses the powers of giants which rival the might of the gods.
Reduces damage taken from Large size enemies by 5%.
Set Bonus
Stone Buckler [1]
Magni's Cap
Odin's Blessing [1]
Str + 2
Def + 5
Mdef + 5
Swordsman Bonus
Additional Def + 6
Formal wear was worn by the priest who revered Odin's strength.
It's imbued with a blessing that enhances the wearer's strength.
------------------------
MaxHP +10%, MaxSP +10%
ASPD +10%
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For every 2 refine levels, ATK +3%.
For every 3 refine levels, STR +5.
For every 4 refine levels, Increases physical damage against angel and demon race monsters by 8%.
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Set Bonus
Soutane of Strength
Clergy's Manteau
Clergy's Boots
STR +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Strength, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%.
------------------------
A manteau which protects its wearer from the elements.
Eligible Survivor's Rod for set combo:
Survivor's Rod (Dex)
Survivor's Rod (Dex) [1]
Survivor's Rod (Int)
Survivor's Rod (Int) [1]
Vit + 10
Mdef + 5
Set Bonus
Survivor's Manteau
Survivor's Rod
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of Survivor's Rod up to a maximum upgrade level of +10.
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10.
Set Bonus
Survivor's Manteau
Rental Survivor's Rod
MATK + 5%
Reduces damage taken from Neutral property attacks by 25%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Reduces damage taken from Demi-Human race enemies by 1%.
Reduces the fixed casting time of skills by 50%.
If Survivor's Manteau upgrade level is +5 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If Survivor's Manteau upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Survivor's Rod
MATK + 1%
If Survivor's Rod upgrade level is +5 or higher, additional MATK + 2%.
If Survivor's Rod upgrade level is +7 or higher, additional MATK + 2%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Rental Survivor's Rod
MATK + 1%
Set Bonus
Survivor's Manteau
Survivor's Shoes
MATK + 10%
If Survivor's Manteau upgrade level is +7 or higher,
Reduces damage taken from Earth and Wind property attacks by 15%.
If Survivor's Manteau upgrade level is +9 or higher,
Reduces damage taken from Earth and Wind property attacks by an additional 15%.
Set Bonus
Flattery Robe [1]
Survivor's Manteau
Max HP + 10%
MATK + 2%
For every upgrade level of Flattery Robe [1],
Additional Max HP + 1%.
Additional MATK + 1%.
Set Bonus
Agenda Robe [1]
Survivor's Manteau
Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe [1].
A cloak that will increase the chance of survival in any circumstances.
Eligible Survivor's Rod for set combo:
Survivor's Rod (Dex)
Survivor's Rod (Dex) [1]
Survivor's Rod (Int)
Survivor's Rod (Int) [1]
Vit + 10
Mdef + 5
Set Bonus
Survivor's Manteau [1]
Survivor's Rod
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of Survivor's Rod.
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1].
Set Bonus
Survivor's Manteau [1]
Rental Survivor's Rod
MATK + 5%
Reduces damage taken from Neutral property attacks by 25%.
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Reduces damage taken from Demi-Human race enemies by 1%.
Reduces the fixed casting time of skills by 50%.
If Survivor's Manteau [1] upgrade level is +5 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If Survivor's Manteau [1] upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Survivor's Rod
MATK + 1%
If Survivor's Rod upgrade level is +5 or higher,
Additional MATK + 2%
If Survivor's Rod upgrade level is +7 or higher,
Additional MATK + 2%
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Rental Survivor's Rod
MATK + 1%
Set Malus
Survivor's Manteau [1]
Deviling Card
Increases damage taken from Neutral property attacks by 30%.
Set Bonus
Survivor's Manteau [1]
Survivor's Shoes
MATK + 10%
If Survivor's Manteau [1] upgrade level is +7 or higher,
Reduces damage taken from Earth and Wind property attacks by 15%.
If Survivor's Manteau [1] upgrade level is +9 or higher,
Reduces damage taken from Earth and Wind property attacks by an additional 15%.
A pair of shoes that automatically protects its' owner.
Eligible Survivor's Rod for set combo:
Survivor's Rod (Dex)
Survivor's Rod (Dex) [1]
Survivor's Rod (Int)
Survivor's Rod (Int) [1]
Eligible Survivor's Manteau for set combo:
Survivor's Manteau
Survivor's Manteau [1]
Max HP + 3%
Max SP + 3%
MATK + 2%
Mdef + 15
Reduces damage taken from Demi-Human race enemies by 5%.
Increases the damage of Earth and Wind property magical attacks on targets by 2%.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Additional MATK + 3%
Increases the damage of Earth and Wind property magical attacks on targets by an additional 3%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Additional MATK + 5%
Increases the damage of Earth and Wind property magical attacks on targets by an additional 5%.
Set Bonus
Survivor's Rod
Survivor's Shoes
Reduces damage taken from Demi-Human race enemies by 10%.
Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack.
If Survivor's Rod upgrade level is +10 or higher,
Increases magical damage on Demi-Human race targets by 20%.
Increases the damage of Neutral property magical attacks on targets by 80%.
Reduces the cooldown of Earth Strain by 2.4 seconds.
Reduces the cooldown of Chain Lightning by 1 second.
Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Set Bonus
Survivor's Circlet [1]
Survivor's Shoes
MATK + 10%
If Survivor's Circlet [1] upgrade level is +7 or higher,
Increases the damage of Earth and Wind property magical attacks on targets by 10%.
If Survivor's Circlet [1] upgrade level is +9 or higher,
Increases the damage of Earth and Wind property magical attacks on targets by an additional 10%.
Set Bonus
Survivor's Manteau
Survivor's Shoes
MATK + 10%
If Survivor's Manteau upgrade level is +7 or higher,
Reduces damage taken from Earth and Wind property attacks by 15%.
If Survivor's Manteau upgrade level is +9 or higher,
Reduces damage taken from Earth and Wind property attacks by an additional 15%.
Set Bonus
Survivor's Orb
Survivor's Shoes
Vit + 5
Int + 5
Reduces damage taken from Demi-Human race enemies by 3%.
Bu~oi to achieve it is asleep as dead. To even worry about whether wake up sleeping on the defenseless too.
MDEF + 5.
MHP + 2%, decrese -5% of damange from demi human monster
if equipped with manteau of boss tare, able to decrease -10% of damage and MHP +3% from demi human monsters
Location : Upper Weight : 50
Req Level : 50
Cannot be traded.
Rental Item
MDEF + 5.
** Extra option available in WoE TE area
MAXHP + 450, MAXSP + 50.
-15% damage received from other adventurers.
Frost Resistance +25%.
Cannot be traded.
Rental Item
MDEF + 15.
** Extra option available in WoE TE area
MAXHP + 250, MAXSP + 250.
-10% damage received from other adventurers.
Frost Resistance +25%.
Cannot be traded.
Rental Item
MDEF + 25.
** Extra option available in WoE TE area
MAXHP + 200, MAXSP + 300.
-5% damage received from other adventurers.
Frost Resistance +25%.
Cannot be traded.
Rental Item
MDEF + 5.
** Extra option available in WoE TE area
MATK + 10.
Magic Attack Power 20% against other adventurers.
Frost Resistance +25%.
Location : UpperWeight : 0
Cannot be traded.
Rental Item
MDEF + 5.
** Extra option available in WoE TE area
Magic Attack Power +10% against other adventurers.
Frost Resistance +25%.
Character Bound
Rental Item
Mdef + 5
Stats during WoE TE
Max HP + 100
Max SP + 200.
Increases magical damage on players by 5%.
Increases resistance to Frozen by 25%.
Cannot be traded.
Rental Item
MDEF + 5.
** Extra option available in WoE TE area
Physical/Magic Attack Power +5% against other adventurers.
Frost Resistance +25%.
Character Bound
Rental Item
Mdef + 5
Stats during WoE TE
Max HP + 150
Max SP + 150
Increases physical and magical damage on players by 5%.
Increases resistance to Frozen by 25%.
An orb filled with liquid of unknown powers.
Int + 3
Max SP + 30
Mdef + 1
Increases the damage of Soul Expansion and Psychic Wave by 10%.
Increases the SP cost of Soul Expansion and Psychic Wave by 50.
These boots are obviously old but they show no signs of wear and tear.
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
Aspd + 3% per 3 upgrade levels of the item.
If the users base Agi is 120 or higher,
Aspd + 1
Set Bonus
Temporal Agi Boots
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Agi Boots
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Agi Boots
Temporal Manteau
Max HP + 15%
Mdef + 10
Aspd + 5%
Reduces damage taken from Demi-Human race enemies by 5%.
These boots are obviously old but they show no signs of wear and tear.
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
Aspd + 3% per 3 upgrade levels of the item.
If the users base Agi is 120 or higher,
Aspd + 1
Set Bonus
Temporal Agi Boots [1]
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Agi Boots [1]
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Agi Boots [1]
Temporal Manteau [1]
Max HP + 15%
Mdef + 10
Aspd + 5%
Reduces damage taken from Demi-Human race enemies by 5%.
These boots are obviously old but they show no signs of wear and tear.
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
Dex + 3 per 3 upgrade levels of the item.
If the users base Dex is 120 or higher,
Reduces the fixed casting time of skills by 0.5 seconds.
Increases long-ranged damage on targets by 5%.
Set Bonus
Temporal Dex Boots
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Dex Boots
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Dex Boots
Temporal Manteau
Max HP + 15%
Mdef + 10
Increases long-ranged damage on targets by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
These boots are obviously old but they show no signs of wear and tear.
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
Dex + 3 per 3 upgrade levels of the item.
If the users base Dex is 120 or higher,
Reduces the fixed casting time of skills by 0.5 seconds.
Increases long-ranged damage on targets by 5%.
Set Bonus
Temporal Dex Boots [1]
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Dex Boots [1]
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Dex Boots [1]
Temporal Manteau [1]
Max HP + 15%
Mdef + 10
Increases long-ranged damage on targets by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
These boots are obviously old but they show no signs of wear and tear.
Mdef + 5
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
MATK + 10 per 3 upgrade levels of the item.
If the users base Int is 120 or higher,
Additional MATK + 60
Set Bonus
Temporal Int Boots
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Int Boots
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Int Boots
Temporal Manteau
Max HP + 15%
MATK + 30
Mdef + 10
Reduces damage taken from Demi-Human race enemies by 5%.
These boots are obviously old but they show no signs of wear and tear.
Mdef + 5
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
MATK + 10 per 3 upgrade levels of the item.
If the users base Int is 120 or higher,
Additional MATK + 60
Set Bonus
Temporal Int Boots [1]
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Int Boots [1]
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Int Boots [1]
Temporal Manteau [1]
Max HP + 15%
MATK + 30
Mdef + 10
Reduces damage taken from Demi-Human race enemies by 5%.
These boots are obviously old but they show no signs of wear and tear.
Mdef + 5
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
Increases critical damage on targets by 2% per 3 upgrade levels of the item.
If the users base Luk is 120 or higher,
Increases critical damage on targets by an additional 30%.
Set Bonus
Temporal Luk Boots
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Luk Boots
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Luk Boots
Temporal Manteau
Max HP + 15%
Mdef + 10
Increases critical damage on targets by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
These boots are obviously old but they show no signs of wear and tear.
Mdef + 5
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
Increases critical damage on targets by 2% per 3 upgrade levels of the item.
If the users base Luk is 120 or higher,
Increases critical damage on targets by an additional 30%.
Set Bonus
Temporal Luk Boots [1]
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Luk Boots [1]
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Luk Boots [1]
Temporal Manteau [1]
Max HP + 15%
Mdef + 10
Increases critical damage on targets by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
A ring that the magician had on his body for a long time. It seems to resonate with the power of time's decision.
Max HP + 10%
Max SP + 10%
ATK + 50
MATK + 50
Set Bonus
Bear's Power
Temporal Ring
Str + 40
Max HP + 10%
Set Bonus
Hawkeye
Temporal Ring
Dex + 40
Hit + 50
Set Bonus
Lucky Day
Luk + 40
Increases critical damage on targets by 30%.
Set Bonus
Muscle Fool
Temporal Ring
Mdef + 40
Reduces the variable casting time of skills by 20%.
Set Bonus
Runaway Magic
Temporal Ring
Int + 40
Max SP + 10%
Set Bonus
Speed of Light
Temporal Ring
Flee + 40
Reduces the global delay of skills by 30%.
These boots are obviously old but they show no signs of wear and tear.
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
ATK + 7 per 3 upgrade levels of the item.
If the users base Str is 120 or higher,
Additional ATK + 50
Set Bonus
Temporal Str Boots
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Str Boots
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Str Boots
Temporal Manteau [1]
Max HP + 15%
ATK + 30
Mdef + 10
Reduces damage taken from Demi-Human race enemies by 5%.