A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15. +30% defense
against Curse status.
Position: Upper
A cute cat-looking hat which enhances its wearer's look.Has a cat tail which emphasizes the appearance
Position: Upper
.Luk +2
MDEF +10
Reduce 5% of damage taken from Brute monsters
Reduce 5% of damage taken from Doram monsters
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
Position: Upper
Adds 3% resistance to Demihuman, Human Player, Doram, and Animal Class monsters.
Cannot be upgraded.
Enables Lv. 2 Double Attack.
Max HP and SP +50
A sturdy, decorative hat worn by military generals in a far east country.
Position: Upper
Vit +1.
Reduce Demihuman monster damage by 5%.
Reduce Human Player monster damage by 5%.
A headgear that looks
like flapping angel
wings. It makes you
feel might lighter
when you wear it,
though it also makes
you feel pretty dizzy.
+3% Attack Speed
and Casting Speed
Int +1. Cannot be
traded or dropped,
but can be placed
in Kafra Storage.
Location : Upper
A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer.
Position: Upper
Luk + 1
This item cannot be upgraded.
This item is indestructible in battle.
A sturdy pot worn on
the head that overflows with water if shaken.
Has a chance of auto-
casting Lv.2 Deluge
or Lv.3 Waterball
with each attack.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes.
Reduce Cast Time by 10% and increase SP Consumption by 20%.
MDEF + 5.
Location : Upper
A small brown-colored dog that sits atop your head. It's so cute you'd be barking mad to remove it.
Agi + 1.
Auto casts Gloria Lv1 with low percent chance; if AGI is over 77, the cast increases to Lv3.
Cannot be upgraded.
Location : Upper
Delicious noodles
worn on the head that
can be eaten when food
is especially scarce.
There's nothing like
a good bowl of ramen.
Nothing. Dex +4.
Cannot be upgraded.
Has a chance to
auto-cast Lv.1 Dex-
Decrease each
time the wearer
is attacked.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A mask rumored to make its wearer ferociously aggressive.
Str +3
HP +100
Indestructible
Impossible to Upgrade
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location: Upper, Mid Weight : 40
A hat that's perfect
for vacationing, and
shields the wearer's
face from UV rays.
VIT +1. Cannot
be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A hairpin that looks
like a spinning windmill, but it doesn't generate
any power, though. Agi +2. Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A cold, soft hat that is shaped like a Vanilmirs.
Has a certain chance
of auto-casting a Lv.1
Bolt skill with each
melee attack. Magic
Defense +5. Cannot be upgraded. Indestructible.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A headpiece made to resemble a water lily, lends a sense of quiet and stability to the wearer.
Position: Upper
Agi + 1
Dex + 1
Mdef + 3
HP Recovery + 5%
SP Recovery + 3%
This item cannot be upgraded.
A mask shaped like
a Whisper that feels like its always massaging
your face so it might be good for your skin.
Agi +3. Increase
Ghost damage by 10%.
Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location :
Upper, Mid, Lower
A crude looking
hat that lends a
look of cheerfulness
and agility, and is
coveted by most
skilled magic users.
Int +2, SP +150.
Position: Upper
and Soul Linker Job
The broken egg shell of a faceworm.
Position: Upper
Hit + 20
Increases physical and magical damage on Faceworm Nest monsters by 5%.
Reduces damage taken from Faceworm Nest monsters by 5%.
If upgrade level is +5 or higher,
Increases physical and magical damage on Faceworm Nest monsters by an additional 10%.
Reduces damage taken from Faceworm Nest monsters by an additional 10%.
If upgrade level is +7 or higher,
Increases physical and magical damage on Faceworm Nest monsters by an additional 15%.
Reduces damage taken from Faceworm Nest monsters by an additional 15%.
If upgrade level is +9 or higher,
Increases physical and magical damage on Faceworm Nest monsters by an additional 20%.
Reduces damage taken from Faceworm Nest monsters by an additional 20%.
Reduce incoming damage from fire and water element attacks by 10%.
Reduce incoming damage from players by 5%
Reduce delay after attack by 3%.
When refined to 9 or higher,
reduce incoming damage from fire and water element attacks by additional 20%.
Increase ranged damage dealt to all enemies by 10%
Reduce delay after attack by 5%.
When refined to 11 or higher,
reduce incoming damage from fire and water element attacks by additional 20%.
Increase ranged damage dealt to all enemies by 10%
Reduce delay after attack by 7%.
When Dragon Training skill Lv5, MaxHP + 20%, MaxSP + 20%
When Dragon Breath - Water Lv10, can use Deluge Lv5.
Increase damage of Dragon's Breath by 20% per 1 Dragon Howling learned, increase Dragon Breath - Water damage by 20%
When Dragon Breath Lv10, can use Volcano Lv5.
Helm made of Fafnir's scales that fell on the hero Sigurd.
Reduce after cast delay by 10%, increase damage of Dragon's Water Breath and Dragon's Breath by 30%.
When activating Runestone skills, it gets empowered, or receives extra buffs.
When equipped, additional effect of Verkana Stone will not be activated in WoE.
When Dragon Training Lv. 5 is learned, MaxHP +25%, MaxSP +25%, reduce after cast delay by additional 20%
When Dragon Howling Lv. 5 is learned, reduce incoming physical damage from Boss and Normal monsters by 20%
When Dragon's Water Breath and Dragon's Breath Lv. 10 is learned, increase ranged physical damage by additional 50%, reduce Dragon's Water Breath and Dragon's Breath Fixed Casting Time by 0.2 seconds.
Increase Fire, Water resistance by 3% per 1 refine rate.
When refined to +7 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 50%
When refined to +9 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 70%
When unequipped, Runestone skill effects will be deactivated.
Location : Upper Weight : 50
Wings made with the image of a fairy flying in the Garden of Eden
Reduces incoming damage from Normal and Boss monsters by 5%.
------------------------
Every refine level, ASPD + 1%, MATK + 2%.
------------------------
When refined to +9 or higher, all basic stats + 10,
Cannot be knocked back.
------------------------
When refine to +11 or higher, Energy Coat Lv. 1 becomes available to use.
When Energy Coat Lv. 1 is learned, Def + 300, Mdef + 15.
When unequipped, Energy Coat effect will be removed.
------------------------
Set Bonus:
Fairy of Eden [1]
Release of Truth
ASPD + 10%, after skill delay - 30%.
------------------------
Set Bonus:
Fairy of Eden [1]
Wizard of Veritas Card
INT + 40
Enable to see Hiding or Cloaking enemies.
When equipped by Wizard type classes,
increase Sightrasher damage by 1500%.
When using Sightrasher, autocast Sight lv.1.
------------------------
A hat worn by a believer in the Yggdrasil.
It was made using Alfheim tech, which can withstand the power of the world tree.
------------------------
All Basic Status + 3
------------------------
Reduce damage taken from normal and boss monsters by 20%.
------------------------
Increase physical and magic damage against all size enemies by 10%.
------------------------
When refined to +7 or higher,
Increase physical and magic damage against all size enemies by 15%.
Reduce After Cast Delay by 20%.
------------------------
When refined to +9 or higher,
Increase physical and magic damage against all size enemies by 15%.
Reduce damage taken from Players by 13%.
------------------------
Set Bonus:
Faith Of Yggdrasil [1]
Majesty of Yggdrasil [1]
All Basic Status + 10
Increase movement speed.
------------------------
Def : 10
Location : Upper
MDEF+20.
------------------------
Every 2 refine level, All Status +1, Max HP +2%.
Every 3 refine level, Resistance to neutral property by +5%.
------------------------
When refined to +9 or higher, All Status +3, Max HP +5%.
When refined to +11 or higher, increases ASPD by +10%, reduce after cast delay by 10%.
When refined to +12 or higher, All Status +5, Max HP +6%.
------------------------
When equiped by Geneticist Class,
Acid Demonstration damage +50%, Hell Plant damage +50%, Cart Cannon +50%, Cart Tornado +50%.
------------------------
[Grade Bonus]
[Grade D] After Cast Delay -5%.
[Grade C] P.ATK+4, S.MATK+4.
[Grade B] Resistance to all property damage by +5%.
If Geneticist Class, increases physical damage to all size enemy by +20%.
[Grade A] CRI+10, CRI damage +30%, give infinite effect of Endure.
If Genetics Class, P.ATK+6, Melee/Ranged physical damage by +20%,
When refined to +12, when receiving a melee physical attack there is a 50% chance that Acid Demonstration Lv.1, Spore Exploison Lv.1, and Cart Cannon Lv.1 will be activated on the target. (If a higher level has been learned, it will be activated according to the level learned. Material will be consumed when casting, if the material are not carried it will not be cast.)
When using Cart Tornado Lv10, there is a 70% chance that Explosive Powder Lv1 will be activated. (If you have learned a higher level, it will be activated according to the level learned).
------------------------
Def: 100
Mask in the shape of a king of the brave Falcon sky. The power of the wind is put.
Additional physical damage 5% in water type monster.
Location: Mid-Low Weight : 30
Req LV : 50
A muffler owned by Freyja, daughter of Njord, that was often borrowed by Loki. Wearing it makes its wearer as nimble as a falcon in flight.
Flee + 15
Perfect Dodge + 5
Set Bonus
Fricco's Shoes
Falcon Muffler
Odin's Blessing [1]
Agi + 3
Max HP + 5%
Max SP + 5%
Shoes of Fallen Angels.
Increase exp gain from angel type monsters by 5%.
Increase exp gain from angel type monsters by additional 1% per 1 refine rate.
Shoes worn by the Seraphs themselves. Their eons of experience can be felt within them.
Increases the experience given from Angel race monsters by 5%.
Increases the experience given from Angel race monsters by an additional 1% per upgrade level of the item.
A legendary manteau that has been worn by those who fought bravely and were killed in battle.
Required Jobs: All Jobs
If the users base Str is 90 or higher,
ATK + 10
Additional ATK + 2 per upgrade level of the item.
If the users base Agi is 90 or higher,
Aspd + 3%
Additional Aspd + 1% per 2 upgrade levels of the item.
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by 3%.
If the users base Int is 90 or higher,
MATK + 20
Additional MATK + 3 per upgrade level of the item.
If the users base Dex is 90 or higher,
Increases long-ranged damage on targets by 3%.
Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Increases critical damage on targets by an additional 1% per upgrade level of the item.
If upgrade level is +8 or higher,
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 3%.
If upgrade level is +10 or higher,
If the users base Agi is 90 or higher,
Aspd + 1
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 4%.
A legendary manteau that has been worn by those who fought bravely and were killed in battle.
Required Jobs: All Jobs
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
If the users base Str is 90 or higher,
ATK + 10
Additional ATK + 2 per upgrade level of the item.
If the users base Agi is 90 or higher,
Aspd + 3%
Additional Aspd + 1% per 2 upgrade levels of the item.
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by 3%.
If the users base Int is 90 or higher,
MATK + 20
Additional MATK + 3 per upgrade level of the item.
If the users base Dex is 90 or higher,
Increases long-ranged damage on targets by 3%.
Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Increases critical damage on targets by an additional 1% per upgrade level of the item.
If upgrade level is +8 or higher,
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 3%.
If upgrade level is +10 or higher,
If the users base Agi is 90 or higher,
Aspd + 1
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 4%.
Set Bonus
Fallen Warrior Armor
Fallen Warrior Manteau
ATK + 3 per upgrade level of the item.
If Fallen Warrior Manteau upgrade level is +7 or higher,
Additional ATK + 5 for every 10 base Str.
If Fallen Warrior Manteau upgrade level is +8 or higher,
Additional ATK + 7 for every 10 base Str.