Game version
Fallen Warrior Manteau artwork from Ragnarok Online
RENEWAL / ITEMS

Fallen Warrior Manteau

#20748Armor

Manteau_Of_Fallen

Item stats

DEF
20
Weight
60
Armor level
1
Buy price
10 z
Sell price
5 z

Usage & restrictions

Type
Armor
Equipment position
Garment
Gender
Both
Required level
120+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Fallen Warrior Manteau description & effects

A legendary manteau that has been worn by those who fought bravely and were killed in battle. Class: Garment Defense: 20 Weight: 60 Required Level: 120 Required Jobs: All Jobs If the users base Str is 90 or higher, ATK + 10 Additional ATK + 2 per upgrade level of the item. If the users base Agi is 90 or higher, Aspd + 3% Additional Aspd + 1% per 2 upgrade levels of the item. If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by 3%. If the users base Int is 90 or higher, MATK + 20 Additional MATK + 3 per upgrade level of the item. If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%. Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%. Increases critical damage on targets by an additional 1% per upgrade level of the item. If upgrade level is +8 or higher, If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 3%. If upgrade level is +10 or higher, If the users base Agi is 90 or higher, Aspd + 1 If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 4%.
Item effect script
.@r = getrefine();
bonus bAgi,5;
bonus bFlee,10;
if (readparam(bStr)>=90)
   bonus bBaseAtk,10+(.@r*2);
if (readparam(bInt)>=90)
   bonus bMatk,20+(.@r*3);
if (readparam(bVit)>=90)
   bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0);
if (readparam(bAgi)>=90) {
   bonus bAspdRate,3+(.@r/2);
   bonus bAspd,((.@r>=10)?1:0);
}
if (readparam(bDex)>=90)
   bonus bLongAtkRate,3+(.@r/2);
if (readparam(bLuk)>=90)
   bonus bCritAtkRate,5+.@r;

Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_GARMENT);
bonus bBaseAtk,3*.@r;
if (.@r >= 7) {
   bonus bBaseAtk,5*(readparam(bStr)/10);
   if (.@r >= 8) {
      bonus bBaseAtk,7*(readparam(bStr)/10);
   }
}

Set 2

Set effect

bonus bBaseAtk,5*(readparam(bStr)/30);
bonus bAspdRate,3*(readparam(bAgi)/30);
bonus bDelayrate,-4*(readparam(bVit)/30);
bonus bVariableCastrate,-8*(readparam(bInt)/30);
bonus bMatk,5*(readparam(bInt)/30);
bonus bLongAtkRate,(readparam(bDex)/30);
bonus bCritAtkRate,3*(readparam(bLuk)/30);

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_GARMENT);
bonus bBaseAtk,3*.@r;
if (.@r>=9)
   bonus bBaseAtk,5*(readparam(bStr)/10);
else if (.@r>=11)
   bonus bBaseAtk,7*(readparam(bStr)/10);

Where to get Fallen Warrior Manteau

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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