A blessed artifact, said to have been used by priests to ease the suffering of people during an ancient war.
Property: Holy
Int + 1
Mdef + 10
Reduces the SP cost of Clementia by 50.
The user's property becomes Level 1 Holy.
Set Bonus
Wand of Affection [2]
Robe of Affection
Shoes of Affection
Shawl of Affection
Increases the recovery rate of recovery skills by 25%.
Increases SP cost of Heal by 20.
Reduces the cooldown of Lauda Agnus, Lauda Ramus and Sacrament by 2 seconds.
Set Bonus
Empowered Wand of Affection [1]
Robe of Affection
Shoes of Affection
Shawl of Affection
Increases the recovery rate of recovery skills by 45%.
Increases SP cost of Heal by 50.
Reduces the cooldown of Lauda Agnus, Lauda Ramus and Sacrament by 3 seconds.
An armor artifact used by a priest who had struggled with many demons during the ancient war.
Property: Shadow
Str + 1
Int + 1
Mdef + 10
Reduces damage taken from Demon and Undead race enemies by 10%.
Increases damage taken from All race enemies by 10% expect Demon and Undead.
Set Bonus
Mace of Judgement [2]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 15%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.
Set Bonus
Empowered Mace of Judgement [1]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 30%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.
Reduces the variable casting time of the following skills by 50%,
Holy Light
Turn Undead
Magnus Exorcismus
Judex
Adoramus
Blue Armor with strong magic.
MATK + 50.
MATK + 2% per 3 refine rates.
If refined to +7 or higher, pierces 30% of magic DEF on Brute, Demon.
If refined to +9 or higher, increases magic damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases magic damage dealt to Wind, Earth by 10%.
When equipped with Temporal Int Boots[1] or Modified Int Boots[1],
MATK + 10%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of magic DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
The white hairband trimmed with red and blue roses.
Increases Attack Speed by 3%, reduces Floating Casting Time by 3%.
VIT + 1, INT + 1.
Series : Headgear Defense : 3
Location : Upper Weight : 20
A whip of alluring fragrance made of a magical rose stem.
Property: Neutral
Int + 2
Agi - 2
Adds a 0.01% chance of casting Level 1 Siren's Voice on the target when performing a physical attack.
A cloak worn by the Geffen Royal Wizard Association.
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Increase all property magic damage by 20%.
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Immune to Knockback.
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For every 2 refine level, MATK + 20, CON + 2, SPL + 2.
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For every 3 refine level,
increase all property magic damage by 7%,
increase magic damage against all size enemies by 7%.
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When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%.
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When refined to +9 or higher, increase magic damage against all property enemies by 15%.
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When refined to +10 or higher, MATK + 100.
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When refined to +11 or higher, All Basic Status + 15.
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When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%.
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When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
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When refined to +14 or higher, enable to use Lv.3 Shield Spell.
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Set Bonus:
Royal Geffen Cape [1]
Dracula Card
Increase magic damage against Boss enemies by 40%.
When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack.
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Set Bonus:
Royal Geffen Cape [1]
Nightmare Verit Card
MHP + 15%.
Increase all property magic damage by 15%.
When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack.
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[Grade Bonus]
[Grade D] MATK + 100.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] S.MATK + 20.
[Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
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Def : 100
Huuma Shuriken that was smuggled into Glastheim Castle.
It's an ordinary wind magic shuriken with no special features, but it has magical energy under the influence of Himelmez.
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Can't be destroyed,
Increases long ranged physical damage by 15%.
ATK + 4 per refine rate.
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If refine rate is 9 or higher, increases Cross Slash damage by 20%.
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If refine rate is 11 or higher, reduces skill cooldown of Cross Slash by 2 seconds, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Royal Huuma Shuriken
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher Increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
The gun that was smuggled into Glastheim Castle.
It's an ordinary pistol with no special features, but it's influenced by Himmelmes and has magical energy.
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Increases long ranged physical damage by 15%.
ATK + 4 per refine rate.
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If refine rate is 9 or higher, increases Fire Dance damage by 20%.
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If refine rate is 11 or higher, reduces skill cooldown of Heat Barrel by 5 seconds, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Royal Revolver
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, Increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
A blue axe with huge power.
STR +5, INT +5.
Weapon LV: 3
Required LV : 100
A blue axe with huge power.
_
Property: Neutral
Required Job: Geneticist
_
STR + 5
INT + 5
This item is indestructible in battle.
A blue axe with huge power.
STR +5, INT +5.
Weapon LV: 3
Required LV : 100
Property: N/A
A golden axe with brutal power.
STR +8, INT +8.
Weapon LV: 3
Required LV : 120
A golden axe with brutal power.
_
Property: Neutral
Required Job: Geneticist
_
STR + 8
INT + 8
This item is indestructible in battle.
A golden axe with brutal power.
STR +8, INT +8.
Weapon LV: 3
Required LV : 120
Property: N/A
A bow imbued with the sacred essence of Rudra, one of the ancient gods.
Property: Holy
Int + 5
Enables Level 1 Heal and Level 1 Cure.
Increases resistance to Curse, Poison and Silence by 50%.
A bow imbued with the sacred essence of Rudra, one of the ancient gods.
Account Bound
Rental Item
Property: Holy
Int + 5
Enables Level 1 Heal and Level 1 Cure.
Increases resistance to Curse, Poison and Silence by 50%.
Rental Item
A bow imbued with the
sacred essense of Rudra, one of the ancient gods.
Adds 50% tolerance to the Poison, Curse, Silence,
Chaos and Blind statuses. Enables the use of
Level 1 Heal and
Level 1 Cure. Int +5
This item cannot be Dropped or Traded.
Attack Strength: 185
Property: Holy
Rogue Job
Black leather boots engraved Rune.
Unable to destroy.
When pure STR is 90 or higher, ATK + 10. When pure STR is 120 or higher, ATK + 10 additionally.
When pure INT is 90 or higher, MATK + 3%. When pure INT is 120 or higher, MATK + 2% additionally.
A circlet designed for a Rune Knight. It has Rune magical power in it.
Str +1, Int +1, Mdef +5.
When pure Str is 120, ATK +10, MATK +5.
Location: Upper
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself.
MaxHP +4%, VIT + 3
Increase damage of Storm Blast by 30%
When refined to +6 or higher,
Increase damage of Storm Blast by additional 20%
When refined to +8 or higher,
Increase damage of Storm Blast by additional 20%
When below BaseLv99,
VIT + 1 per 2 refine rates
When above BaseLv100,
VIT + 1 per 1 refine rate
When using a Runestone,
applies a special buff to a character.
This effect won't work for Anima Runestone.
When using Verkana Runestone
Casts Millenium Shield for 60 sec,
This effect won't work in WoE maps.
Reduce physical damage to all class monsters by 50%
Reduce ranged physical damage by 50%
MATK -50%
When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1
When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1
When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1
When using Nosiege Runestone,
Casts Refresh,
Recovers HP and SP by 100%.
Cleanse Masquerade type affects.
Masquerade - Innovation
Masquerade - Groomy
Masquerade - Ignorance
Masquerade - Laziness
Masquerade - Weakness
Masquerade - Unlucky
When using Rhydo Runestone,
casts Crushing Strike,
cannot be knocked back for 30 sec.
When using Turisus Runestone,
casts Giant Growth,
STR+30, INT-30 for 240 sec
When using Urj Runestone,
casts Abundance,
Recovers 40 SP per 10 sec for 300 sec
When using Asir Runestone
casts Determination,
ATK+10, ASPD+10% for 300 sec
When using Hagalas Runestone,
casts Skin of Stone,
HP - 1000
Reflects 10% of incoming melee physical damage for 300 sec
When using Isia Runestone,
casts Vitality,
Recovers 500 HP per 10 sec for 300 sec
When using Pertz Runestone,
casts Storm Blast.
Location : Upper Weight : 300
Manteau engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, increase all property magic damage by 10%.
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When refined to +11 or higher, MATK + 10%.
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Set Bonus:
Death Rune Manteau [1]
Death Rune Armor [1]
Death Rune Boots [1]
For every 30 Base INT, SPL + 1.
Increase all property magic damage by 10%.
Reduce Variable Casting Time by 10%.
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[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] MATK + 5%, S.MATK + 5.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, S.MATK + 2.
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Def : 45
Armor engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
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For every 25 Base INT, SPL + 1.
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When refined to +7 or higher, MATK + 5%, S.MATK + 2.
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When refined to +9 or higher, reduce Variable Casting Time by 15%.
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When refined to +11 or higher, increase all property magic damage by 15%.
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[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] SPL + 5, MATK + 5%.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, SPL + 5.
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Def : 45
A magic staff that protects its user from the attacks of evil men. It's very popular for children and young women.
Property: Neutral
Int + 2
Reduces damage taken from Demi-Human race enemies by 5%.
Reduces damage taken from Demi-Human race enemies by an additional 1% per upgrade level of the item past the upgrade level of 5.
Reduces damage taken from Human Player race enemies by 5%.
Reduces damage taken from Human Player race enemies by an additional 1% per upgrade level of the item past the upgrade level of 5.
Adds a 2% chance of casting Level 1 Heal on the user when receiving a physical attack, if a higher level of this skill is known, it will be cast instead.
The diary of a great sage, published with him never knowing.
Account Bound
Rental Item
Property: Neutral
Required Job: Priest Jobs, Sage Jobs, Taekwon Master
MATK + 120
If base STR is 50 or higher,
ASPD + 5%
If base INT is 70 or higher,
MATK + 5%
A book of a great sage, that recorded his knowledge in a diary format.
Property: Neutral
If the user's base Str is 50 or higher,
Aspd + 5%
If the user's base Int is 70 or higher,
MATK + 5%
A hat for a real sailor who is not afraid of the water.
Position: Upper
Int + 1
Increases physical damage on Demi-Human race targets by 5%.
Increases physical damage on Human Player race targets by 5%.
Mace that is said to have been used by a saint.
It seems to resonate with Ancient Hero Boots.
Cannot be destroyed in battle.
MATK + 165, MATK + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by additional 10%
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Arch Bishop Jobs
A pair of boots used by a certain Santa Claus.
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MHP + 5%, MSP + 5%.
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For every 2 refine level, ATK + 10, MATK + 10.
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For every 3 refine level, increase physical and magic damage against all race enemies by 3%.
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When refined to +7 or higher, increase melee, long-range physical, and all property magic damage by 10%.
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When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds.
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When refined to +13 or higher, when performing physical or magic attack, there's 1% chance to transform into Antonio for 5 seconds.
While transformed, LUK + 200, Drop Rate + 10%, EXP + 10%.
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Set Bonus:
Santa Red Boots [1]
Santa Poring Card
Increase physical and magic damage against Normal class enemies by 18%.
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Set Bonus:
Santa Red Boots [1]
Celine Kimi Card
Increase physical and magic damage against Boss class enemies by 30%.
Ignore physical and magic defense of Boss class enemies by 50%.
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[Grade Bonus]
[Grade D] ATK + 100, MATK + 100.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] EXP Gain from Monster + 8%.
[Grade A] Item Drop Rate + 8%.
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Def : 20
The red coat that Santa Claus wears every Christmas.
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Cannot be destroyed in battle.
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For every 2 refine level, S.MATK + 3.
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For every 3 refine level, MATK + 50.
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When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20.
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When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%.
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When refined to +12 or higher, increase Water and Holy property magic damage by 20%.
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When refined to +13 or higher, enable to use Lv.10 Enchant Blade.
When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds.
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Set Bonus:
Santa Suit [1]
Stormy Knight Card
INT +30, SPL+ 30.
Increase Water and Holy property magic damage by 30%.
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[Grade Bonus]
[Grade D] MHP +15%, MSP +15%.
[Grade C] Reduce Variable Casting Time by 15%.
[Grade B] Reduce After Cast Delay by 20%.
[Grade A] Increase Arbitrium and Crystal Rain damage by 50%.
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Def : 120
A sapphire bracelet which was designed with the collective knowledge of the geneticist community.
Int + 5
Dex + 5
Luk + 5
Reduces the variable casting time of Acid Bomb by 1% for every 4 base levels.
Increases the damage of Spore Explosion by 5% for every 20 base levels.
Additional Int + 1 per 2 levels of Aid Condensed Potion known.
Additional Dex + 1 per 2 levels of Aid Condensed Potion known.
Additional Luk + 1 per 2 levels of Aid Condensed Potion known.
MATK + 20 per 2 levels of Aid Condensed Potion known.