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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF V” in Renewal

Page 24 of 33
Ring of Jupiter

Ring of Jupiter [1]

#32258 · Armor · Accessory
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A ring with a celestial amber like stone. It is said wearing this ring will grant you powers. Enables Level 5 Blessing. When equipped to Right Accessory (1), For every 10 base Luk, ATK + 15 MATK + 15 If the user's base Luk is 125 or higher, Increases Physical and Magical damage on boss monsters by 15%. When equipped to Left Accessory (2), For every 10 base Vit, Max HP + 2% Max SP + 2% If the user's base Vit is 125 or higher, Def + 300 Mdef + 50 Reduces damage taken from Human Player and Doram race enemies by 3%.
Full item details & effects
Ring of Pazuzu

Ring of Pazuzu [1]

#490098 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
INT + 7. Increases magical damage against small, medium and large size enemies by 10%. Increases Crimson Rock and Chain Lightning damage by 1% per 3 base level. Increases Lord of Vermilion damage by 6% per 1 base level. If user learned Chain Lightning level 5, reduces SP consumption of Chain Lightning by 35, reduces cooldown of Chain Lightning by 0.5 seconds. If user learned Drain Life level 5, reduce casting time by 15% Recovers 100 HP and 10 SP when killing monsters with magical damage. If user learned Radius level 3, increases fire, wind and neutral property magical damage by 10%. If user learned Recognized Spell level 5, reduces delay after skill by 30%. When equipped with Truth Liberation and both are equipped by Warlock, reduces SP consumption of Crimson Rock by 50, reduces cooldown of Crimson Rock by 2 seconds.
Full item details & effects
Ring of Phoenix

Ring of Phoenix [1]

#490104 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A ring modeled after a phoenix. It is said that the wearer is blessed. Increase physical damage to all size monsters by 10%. Increase damage of Rapid Smiting by 1% per 1 Baselv. Increase damage of Overbrand by 1% per 3 Baselv. When Inspiration lv5, reduce variable casting by 30%. When King's Grace lv5, MaxHP + 15% , MaxSP + 15%, reduce incoming damage from players by 3%. When Vanguard Force lv5, increase attack speed by 10% Recovers HP 100, SP 10 when killing a monster. When Moon Slasher lv5, increase physical damage to boss monsters by 15% When Royal Guard is equipped with Bear's Power, reduce SP consumption of Overbrand by SP20, reduce skill cooldown by 2 sec.
Full item details & effects
Ring of the Blue Dragon

Ring of the Blue Dragon [1]

#28595 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A magical ring that hung on the foot of the legendary blue dragon. All Basic Stat + 1, MDEF + 10. ------------------------ When equipped by Swordsman class, MHP + 7% and Sonic Wave skill damage by 50%. ASPD + 2 for 30 seconds after using Martyr's Reckoning skill. ------------------------ When equipped by Mage class, MATK + 5%. Autocast lv. 5 Safety Wall after using Frost Misty and Blinding Mist skill. ------------------------ When equipped by Thief class, FLEE + 10. Reduces Hallucination Walk skill cooldown by 60 seconds Reduces Manhole skill Variable Casting Time by 100% ------------------------ When equipped by Acolyte class, After Cast delay -5%. MHP + 25% for 30 seconds after using Offertorium skill. Additional After Cast Delay -20% for 10 seconds after using Rising Dragon skill. ------------------------ When equipped by Archer class, ASPD + 1. Reduces Variable Casting Time by 100% for 5 seconds after using Warg Bite skill. For each level of Voice Lessons learned, increases Severe Rainstorm skill damage by 2%. ------------------------ When equipped by Merchant class, ATK + 5%. Increases Cart Tornado skill damage by 20%. Autocast lv. 5 Geneticist Cart Boost after using Suicidal Destruction skill. ------------------------ When equipped by Expanded class, ATK + 10%. MATK + 10%. ------------------------ Def : 0
Full item details & effects
Ring of Venus

Ring of Venus [1]

#490068 · Armor · Accessory
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
When equipped to Right Accessory For every 10 base DEX, Long-range physical damage +1%. Stun Resistance + 3%. Base DEX 125 or higher Decreases Fixed Casting Time by 70%. Increases resistance to Fire, Water, Wind, Earth properties by 5%. ------------------------ When equipped to Left Accessory For every 10 base AGI, ATK and MATK +1%. Base AGI 125 or higher Increase movement speed. Reduce After Cast Delay by 25%. ------------------------ Def : 2
Full item details & effects
Robe Of Judgement

Robe Of Judgement

#15030 · Armor · Armor
DEF
22
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
An armor artifact used by a priest who had struggled with many demons during the ancient war. Property: Shadow Str + 1 Int + 1 Mdef + 10 Reduces damage taken from Demon and Undead race enemies by 10%. Increases damage taken from All race enemies by 10% expect Demon and Undead. Set Bonus Mace of Judgement [2] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 15%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Set Bonus Empowered Mace of Judgement [1] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 30%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Reduces the variable casting time of the following skills by 50%, Holy Light Turn Undead Magnus Exorcismus Judex Adoramus
Full item details & effects
Rolf Von Gigue 666

Rolf Von Gigue 666

#18832 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A celebration hat for the sworn of 666th Gigue family grand master. Position: Upper Adds a chance of casting Level 2 Adrenaline Rush on the user when performing a physical attack. Set Bonus Rolf Von Gigue the666th Baphomet Jr. Cute Pet Adds an additional chance of casting Level 2 Adrenaline Rush on the user when performing a physical attack. Additional chance of casting, if pet is Loyal.
Full item details & effects
Rose Hairband

Rose Hairband

#18718 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
The white hairband trimmed with red and blue roses. Increases Attack Speed by 3%, reduces Floating Casting Time by 3%. VIT + 1, INT + 1. Series : Headgear Defense : 3 Location : Upper Weight : 20
Full item details & effects
Rough Core

Rough Core [1]

#490159 · Armor · Accessory
DEF
10
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A core that contains unstable, powerful energy. ------------------------ MHP - 3%, CRI + 10, Reduces variable casting time by 10%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Magical Booster [1] Increase all property magic damage by 5%. When Garment refined to +7 or higher, increase magic damage against Boss monsters by 15%. When Garment refined to +9 or higher, increase all property magic damage by 5%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Crimson Booster [1] Increase ranged physical damage by 5%. When Garment refined to +7 or higher, CRI + 10. When Garment refined to +9 or higher, Increase ranged physical damage by 5%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Sigrun's Wings [1] Increase melee physical damage by 5%. When Garment refined to +7 or higher, Perfect Hit + 10. When Garment refined to +9 or higher, Increase melee physical damage by 10%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Dark Blinder [1] Reduces global cooldown by 5%. When Garment refined to +7 or higher, increase physical damage against Boss monsters by 15%. When Garment refined to +9 or higher, reduces fixed casting time by 0.2 sec. ------------------------ Location : Accessory
Full item details & effects
Royal Geffen Cape

Royal Geffen Cape [1]

#480520 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A cloak worn by the Geffen Royal Wizard Association. ------------------------ Increase all property magic damage by 20%. ------------------------ Immune to Knockback. ------------------------ For every 2 refine level, MATK + 20, CON + 2, SPL + 2. ------------------------ For every 3 refine level, increase all property magic damage by 7%, increase magic damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%. ------------------------ When refined to +9 or higher, increase magic damage against all property enemies by 15%. ------------------------ When refined to +10 or higher, MATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%. ------------------------ When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Geffen Cape [1] Dracula Card Increase magic damage against Boss enemies by 40%. When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack. ------------------------ Set Bonus: Royal Geffen Cape [1] Nightmare Verit Card MHP + 15%. Increase all property magic damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack. ------------------------ [Grade Bonus] [Grade D] MATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] S.MATK + 20. [Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ Def : 100
Full item details & effects
Royal Nightwatch Cape

Royal Nightwatch Cape [1]

#480539 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the Nightwatch. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 4. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Turtle General Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 1 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Vanishing Buster damage by 30%. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 2 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Fire Dance damage by 30%. ------------------------ [Grade Bonus] [Grade D] ATK + 50. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 10. [Grade A] When refined to +15 or higher, long-range physical damage + 40%. ------------------------ Def : 0
Full item details & effects
Rudolph Santa Hat

Rudolph Santa Hat

#5742 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
Rudolf the red-nosed reindeer had a very shiny Hat!\ Position: Upper Increase 100% of the recuperative powers of Piece of Cake and Well-baked Cookie items. Rudolf Set Rudolf Santa Hat Clown Nose Increases attack against demi-humans by 5%. Increases attack against Human Player-humans by 5%. Rudolf Set Rudolf Santa Hat Rudolf's Nose Increases attack against beasts by 2%. Increases attack against Doram by 2%. If refined to +5 adds a further 5% If refined to +7 adds a further 3% for a total of 10% Damage versus beasts/Doram!
Full item details & effects
Rune Armor of Flame

Rune Armor of Flame [1]

#450234 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor engraved with Varmund's Flame Rune magic. The engraving is amplified with the essence of flame. ------------------------ For every 25 Base STR, POW + 1. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase Critical Damage by 15%. ------------------------ When refined to +11 or higher, increase melee physical damage by 15%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] POW + 5, ATK + 5%. [Grade B] Melee Physical Damage + 10%. [Grade A] After Cast Delay - 10%, POW + 5. ------------------------ Def : 45
Full item details & effects
Rune Armor of Ice

Rune Armor of Ice [1]

#450244 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor engraved with Varmund's Ice Rune magic. The engraving is amplified with the essence of ice. ------------------------ For every 25 Base DEX, CON + 1. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase Critical Damage by 15%. ------------------------ When refined to +11 or higher, increase long-range physical damage by 15%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] CON + 5, ATK + 5%. [Grade B] Increase long-range physical damage by 10%. [Grade A] Reduce After Cast Delay by 10%, CON + 5. ------------------------ Def : 45
Full item details & effects
Rune Armor of Plain

Rune Armor of Plain [1]

#450243 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor engraved with Varmund's Grass Rune magic. The engraving is amplified with the essence of plain. ------------------------ For every 25 Base VIT, STA + 1. ------------------------ When refined to +7 or higher, MHP + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase physical damage against all size enemies by 15%. ------------------------ When refined to +11 or higher, increase physical damage against all property enemies by 15%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] STA + 5, MHP + 5%. [Grade B] Reduce After Cast Delay by 5%. [Grade A] Reduce After Cast Delay by additional 10%, STA + 5. ------------------------ Def : 45
Full item details & effects
Rune Boots of Death

Rune Boots of Death [1]

#470176 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots engraved with Varmund's Death Rune magic. The engraving is amplified with the essence of death. ------------------------ When refined to +7 or higher, MATK + 5%, S.MATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, increase all property magic damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] MATK + 5%, S.MATK + 5. [Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Boots of Flame

Rune Boots of Flame [1]

#470173 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots engraved with Varmund's Flame Rune magic. The engraving is amplified with the essence of flame. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, increase melee physical damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] ATK + 5%, P.ATK + 5. [Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Boots of Ice

Rune Boots of Ice [1]

#470175 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots engraved with Varmund's Ice Rune magic. The engraving is amplified with the essence of ice. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase Critical Damage by 10%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, increase long-range physical damage by 5%, reduce Fixed Casting Time by additional 0.4 seconds. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] ATK + 5%, P.ATK + 5. [Grade A] C.RATE + 1, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Boots of Plain

Rune Boots of Plain [1]

#470174 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots engraved with Varmund's Grass Rune magic. The engraving is amplified with the essence of plain. ------------------------ When refined to +7 or higher, MHP + 10%, P.ATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, increase physical damage against all size enemies by 10%, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] MHP + 5% [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] MHP + 7%, reduce Variable Casting Time by 5%. [Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Helm

Rune Helm [1]

#5970 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
300
Buy value
20 z
Sell value
10 z
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself. MaxHP +4%, VIT + 3 Increase damage of Storm Blast by 30% When refined to +6 or higher, Increase damage of Storm Blast by additional 20% When refined to +8 or higher, Increase damage of Storm Blast by additional 20% When below BaseLv99, VIT + 1 per 2 refine rates When above BaseLv100, VIT + 1 per 1 refine rate When using a Runestone, applies a special buff to a character. This effect won't work for Anima Runestone. When using Verkana Runestone Casts Millenium Shield for 60 sec, This effect won't work in WoE maps. Reduce physical damage to all class monsters by 50% Reduce ranged physical damage by 50% MATK -50% When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1 When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1 When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1 When using Nosiege Runestone, Casts Refresh, Recovers HP and SP by 100%. Cleanse Masquerade type affects. Masquerade - Innovation Masquerade - Groomy Masquerade - Ignorance Masquerade - Laziness Masquerade - Weakness Masquerade - Unlucky When using Rhydo Runestone, casts Crushing Strike, cannot be knocked back for 30 sec. When using Turisus Runestone, casts Giant Growth, STR+30, INT-30 for 240 sec When using Urj Runestone, casts Abundance, Recovers 40 SP per 10 sec for 300 sec When using Asir Runestone casts Determination, ATK+10, ASPD+10% for 300 sec When using Hagalas Runestone, casts Skin of Stone, HP - 1000 Reflects 10% of incoming melee physical damage for 300 sec When using Isia Runestone, casts Vitality, Recovers 500 HP per 10 sec for 300 sec When using Pertz Runestone, casts Storm Blast. Location : Upper Weight : 300
Full item details & effects
Rune Manteau of Death

Rune Manteau of Death [1]

#480233 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Death Rune magic. The engraving is amplified with the essence of death. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, increase all property magic damage by 10%. ------------------------ When refined to +11 or higher, MATK + 10%. ------------------------ Set Bonus: Death Rune Manteau [1] Death Rune Armor [1] Death Rune Boots [1] For every 30 Base INT, SPL + 1. Increase all property magic damage by 10%. Reduce Variable Casting Time by 10%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] MATK + 5%, S.MATK + 5. [Grade B] Increase all property magic damage by 10%. [Grade A] Reduce After Cast Delay by 10%, S.MATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Manteau of Flame

Rune Manteau of Flame [1]

#480230 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Flame Rune magic. The engraving is amplified with the essence of flame. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, increase Critical Damage by 10%. ------------------------ When refined to +11 or higher, ATK + 10%. ------------------------ Set Bonus: Flame Rune Manteau [1] Flame Rune Armor [1] Flame Rune Boots [1] For every 30 Base STR, POW + 1. Increase melee physical damage by 10%. Reduce Variable Casting Time by 10%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] ATK + 5%, P.ATK + 5. [Grade B] Increase melee physical damage by 10%. [Grade A] Reduce After Cast Delay by 10%, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Manteau of Ice

Rune Manteau of Ice [1]

#480232 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Ice Rune magic. The engraving is amplified with the essence of ice. ------------------------ When refined to +7 or higher, ATK + 5%. ------------------------ When refined to +9 or higher, increase Critical Damage by 10%. ------------------------ When refined to +11 or higher, increase long-range physical damage by 10%. ------------------------ Set Bonus: Ice Rune Manteau [1] Ice Rune Armor [1] Ice Rune Boots [1] For every 30 Base DEX, CON + 1. Increase long-range physical damage by 10%. Reduce Variable Casting Time by 15%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] ATK + 5%, P.ATK + 5. [Grade B] Increase long-range physical damage by 10%. [Grade A] Reduce After Cast Delay by 10%, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Manteau of Plain

Rune Manteau of Plain [1]

#480231 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Grass Rune magic. The engraving is amplified with the essence of plain. ------------------------ When refined to +7 or higher, MHP + 3%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase physical damage against all race enemies by 10%. ------------------------ Set Bonus: Grass Rune Manteau [1] Grass Rune Armor [1] Grass Rune Boots [1] For every 30 Base VIT, STA + 1. MHP + 20%. Reduce physical damage taken from Earth property enemies by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] MHP + 5%, RES + 5, MRES + 5. [Grade B] Reduce After Cast Delay by 5%, RES + 5, MRES + 5. [Grade A] Reduce After Cast Delay by additional 10%, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Plate

Rune Plate [1]

#15002 · Armor · Armor
DEF
95
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
An armor with solid plate material adorned with gorgeous runes and jewels. It's actually very light and solid and it feels as if magic is winding around your whole body.
Full item details & effects
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