Named after Odin's trusty steed, these shoes also mimic Sleipnir's powers.
Rental Item
Int + 25
Max HP + 20%
Max SP + 20%
SP Recovery + 25%
Mdef + 10
Increased Movement Speed.
This item cannot be upgraded.
A record storage device which was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +220.
Physical/Magic attacks create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters.
MATK +6 and Variable Cast Time -3% for every 3 refine levels.
When refined to +7 or higher, Fire/Lightning Bolt damage +25%.
When refined to +9 or higher, Increased ASPD (ASPD +10%).
When refined to +11 or higher, Additional Fire/Lightning Bolt damage +30%.
This cute Sloth must think you look like a tree. At least it warms the top of your head.
AGI + 2.
Chance to use the skill Sonic Blow Level 5 when you attack physically in short distance .
Item Class : Headgear Defense : 3
Location : Upper Weight : 80
A technical book which was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
New Moon Kick damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional New Moon Kick damage +15%.
When refined to +9 or higher, Increased ASPD (ASPD +10%).
When refined to +11 or higher, Full Moon Kick damage +25%.
A bullet that is made for the Slug Shot skill. It can be used as a normal shot but does not give high damage. Since this is for Slug Shot, it's heavy but you can expect high damage.
Base Attack: 30
Property: Neutral
A bullet that is made for the Slug Shot skill. It can be used as normal shot but does not give high damage. It's considerably light as a slug bullet but gives low damage.
Base Attack: 30
Property: Neutral
A bullet that is made for the Slug Shot skill. It can be used as normal shot but does not give high damage. It's easy to use for Slug Shot but heavy to carry and expensive.
Base Attack: 30
Property: Neutral
A bullet that is made for the Slug Shot skill. It can be used as normal shot but does not give high damage. You might wonder what it is made of, because it's too expensive and heavy.
Base Attack: 30
Property: Neutral
Porings are having a party.
Position: Upper
Reduces damage taken from Demi-Human race enemies by 5%.
Max HP + 1% per upgrade level of the item past the upgrade level of 8.
Small Porings are so cute.
Position: Upper
For every 3 upgrade levels of the item,
Aspd + 2%
If upgrade level is +10 or higher,
Aspd + 1
Increases the experience given from monsters by 3%.
A pair of small red ribbons which can be used to decorate the hair of little girls.
Location : Mid Weight : 10
Required lvl : 45
Available Job : Every Job
POW, CON+5.
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Every 2 refine level, ATK +20, HIT +8.
Every 3 refine level, Melee/ranged physical damage increased by 7%.
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When refined to +7 or higher, ATK +10%.
When refined to +9 or higher, reduces after cast delay by 10%.
When refined to +11 or higher, increases perfect hit by 15%.
When refined to +12 or higher, increases physical damage to all races enemies by 15%.
When refined to +13 or higher, reduces fixed casting time by 0.5 seconds.
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Set Bonus:
Snake Queen Crown [1]
Evil Snake Lord Card
Increases perfect hit by 40%.
POW, CON +5.
Every Helmet 3 refine level, increases melee and ranged physical damage by 8%
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Set Bonus:
Snake Queen Crown [1]
Evil Nymph Card
POW, CON +3.
Every Helmet 3 refine level, increases melee and ranged physical damage by 4%
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Set Bonus:
Snake Queen Crown [1]
Cloud Hermit Card
Increases long-range physical damage by 15%.
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Set Bonus:
Snake Queen Crown [1]
Hermit Plant Card
increases melee physical damage by 15%.
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Location: Upper
Armor lv: 1
Required Lv: 130
A specially designed goggle for snipers.
Dex +1, Agi +1, Mdef +5.
When pure Agi is 120, long range physical attack +4%, Aspd +1.
Location: Upper & Middle
MaxHP + 3%
MaxSP + 3%
Enables Gloria Lv1.
Reduce after cast delay by 8% per No Limits skill level learned.
Increase physical damage to all size monsters by 5% per 1 Warg Ride skill level learned.
When Aimed Bolt Lv 10
Increase critical damage by 25%
Removes weapon size penalty.
When Electric Shocker Lv 5
All stats + 10
Reduces SP consumption of Camouflage by 20 SP.
When refined to +7 or higher
MaxHP increased by an additional 7%
MaxSP increased by an additional 7%
Increase ranged damage dealt by 5%.
When refined to +9 or higher
MaxHP increased by an additional 10%
MaxSP increased by an additional 10%
Increase ranged damage dealt by an additional 5%.