A headgear that looks
just like a scrumptious fish. It even has the
same smell! Agi +1,
Dex +1. Cannot be
dropped or traded,
but can be placed
in Kafra Storage.
Location : Upper
A hare accessory
that looks just
like bunny ears.
This may seem like
This may seem like
inappropriate, risque
attire, but only if
you travel in those
kinds of circles.
Int +2. Cannot be
traded or dropped,
but can be placed
in Kafra Storage.
Location : Upper
A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF + 18,Flee + 3
Cannot be traded or
dropped, but can be
placed in Kafra Storage. Class : Headgear
Location : Upper
A headgear fashioned
to look like the wings
on a demon's back.
It's said that wearing
these will make you
feel much stronger.
Str +1, Agi +1,
Flee +3. Reduces
damage from Demon
monsters by 3%.
Cannot be traded or
dropped, but can be
placed in Kafra Storage. Class : Headgear
Location : Upper
A headgear fashioned
after the horns of a
goat that captures
the attention of
onlookers. It has
a certain religious
meaning to some
people. Str +2.
Location : Upper
Merchant Classes;
Taekwon Boy, Taekwon
Girl, and Taekwon
Master Jobs
A headgear that is
only bestowed to true
Orc Heroes, the most
valiant warriors of
the Orc Clan. Str +2,
Vit +1, Max HP +10%.
(All transferable methods except kafra storage are locked)
Location : Upper, Mid Weight : 90
A pair of small
red hairbands that
makes girls look
really cute when they
wear them. Flee +5.
Cannot be traded or
dropped, but can be
placed in Kafra Storage.
Impossible to Upgrade
Location : Middle
Just say no. Especially if you're underage.
Position: Lower
Vit +1.
Reduce damage from Brute class monsters by 5%
Reduce damage from Doram class monsters by 5%
Impossible to Upgrade
A leg made from lost technology found in the research building ruins.
Required Jobs: All Jobs
Max HP + 5%
Max SP + 5%
If the users base level is 130 or higher,
Additional Max HP + 4%
Additional Max HP + 3% per 3 upgrade levels of the item.
Additional Max SP + 4%
Additional Max SP + 3% per 3 upgrade levels of the item.
A shield made from lost technology found in the research building ruins.
Mdef + 5
Max HP + 5%
Max SP + 5%
If the user's base level is 130 or higher,
Additional Max HP + 5%.
Additional Max SP + 5%.
For every 3 upgrade levels of the item,
ATK + 30
MATK + 30
A power suit made from lost technology found in the research building ruins.
Property: Neutral
Vit + 6
Additional Vit + 4, if the users base level is 130 or higher.
Max HP + 4% per 3 upgrade levels of the item.
Set Bonus
Excelion Suit
Excelion Wing
Perfect Dodge + 6
Reduces the cast delay of skills by 10%.
Reduces the cast delay of skills by an additional 10%, if the users base level is 130 or higher.
This item is indestructible in battle.
A power wing made from lost technology found in the research building ruins.
Flee + 2 per upgrade level of the item.
Perfect Dodge + 8
Additional Perfect Dodge + 2, if the users base level is 130 or higher.
Set Bonus
Excelion Suit
Excelion Wing
Perfect Dodge + 6
Reduces the cast delay of skills by 10%.
Reduces the cast delay of skills by an additional 10%, if the users base level is 130 or higher.
This item is indestructible in battle.
Armor with great dexterity
ATK + 50.
Long ranged physical attack + 2% per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Dex Boots[1] or Modified Dex Boots[1],
Long ranged physical damage +5%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
A gruesome sword used to behead criminals judged with the death penalty.
Property: Shadow
Increases physical damage on Demi-Human race targets by 20%.
Increases physical damage taken from Demi-Human race enemies by 10%.
Bypass 100% of Def of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 20%.
Increases physical damage taken from Human Player race enemies by 10%.
Bypass 100% of Def of Human Player race targets when performing a physical attack.
A gruesome sword used to behead criminals judged with the death penalty.
Account Bound
Rental Item
Property: Shadow
Increases physical damage on Demi-Human race targets by 20%.
Increases physical damage taken from Demi-Human race enemies by 10%.
Bypass 100% of Def of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 20%.
Increases physical damage taken from Human Playerrace enemies by 10%.
Bypass 100% of Def of Human Player race targets when performing a physical attack.
A gruesome sword used to behead criminals judged with the death penalty.
Account Bound
Rental Item
Property: Shadow
Increases physical damage on Demi-Human race targets by 20%.
Increases damage taken from Demi-Human race enemies by 10%.
Bypass 100% of Def of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 20%.
Increases damage taken from Human Player race enemies by 10%.
Bypass 100% of Def of Human Player race targets when performing a physical attack.
A gruesome sword used to behead criminals judged with the death penalty.
Property: Shadow
Increases physical damage on Demi-Human race targets by 20%.
Increases physical damage taken from Demi-Human race enemies by 10%.
Bypass 100% of Def of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 20%.
Increases physical damage taken from Human Player race enemies by 10%.
Bypass 100% of Def of Human Player race targets when performing a physical attack.
Scarce eyes from the exiled ninja clan.
All talent status +5.
ATK +20%, MATK +20%.
Increases physical & magical damage to boss monsters by 5%.
------------------------
When base STR is 120 or higher,
ATK +30%,
increases physical damage to boss monsters by additional 15%.
When equipped by Ninja class,
enable to use Cross Impact Lv. 5,
All talent status +10.
------------------------
When Base INT is 120 or higher,
MATK +30%,
Increases magical damage to boss monsters by additional 15%.
When equipped by Ninja class,
enable to use Crimson Rock Lv. 5,
All talent status +10.
------------------------
Location: Middle
Armor lv: 1
Required Lv: 100
A ceremonial dagger that possesses the power to defeat evil and is used in performing exorcisms.
Property: Neutral
Reduces damage taken from Demon race enemies by 5%.
Increases damage taken from Demi-Human race enemies by 10%.
Increases damage taken from Human Player race enemies by 10%.
Bypass 100% of Def of Demon race targets when performing a physical attack.
A thick book that contains basic skills for the clergy.
Int + 1
HP Recovery + 3%
SP Recovery + 3%
Set Bonus
Exorcism Bible
Holy Stick [1]
Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack.
Increases the damage of Magnus Exorcismus by 20%.
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small.
Damage of Exorcism of Malicious Soul increased by 5%.
------------------------
For every 2 Refine Levels, MATK + 10.
------------------------
For every 3 Refine Levels, Damage of Exorcism of Malicious Soul additionally increased by 1%.
------------------------
Set Bonus:
Exorcism of Malicious Soul Shadow Armor
Exorcism of Malicious Soul Shadow Shoes
MATK + 2%, S.MATK + 2,
If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players).
------------------------
Set Bonus:
Exorcism of Malicious Soul Shadow Armor
Exorcism of Malicious Soul Shadow Shoes
Master Shadow Shield
Increase magical damage of all properties by 3%, S.MATK + 2.
When total refine level of set is 27 or higher,
Ignore magical resistance of all race enemies (except players) by 10%.
------------------------
Location: Armor
Custom made sunglasses to use during exorcisms. You can see if it's a human or not.
Position: Middle
Increases physical damage on Demon race targets by 5%.
Reduces damage taken from Demon race enemies by 5%.
Angel's armor to fight against devils.
Increase 3% damage against Undead type monster.
With 6 refine Lv, increase 1% damage against Undead type monster per 1 refine Lv.
Required LV : 50
This robe, once worn by a famous exorcist, instantly improves your resistance to unholy creatures.
Mdef + 5
For every 3 upgrade levels of the item,
Reduces damage taken from Undead race enemies by 5%.
Acolyte Bonus
Reduces damage taken from Undead race enemies by an additional 10%.
These shoes were worn by a man who made a living out of performing exorcisms. These shoes contains the man's many years of experience.
Required Jobs: All Jobs
Increases the experience given from Demon race monsters by 5%.
Increases the experience given from Demon race monsters by an additional 1% per upgrade level of the item.
These shoes were worn by a man who made a living out of performing exorcisms. These shoes contains the man's many years of experience.
Increases the experience given from Demon race monsters by 5%.
Increases the experience given from Demon race monsters by an additional 1% per upgrade level of the item.
A mysterious armor said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
------------------------
ATK + 30、MATK + 30.
------------------------
For every 3 refine level, ATK + 2%, MATK + 2%.
------------------------
When refined to +7 or higher, ATK + 50, MATK + 50.
------------------------
When refined to +9 or higher, ignore physical and magic defense of Brute and Demon race enemies by 30%.
------------------------
When refined to +11 or higher, increase physical and magic damage against all property enemies by 10%.
------------------------
Set Bonus:
Exotic Temporal Armor [1]
Exotic Temporal Manteau [1]
When total refine level of set is 22 or higher,
Increase physical and magic damage against all size enemies by 10%.
Critical Damage + 8%.
------------------------
Set Bonus:
Exotic Temporal Armor [1]
Exotic Temporal Boots [1]
ATK + 80, MATK + 80.
When total refine level of set is 22 or higher,
ignore physical and magic defense of Brute and Demon race enemies by 20%.
------------------------
Set Bonus:
Exotic Temporal Armor [1]
Exotic Temporal Manteau [1]
Exotic Temporal Boots [1]
When total refine level of set is 27 or higher, reduce After Cast Delay by 5%.
When total refine level of set is 37 or higher, reduce After Cast Delay by 8%.
------------------------
Def : 120
ATK & MATK +150.
MDEF +10.
------------------------
For every 2 refine level, MATK +15.
For every 3 refine level, ATK & MATK +2%.
------------------------
When refine level 7 or more,
ignores physical/magical defense for all races by 30%.
When refine level 9 or more,
reduces after skill delay by 10%.
When refine level 11 or more,
increses melee and long range physical damage by 10%,
increses all property magic damage by 10%.
When refine level 12 or more,
armor will be indestructible in battle.
When refine level 13 or more,
increases physical and magical damage to all property enemies by 15%.
------------------------
Set Bonus:
Exotic Temporal Armor-LT [1]
Exotic Temporal Manteau-LT [1]
If the sum of refinement is 22 or higher,
increases physical and magical damage to all size enemies by 12%.
------------------------
Set Bonus:
Exotic Temporal Armor-LT [1]
Exotic Temporal Boots-LT [1]
ATK & MATK +80.
If the sum of refinement is 22 or higher,
increases physical and magical damage to all class enemies by 10%.
------------------------
Set Bonus:
Exotic Temporal Armor-LT [1]
Exotic Temporal Manteau-LT [1]
Exotic Temporal Boots-LT [1]
If the sum of refinement is 37 or higher,
reduces after cast delay by 10%,
if both Shoes and Cloak are [A grade], P.ATK & S.MATK +10.
------------------------
[Grade Bonus]
[Grade D] Every 2 refine level, ATK & MATK +3%.
[Grade C] Every 2 refine level, melee/ranged physical damage +3%, all property magical damage +3%.
[Grade B] Every 2 refine level, P.ATK & S.MATK +1.
[Grade A] Every 2 refine level, physical/magical damage to all race +2%.
------------------------
Def : 120
A pair of boots said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
------------------------
MDEF + 15.
------------------------
When refined to +10 or higher,
All Basic Status + 2.
When Base STR is 108 or higher, ATK + 50.
When Base AGI 108 or higher, ASPD + 1.
When Base VIT 108 or higher, MHP + 8%.
When Base INT 108 or higher, MATK + 60.
When Base DEX 108 or higher, Fixed Casting Time - 0.5 seconds, Long-range Physical Damage + 5%.
When Base LUK 108 or higher, Critical Damage + 30%.
------------------------
Set Bonus:
Exotic Temporal Boots [1]
Giant Faceworm Snake Skin [1]
OR
Giant Faceworm Snake Skin
MHP + 15%, MSP + 5%.
------------------------
Def : 25