Full plate usable in Herosria.
MDEF + 15.
Damage received from players reduced by 15%, MHP + 5%.
Increase heal recovery received by 10%, reduce physical/magical damage given to players by 20%.
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Shoulderplates that can be used in Herosria.
MDEF + 5.
Damage received from players reduced by 10%, MHP + 5%.
Increase heal recovery received by 3%, reduce physical/magical damage given to players by 10%.
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A holy stick which is made of Rune of Odin, specialized for exorcisms.
Property: Holy
Reduces the variable casting time of Holy Light, Magnus Exorcismus, and Turn Undead by 25%.
Set Bonus
Benevolent Guardian [1]
Holy Stick [1]
Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick [1].
Set Bonus
Exorcism Bible
Holy Stick [1]
Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack.
Increases the damage of Magnus Exorcismus by 20%.
Set Bonus
Shoes Of Punishment
Holy Stick [1]
Reduces the variable casting time of Adoramus by 5% per level of Oratio known.
Reduces the variable casting time of Judex by 5% per level of Oratio known.
Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known.
If Holy Stick [1] upgrade level is +7 or higher,
Increases magical damage on Demon and Undead race targets by 30%.
Increases magical damage on Shadow and Undead property targets by 30%.
If Holy Stick [1] upgrade level is +9 or higher,
Increases the damage of Adoramus by an additional 20%.
Increases magical damage on Demon and Undead race targets by an additional 20%.
Increases magical damage on Shadow and Undead property targets by an additional 20%.
A dagger is said to have been used in ancient sacrifices and ceremonies.
You can feel its mysterious power when holding it.
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MATK + 180, MSP + 100.
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Increase SP recovery rate by 10%.
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There's a chance to gain MATK + 10% and MATK + 70 for 10 seconds when dealing physical attacks.
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When refined to +7 or higher, increase all property magical damage by 15%.
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When refined to +9 or higher, increase magical damage against Medium and Large size enemies by 20%.
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When refined to +11 or higher,
there's a chance to increase magical damage against all race monsters by 15% for 10 seconds when dealing magical attacks.
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Set Bonus:
Illusion Ancient Dagger [2]
Illusion Guard [1]
MATK + 50.
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When the refine level of each item in the set is 7 or higher, Perfect Hit + 10.
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When the total refine level of set is 18 or higher,
increase all property magical damage by 15%,
there's a chance to cast Killing Cloud Level 3 when dealing melee physical attacks.
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When the total refine level of set is 22 or higher,
upon casting Killing Cloud, there's a chance to cast Poison Burst Level 4 when dealing magical attacks for 30 seconds.
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A long, thin mace built like a spear.
Property: Neutral
Attack Range + 3
Reduces damage taken from long-ranged attacks by 10%.
Reduces damage taken from long-ranged attacks by an additional 3% per 2 upgrade levels of the item.
Set Bonus
Illusion Long Mace
Illusion Puente Robe
MATK + 100
Increases the recovery rate of recovery skills by 20%.
If Illusion Long Mace and Illusion Puente Robe upgrade level is +7 or higher,
Additional MATK + 50
If the combined upgrade levels of Illusion Long Mace and Illusion Puente Robe are +18 or higher,
Increases the recovery rate of recovery skills by an additional 15%.
If the combined upgrade levels of Illusion Long Mace and Illusion Puente Robe are +22 or higher,
Reduces the global delay of skills by 15%.
A snow-white robe on which spells are embroidered.
Reduces the fixed casting time of skills by 3%.
Increases the recovery rate of recovery skills by 5%.
Increases the recovery rate of recovery skills by an additional 1% per upgrade level of the item.
Increases the recovery rate of recovery items by 5%.
Increases the recovery rate of recovery items by an additional 1% per upgrade level of the item.
VIT +5, increases HP recovery rate by 20%.
When refined +7 or higher, increases HP recovery rate by additional 20%.
When refined +9 or higher, reduces global cooldown by 5%.
[When refined +11 or higher, reduces global cooldown by additional 7%.
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Set Bonus:
Illusion Sprint Mail
Illusion Sprint Shoes
ATK +10%.
When each equipment refined +7 or higher, ATK +70.
If the sum of refine rate is 18 or higher, increases melee and long ranged physical damage by 15%.
If the sum of refine rate is 22 or higher, reduces fixed casting time by 0.7 seconds, increases physical damage against boss monsters by 25%.
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Set Bonus:
Illusion Sprint Mail
Illusion Sprint Ring
Illusion Sprint Glove
MHP +15%, MSP +15%.
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Def : 40
AGI +5, increases SP recovery rate by 20%.
When refined +7 or higher, increases SP recovery rate by additional 20%.
When refined +9 or higher, MHP +5%, MSP +5%.
When refined +11 or higher, increases physical damage against all size enemies by 15%.
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Set Bonus:
Illusion Sprint Shoes
Illusion Sprint Ring
Drain 500 HP every second, and when performing physical attack, there's a chance STR +150 for 10 seconds.
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Set Bonus:
Illusion Sprint Shoes
Illusion Sprint Glove
Drain 50 SP every second, and when performing physical attack, there's a chance AGI +150 for 10 seconds.
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Def : 20
A charm that looks just like a real saurel.
Account Bound
Required Jobs: Doram
VIT + 2
Set Bonus
Luxurious Doram Suit
Luxurious Doram Manteau
Luxurious Doram Shoes
Cute Grass Necklace
Fair Saurel Charm
Max HP + 20%
Max SP + 10%
Enables Level 7 Heal.
Increases the recovery rate of recovery skills by 20%.
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%.
If refine rate is 7 or higher, All Basic Stat +3.
If refine rate is 9 or higher, MATK +4%.
If refine rate is 11 or higher, increases Neutral, Fire, and Ghost property magical damage by 20%.
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Set Bonus:
Biolab Aquarius Crown
Crimson Rose Stick
Reduces cooldown of Crimson Rock by 1 second.
increases Crimson Rock damage by 3% per refine rate of Crimson Rose Stick.
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Set Bonus:
Biolab Aquarius Crown
Staff of Miracle
Increases Ghost property magical damage by 3%.
Increases Soul Expansion damage by 3% per refine rate of Staff of Miracle.
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Set Bonus:
Biolab Aquarius Crown
Gravitation Staff
Increases Neutral property magical damage by 3%.
Increases Gravitational Field and Comet damage by 3% per refine rate of Gravitation Staff.
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Def : 10
Location : Upper
A wreath made with bright blue Leaves and Flowers to make you feel Fresh and rejuvenated.
Luk + 3.
Adds 5% tolerance to Darkness and Stun.
If +9 with each monster slain gain 40 HP and 3 SP while reducing HP/SP recovery by 50%
If +11 with each monster slain gain 60 HP and 5 SP while reducing HP/SP recovery by 50%
Location : Upper
A charm that looks just like a real saurel.
Account Bound
Required Jobs: Doram
VIT + 1
Set Bonus
Doram Suit
Doram Manteau
Doram Shoes
Cute Grass Necklace
Basic Saurel Charm
Max HP + 15%
Max SP + 5%
Enables Level 5 Heal.
Increases the recovery rate of recovery skills by 10%.
A holy armor made by the Goddess in order to cure the chosen warrior. Increases the speed of natural recovery of the wearer.
Vit + 2
HP Recovery + 50%
Mdef + 5
A headdress worn by high level members of warrior clergy members.
Position: Upper, Middle
Increases the recovery rate of recovery skills by 2%.
Increases the recovery rate of incoming recovery skills by 5%.
Increases the recovery rate of recovery items by 5%.
If upgrade level is +7 or higher,
Increases the recovery rate of recovery skills by an additional 3%.
Set Bonus
Benevolent Guardian [1]
Healing Staff
Increases the recovery rate of recovery skills by 1% per upgrade level of the Healing Staff.
Set Bonus
Benevolent Guardian [1]
Holy Stick [1]
Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick [1].
A bow crafted out of moonstone with an attached blade that allows its user to block and counter enemy attacks. The drawback is that this bow is quite heavy.
Property: Neutral
Def + 2
If upgrade level is +6 or higher,
Additional Def + 3.
If upgrade level is +9 or higher,
Additional Def + 5
Set Bonus
Luna Bow [2]
Lunatic Brooch [1]
Dex + 1
Max SP + 50
SP Recovery + 10%
A pair of luxurious shoes designed to fit the small feet of a Doram.
Max HP + 300
HP Recovery + 20% per 3 upgrade levels of the item.
Max SP + 100
SP Recovery + 20% per 3 upgrade levels of the item.
Set Bonus
Luxurious Doram Suit [1]
Luxurious Doram Manteau [1]
Luxurious Doram Shoes [1]
Max HP + 3000
Reduces the fixed casting time of skills by 20%.
Reduces the fixed casting time of skills by an additional 1% per upgrade level of Luxurious Doram Suit [1], Luxurious Doram Manteau [1], Luxurious Doram Shoes [1].
The users casting cannot be interrupted outside of WoE.
Set Bonus
Luxurious Doram Suit [1]
Luxurious Doram Manteau [1]
Luxurious Doram Shoes [1]
Charming Grass Necklace [1]
Fair Leaf Charm [1]
Max HP + 15%
Max SP + 15%
Increases the damage of Catnip Meteor by 150%.
A guidebook that enables to experience basic Mage skills.
Account Bound
Max SP + 100
Enables the following skills,
Level 1 Fire Bolt
Level 1 Fire Wall
Level 1 Increase SP Recovery
Level 1 Cold Bolt
An improved version of cloth that was given out at certain magic contest.
It doesn't seem to be a genuine product, but safety is guaranteed.
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ASPD + 5%.
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Reduce after cast delay by 5%.
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ATK + 50, MATK + 50
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Reduce damage taken from players by 5%.
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When refined to +6 or higher,
Increase ASPD and reduce after cast delay by additional 5%.
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When refined to +8 or higher,
Increase ASPD and reduce after cast delay by additional 10%.
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Set Bonus:
Magic Barrier Cloth [1]
Anti Conjurer Suit [1]
MHP + 25%, MDEF + 50.
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Set Bonus:
Magic Barrier Cloth [1]
Magic Protector Robe [1]
When using recovery skills, HP recovery amount + 30%.
Reduce SP consumption when using skills by 10%.
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Def : 38
A hat worn by magicians. Rabbits are usually pulled out of this hat. Pretty stout, it won't be destroyed easily.
Position: Upper
Agi + 1
Dex +1
Max SP +50
Set Bonus
Gentleman Staff [1]
Magician Hat
Int + 2
Dex + 2
SP Recovery + 5%
MATK + 1% per upgrade level of Gentleman Staff [1].
A badge rewarded to honorable warriors.
Account Bound
Max HP + 500
Max SP + 50
ATK + 5%
MATK + 5%
Hit + 10
Adds a 1% chance of inflicting Stun on the target when performing a short-ranged attack.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
A badge rewarded to honorable warriors.
Account Bound
Max HP + 300
Max SP + 80
ATK + 5%
MATK + 5%
Flee + 10
Adds a 1% chance of inflicting Poison on the target when performing a short-ranged attack.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
A badge rewarded to honorable warriors.
Account Bound
Max HP + 600
ATK + 5%
MATK + 5%
Mdef + 6
Adds a 1% chance of inflicting Silence on the target when performing a short-ranged attack.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
A badge rewarded to honorable warriors.
Account Bound
Max HP + 600
ATK + 5%
MATK + 5%
Mdef + 6
Adds a 1% chance of inflicting Stone Curse on the attacker when receiving a physical attack.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
A badge rewarded to honorable warriors.
Account Bound
Max HP + 300
Max SP + 80
ATK + 5%
MATK + 5%
Crit + 10
Adds a 1% chance of inflicting Blind on the target when performing a long-ranged attack.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
A badge rewarded to honorable warriors.
Account Bound
Max HP + 500
Max SP + 50
ATK + 5%
MATK + 5%
Aspd + 10%
Adds a 1% chance of inflicting Curse on the target when performing a short-ranged attack.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set.
Account Bound
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.
Set Bonus
Medic's Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Reduces the variable casting time of Holy Light by 50%.
Increases the recovery rate of recovery skills by 6%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.