A symbolic shield, rumored to have been a gift from God to his messenger.
Int + 2
Vit + 3
Mdef + 3
Increases the damage of Earth Drive by 7% per upgrade level of the item.
This item is indestructible in battle.
VIT +5, increases HP recovery rate by 20%.
When refined +7 or higher, increases HP recovery rate by additional 20%.
When refined +9 or higher, reduces global cooldown by 5%.
[When refined +11 or higher, reduces global cooldown by additional 7%.
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Set Bonus:
Illusion Sprint Mail
Illusion Sprint Shoes
ATK +10%.
When each equipment refined +7 or higher, ATK +70.
If the sum of refine rate is 18 or higher, increases melee and long ranged physical damage by 15%.
If the sum of refine rate is 22 or higher, reduces fixed casting time by 0.7 seconds, increases physical damage against boss monsters by 25%.
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Set Bonus:
Illusion Sprint Mail
Illusion Sprint Ring
Illusion Sprint Glove
MHP +15%, MSP +15%.
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Def : 40
A manteau that protects its wearer from the elements.
Eligible Survivor's Rod for set combo:
Survivor's Rod (Dex) [1]
Survivor's Rod (Int) [1]
Vit + 15
Set Bonus
Illusion Survivor's Manteau [1]
Survivor's Rod [1]
Max HP + 1000
MATK - 50
MATK + 20 per upgrade level of Survivor's Rod [1] up to maximum upgrade of +10.
Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod [1].
Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10.
The replica worn by the legendary guard.
When sum of base AGI and VIT is higher than 50,
DEF + 4 per 50 base points of AGI and VIT
MDEF + 4
Reduce after cast delay by 3% per 50 base points of AGI and VIT
Location : Lower Weight : 30
A charm that looks just like a real saurel.
Account Bound
Required Jobs: Doram
VIT + 2
Set Bonus
Luxurious Doram Suit
Luxurious Doram Manteau
Luxurious Doram Shoes
Cute Grass Necklace
Fair Saurel Charm
Max HP + 20%
Max SP + 10%
Enables Level 7 Heal.
Increases the recovery rate of recovery skills by 20%.
Attire for those who can inflict critical damage straight to the soul by talking.
Property: Neutral
Required Jobs: All Jobs
Bypass 4% of Def of Demi-Human, Demon and Undead race targets when performing a physical attack per upgrade level of the item.
Enables Level 1 Improved Concentration.
Set Bonus
Abusive Robe
Morrigane's Manteau
Luk + 3
Additional Luk + 1 per upgrade level of Abusive Robe.
Crit + 10
Additional Crit + 1 per upgrade level of Abusive Robe.
Set Bonus
Abusive Robe
Valkyrie Manteau
Max HP + 10%
Additional Max HP + 1% per upgrade level of Abusive Robe.
ATK + 2%
Additional ATK + 1% per upgrade level of Abusive Robe.
Insignia used by King Schmidt.
MaxHP +10%.
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Set Bonus
King Schmidt's Insignia (Vit)
King Schmidt's Suit
King Schmidt's Manteau
MaxHP + 5%,
Reduces global cooldown by 5%.
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Throw your paper!
Next round, that guy's definitely going to play rock!
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Reduces After Cast Delay by 7%.
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Increases magic damage to all class enemies by 15%.
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Set Bonus:
Kradat (Paper)
Shard of Intelligence Jewel
MATK + 150
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Set Bonus:
Kradat (Paper)
Shard of Vitality Jewel
After Cast Delay - 15%, MHP + 5000.
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Def : 0
Location : Lower
A charm that looks just like a real saurel.
Account Bound
Required Jobs: Doram
VIT + 1
Set Bonus
Doram Suit
Doram Manteau
Doram Shoes
Cute Grass Necklace
Basic Saurel Charm
Max HP + 15%
Max SP + 5%
Enables Level 5 Heal.
Increases the recovery rate of recovery skills by 10%.
A holy armor made by the Goddess in order to cure the chosen warrior. Increases the speed of natural recovery of the wearer.
Vit + 2
HP Recovery + 50%
Mdef + 5
A compact telescope designed for easy carrying. Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons.
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HIT + 20.
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For every 20 pure STR, increases physical damage against Formless and Undead monsters by 2%.
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For every 20 pure AGI, increases physical damage against Animal and Plant monsters by 2%.
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For every 20 pure VIT, increases physical damage against Insect and Fish monsters by 2%.
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For every 20 pure INT, increases physical damage against Demon and Demi-human by 2%.
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For every 20 pure DEX, increases physical damage against Angel and Dragon by 2%.
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For every 20 pure LUK, increases physical damage against Doram and Human player by 2%.
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If the total of 6 basic stats is 600 or higher, increases physical damage against all race enemies by 10%, HIT + 10, Res + 10.
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If the total of 6 talent stats is 160 or higher, increases POW + 5, P.Atk + 5.
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Set Bonus:
Portable Telescope-LT [1]
Rescue Whistle-LT
Reduces after-cast delay by 15%, reduces fixed casting time by 0.2 seconds.
Increases 'First Aid' cooldown by 5 seconds.
When using 'First Aid' skill:
Casts Level 5 Safety Wall on self.
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Def : 0
Location : Middle
P.ATK+5, S.MATK+5,
Increases damage against demihuman race enemies and angel race monster by 5%.
Reduces damage taken from demihuman race enemies and angel race monster by 3%.
When equipped with Darklord Essence Force 3,
Increases melee physical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Intelligence 3,
Increases all property magical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Speed 3,
Reduces global cooldown by 10%.
MaxHP -20%.
When equipped with Darklord Essence Concentration 3,
Increases long ranged physical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Vitality 3,
MaxHP +30%.
ASPD -50%.
When equipped with Darklord Essence Luck 3,
Increases critical damage by 20%.
Increases heal efffectiveness by 20%.
Increases global cooldown by 10%.
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Set Bonus
Loyal Servant of Morroc
Demon God's Apostle Shnaim Card
Increases physical and magical damage against all race enemies by 15%.
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Set Bonus
Loyal Servant of Morroc
Demon God's Apostle Ahat Card
Increases physical and magical damage against all size enemies by 15%.
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Set Bonus
Loyal Servant of Morroc
Despair God Morocc Card
MaxHP + 50%.
Increases physical damage against all race enemies by 40%.
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Def : 0
Location : Lower
A cute rabbit family balloon.
It's a perfect companion to carry around when traveling.
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For every 18 Base VIT, reduce Variable Casting Time by 1%.
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When Base VIT is 120 or higher, reduce After Cast Delay by 2%.
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When Base VIT is 130 or higher, reduce After Cast Delay by additional 3%.
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Def : 0
Location : Lower
Gloves used by soldiers standing on the battlefield. It provides excellent protection in dangerous areas.
VIT + 7.
Increase physical damage to all size monsters by 10%.
Increase damage of Power Swing, Axe Tornado, Axe Boomerang by 1% per 2 BaseLv.
When FAW Silver Sniper Lv. 5 is learned, increase physical damage to all property type monsters by 10%
When FAW Magic Decoy Lv. 3 is learned, adds a chance to drop 2carat or 3carat diamond when monsters are killed.
When Axe Boomerang Lv. 5 is learned, ASPD +10%, recovers HP + 100, SP + 10 when monsters are killed.
When Lava Flow Lv. 5 is learned, reduce after skill delay by 30%.
A hat which is used for ceremonies by bishops.
Int +1, Vit +1, Mdef +5.
Increase 5% of self-using heal effect.
When pure Int is 120, MATK +10.
Location: Upper
A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone!
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Enables Level 2 Spell Breaker.
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Set Bonus
Glasses/Glasses [1] or Sunglasses/Sunglasses [1]
Mob Scarf
Reduces damage taken from Demi-Human and Human Players race enemies by 2%.
Max HP + 5% for every combined sum of 80 base Agi and Vit.
Aspd + 5% for every combined sum of 80 base Agi and Vit.
Reduces damage taken from Demi-Human and Human Players race enemies by an additional 2% for every combined sum of 80 base Agi and Vit.
Physical damage against all class enemies + 6% for every combined sum of 80 base Str and Luk.
Crit + 5 for every combined sum of 80 base Str and Luk.
Increases critical damage on targets by 10% for every combined sum of 80 base Str and Luk.
MATK + 120 for every combined sum of 80 base Int and Dex.
Reduces the variable casting time of skills by 3% for every combined sum of 80 base Int and Dex.
Increases the recovery rate of recovery skills by 10% for every combined sum of 80 base Int and Dex.
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Position: Lower
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +300 and Max SP +10
If 120 or higher pure VIT, additional Max HP +8%
SET BONUS
Giant Faceworm Snake Skin
Modified Vitality Boots
Max HP + 15%
Max SP + 5%
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +300 and Max SP +10
If 120 or higher pure VIT, additional Max HP +8%
SET BONUS
Giant Faceworm Snake Skin
Modified Vitality Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Vitality Manteau [1]
Modified Vitality Boots [1]
Reduces after cast delay by 5%
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Vitality Armor [1]
Modified Vitality Boots [1]
Max HP + 10%
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Helmet to protect the head from falling rocks.
Reduce after cast delay by 10%.
Increase damage of Axe Tornado, Power Swing by 30%
When FAW Silver Sniper Lv.5, guide hit + 50%.
When Axe Boomerang Lv.5, reduce cooltime of Axe Tornado by 0.5s.
When Magma Eruption Lv.5, when performing a physical attack, adds 3% chance to increase Power Swing damage by 10% per base VIT 10.
Per 1 refine level, Reduce incoming fire and earth property damage by 3%.
When refined to +7 or higher, additional Axe Tornado, Power Swing damage + 50%.
When refined to +9 or higher, additional Axe Tornado, Power Swing damage + 70%.
Location : Upper Weight : 50
A salaryman's necktie worn as a headband.
Vit + 1
When equipped with [Blush], Attack Speed Increases(Delay after attacking reduces by 3%),Variable Casting Speed reduces by 3%.
Hit -5. Sp Consume increases by 5%.
Equip : Upper
The dye used in the suit has been mixed with the nectar of eternal youth.
Property: Neutral
Vit + 3
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
A shield that harnesses the power of water.
This item is indestructible in battle.
Mdef + 5
Increases physical and magical damage on Water property targets by 5%.
Reduces damage taken from Water property attacks by 10%.
If upgrade level is +6 or higher,
Increases physical and magical damage on Water property targets by an additional 10%.
Reduces damage taken from Water property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.