RENEWAL / MONSTERS
Egnigem Cenia
DemihumanMediumFire 2
Elemental damage received Fire 2 defense
- NeutralNeu
- 100%
- WaterWat
- 175%
- EarthEar
- 80%
- FireFir
- 0%
- WindWin
- 100%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 80%
- Level
- 136
- HP
- 40,327
- Base EXP
- 3,699
- Job EXP
- 3,603
Combat
- ATK
- 1,868–2,662
- MATK
- 434–631
- DEF
- 224
- MDEF
- 8
- 100% HIT
- 428
- 95% FLEE
- 430
Attributes
- STR
- 144
- AGI
- 92
- VIT
- 86
- INT
- 69
- DEX
- 149
- LUK
- 68
Egnigem Cenia drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 145 ms
- Attack Delay
- 576 ms
- Attack Motion
- 432 ms
- Damage Motion
- 288 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Egnigem Cenia
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Somatology Laboratory F1Dungeon · lhz_dun01 | 8 | 5 s | Map-wide |
Somatology Laboratory F2Dungeon · lhz_dun02 | 50 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Egnigem Cenia skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
BashWeapon · 5 | 9 | 10% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
BashWeapon · 5 | 9 | 100% | 0.8 s1 s recast | attacktarget · cancelable: no | skillused5 |
| Defense disregard attackWeapon · 170 | 1 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | idleself · cancelable: yes | skillused28 · 15 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | attackself · cancelable: yes | skillused28 · 15 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | chaseself · cancelable: yes | skillused28 · 15 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Magnum BreakWeapon · 7 | 9 | 50% | 0.5 s5 s recast | attackself · cancelable: no | attackpcge2 |
ProvokeNone · 6 | 9 | 5% | 0.6 s5 s recast | chasetarget · cancelable: no | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















