PRE-RENEWAL / MONSTERS
Egnigem Cenia
DemihumanMediumFire 2
Elemental damage received Fire 2 defense
- NeutralNeu
- 100%
- WaterWat
- 175%
- EarthEar
- 25%
- FireFir
- 0%
- WindWin
- 100%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 75%
- UndeadUnd
- 75%
- Level
- 58
- HP
- 11,200
- Base EXP
- 4,870
- Job EXP
- 98
Combat
- ATK
- 823–1,212
- DEF
- 35
- MDEF
- 8
- 100% HIT
- 113
- 95% FLEE
- 212
Attributes
- STR
- 60
- AGI
- 35
- VIT
- 52
- INT
- 18
- DEX
- 79
- LUK
- 20
Egnigem Cenia drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 145 ms
- Attack Delay
- 576 ms
- Attack Motion
- 432 ms
- Damage Motion
- 288 ms
- Ai
- 4
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Egnigem Cenia
9 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Somatology Laboratory F1Dungeon · lhz_dun01 | 1 | No added delay | Map-wide |
Somatology Laboratory F1Dungeon · lhz_dun01 | 1 | 15 min + 0–13.33 min | 150, 50Area ±16, ±18 |
Somatology Laboratory F1Dungeon · lhz_dun01 | 4 | 15 min + 0–13.33 min | 250, 150Area ±18, ±30 |
Somatology Laboratory F1Dungeon · lhz_dun01 | 1 | 10 min + 0–5 min | 50, 150Area ±11, ±35 |
Somatology Laboratory F1Dungeon · lhz_dun01 | 1 | 15 min + 0–13.33 min | 192, 61Area ±18, ±30 |
Somatology Laboratory F2Dungeon · lhz_dun02 | 26 | No added delay | Map-wide |
Somatology Laboratory F2Dungeon · lhz_dun02 | 4 | 2 min + 0–1 min | 150, 150Area ±56, ±54 |
Somatology Laboratory F2Dungeon · lhz_dun02 | 10 | 2 min + 0–1 min | 150, 150Area ±105, ±90 |
Somatology Laboratory F2Dungeon · lhz_dun02 | 10 | 5 min + 0–2.5 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Egnigem Cenia skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
BashWeapon · 5 | 9 | 10% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
BashWeapon · 5 | 9 | 100% | 0.8 s1 s recast | attacktarget · cancelable: no | skillused5 |
| Defense disregard attackWeapon · 170 | 1 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | idleself · cancelable: yes | skillused28 · 15 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | attackself · cancelable: yes | skillused28 · 15 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | chaseself · cancelable: yes | skillused28 · 15 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Magnum BreakWeapon · 7 | 9 | 50% | 0.5 s5 s recast | attackself · cancelable: no | attackpcge2 |
ProvokeNone · 6 | 9 | 5% | 0.6 s5 s recast | chasetarget · cancelable: no | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















