Blinking violet wings that float behind you.
Indestructible.
MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3%.
Additional MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 4%.
When equipped with Magical Booster, reduces variable casting time by 30%.
When equipped with Crimson Booster, increases long ranged physical damage by 14%.
When equipped with Sigrun's Wing or Sigrun's Wing [1], increases critical damage by 14%.
When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%.
Position: Garment
A magnificent crown created to pay tribute to the 6th sign of the zodiac, Virgo the Virgin. Attached to the crown is a Sapphire gemstone, the birthstone for those born under this sign.
Dex +2, Aspd +1%.
If refined to 7 or higher,
Resistance to Earth Property +5%,
While attacking, has a chance of adding Dex +20 for 6 seconds.
Location : Upper
Formal wear was worn by the priest who revered Odin's vitality.
It's imbued with a blessing that enhances the wearer's vitality.
------------------------
MaxHP +15%, MaxSP +5%
ASPD +7%
Reduces variable casting by 7%
------------------------
For every 2 refine levels, Increases MaxHP by 2%.
For every 3 refine levels, VIT +5.
For every 4 refine levels, Increases physical/magical damage against angel and demon race monsters by 10%
------------------------
Set Bonus
Soutane of Vitality
Clergy's Manteau
Clergy's Boots
VIT +8, DEF +50, MDEF +20.
Reduces physical/magical damage taken from angel and demon race by 20%.
If the sum of refine rate of the Soutane of Vitality, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +4%, MATK +4%, reduces global cooldown by 20%, reduces fixed casting by 20%.
------------------------
ATK+150.
------------------------
Every 2 level refine, ATK+15.
Every 3 level refine, increase Arm Cannon/Axe Tornado/Crazy Vines/Cart Tornado skills damage by 20%.
------------------------
When refined to +9 or higher, increase melee/range physical damage by 10%.
When refined to +11 or higher, increase physical damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
------------------------
Set Bonus:
Vulcanus Armor-LT
Porcellio Card
ATK+100,
Increase physical damage to all sizes enemies +15%.
Ignores 20% of the physical defense of normal-class enemies.
------------------------
Set Bonus:
Vulcanus Armor-LT
Gloom Under Night Card
ATK+100,
Increase physical damage to all sizes enemies +30%.
Ignores 20% of the physical defense of normal-class enemies.
------------------------
[Grade Bonus]
[Grade D] Every 2 level refine, ATK+8.
Every 3 level refine, increase physical damage to enemies of all sizes by 4%.
[Grade C] Every 3 level refine, increase Axe Stomp/Acidified Zone (Fire) skills damage by 5%.
[Grade B] Every 2 level refine, P.ATK+1.
Every 3 level refine, increase physical damage to enemies of all sizes by 5%.
[Grade A] Every 3 level refine, increase Axe Stomp/Acidified Zone (Water) skills damage by 8%.
When refined to +13 or higher, increase melee/range physical damage by 25%.
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Def: 30
A rustic hat made of bamboo that was worn by a heroic wandering adventurer. It shadows your eyes with its wide brim.
Concept created during the Summer 2008 Create a headgear Contest.
Created by Creciableu
Agi +2
Location : Upper & Mid
A Battle Robe that helps increase the possibility of survival. It gives off multiple effects when compounded as a set.
Account Bound
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.
Set Bonus
Warlock's Battle Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Increases resistance to Stun by/by an additional 20%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
A headpiece made to resemble a water lily, lends a sense of quiet and stability to the wearer.
Position: Upper
Agi + 1
Dex + 1
Mdef + 3
HP Recovery + 5%
SP Recovery + 3%
This item cannot be upgraded.
A popular snack while taking tests. It makes one look more studious but, it's days may be numbered if it stays in somebody's mouth any longer.
Concept created during the Summer 2008 Create a headgear Contest.
Dex + 2
Hit + 3
Concept by Samias.
A hat decorated with white fox ears.
------------------------
POW + 3.
------------------------
Reduce damage taken from Doram and Human Player by 13%.
------------------------
Reduce damage taken from Normal and Boss enemies by 20%.
------------------------
Increase damage against all class enemies by 40%.
------------------------
For every 10 Base Level, increase damage of Shadow Hunting, Shadow Dance, Shadow Flash, and Shadow - Nightmare by 1%.
------------------------
For every refine level, POW + 1.
------------------------
When refined to +10 or higher, Perfect Hit + 25, reduce global cooltime by 20%.
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Def : 10
Location : Upper
An amulet modeled after the tail of a sacred white fox.
It is said to bring good fortune to the bearer.
------------------------
ATK + 150, POW + 3, CRI + 50.
------------------------
Increase physical damage against all class enemies by 10%.
------------------------
Reduce damage taken from Human and Doram Player by 3%.
------------------------
Reduce 16th Night cooldown by 25 seconds.
------------------------
For every 10 Base Level, increase Shadow Hunting, Shadow Dance, Shadow Flash, and Shadow - Nightmare damage by 1%.
------------------------
Def : 0
A white hat adorned with decorations entangled with machinery and plants.
POW +3
------------------------
Increases resistance to players by 13%.
------------------------
Increases resistance to Normal/Boss monsters by 20%.
------------------------
Increases physical damage to all class enemies by 40%.
------------------------
For every 10 Base Lv,
Increases Explosive Powder skill Damage by 1%.
------------------------
For every refine level, POW +1.
------------------------
When refined to +10 or higher,
Perfect Hit +25%,
reduces global cooldown by 20%.
------------------------
Location : Upper
A white snake that balances naturally on your head. It's beady eyes stare into your soul.
Dex +2
If refined to +7 or higher reduces cast time by 7%
Location: Upper
A manteau from an archer guild known as Icarus.
Agi + 2
Flee + 10
Adds a chance of buffing the user for 7 seconds when performing a physical attack; Flee + 20.
Set Bonus
White Wing Boots [1]
White Wing Manteau
White Wing Suit [1]
White Wing Brooch
Aspd + 2
Increases long-ranged damage on targets by 30%.
Increases the damage of Arrow Storm by 50%.
Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead.
Armor of the brilliant archer guild known as Icarus.
Property: Neutral
For every upgrade level of the item,
Flee + 1
Increases long-ranged damage on targets by 2%.
Set Bonus
White Wing Boots [1]
White Wing Manteau
White Wing Suit [1]
White Wing Brooch
Aspd + 2
Increases long-ranged damage on targets by 30%.
Increases the damage of Arrow Storm by 50%.
Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead.
Set Bonus
Gray Wing Boots
White Wing Suit [1]
Increases critical damage on targets by 4% for every 20 base Luk.
Increased Movement Speed.
If White Wing Wing Suit [1] upgrade level is +7 or higher,
Aspd + 8%
Reduces damage taken from Demi-Human race enemies by 8%.
Increases the damage of Blitz Beat by 40%.
Increases the damage of Focused Arrow Strike by 50%.
If White Wing Wing Suit [1] upgrade level is +9 or higher,
Additional Aspd + 4%
Reduces damage taken from Demi-Human race enemies by an additional 4%.
Increases the damage of Blitz Beat by an additional 20%.
Increases the damage of Focused Arrow Strike by an additional 25%.
Armor worn by the Whiteknights that retains great power. Made of high-quality materials, it is lighter than it looks.
Reduces damage taken by Human Player and Doram by 1%.
Reduces after cast delay by 5%
Reducees after cast delay by an additional 2% every refine level (up to 20%)
When refined to 12 or higher
Provides Endure
Position: Armor
DEF : 40
The eggshell of the evil energy from which the devil's wings sprouted.
When I wear it, I think only bad thoughts come to mind.
Reduce delay after attack by 2%.
Location : Upper Weight : 20
Reduces damage from normal and boss monsters by 20%.
For every refine level,
Increases physical and magical damage for all attribute monsters by 3%.
------------------------
When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots.
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
------------------------
When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes,
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
------------------------
When using Gray Wolf Pendant, ATK +15%.
------------------------
When using Gray Wolf Ring, ATK +15%.
------------------------
When using Gray Wolf Earring, MATK +15%.
------------------------
When using Gray Wolf Necklace, MATK +15%.
------------------------
When using Wolf Orb (STR) Level 1, STR +15.
------------------------
When using Wolf Orb (AGI) Level 1, AGI +15.
------------------------
When using Wolf Orb (VIT) Level 1, VIT +15.
------------------------
When using Wolf Orb (INT) Level 1, INT +15.
------------------------
When using Wolf Orb (DEX) Level 1, DEX +15.
------------------------
When using Wolf Orb (STR) Level 2, POW +15.
------------------------
When using Wolf Orb (VIT) Level 2, STA +15.
------------------------
When using Wolf Orb (AGI) Level 2, WIS +15.
------------------------
When using Wolf Orb (INT) Level 2, SPL +15.
------------------------
When using Wolf Orb (DEX) Level 2, CON +15.
------------------------
When using Wolf Orb (DEF) Level 1, DEF +300.
------------------------
When using Wolf Orb (MDEF) Level 1, MDEF +30.
------------------------
When using Wolf Orb (Speed) Level 2, MHP and MSP +10%.
------------------------
When using Wolf Orb (Speed) Level 1, ASPD +10%.
------------------------
When using Wolf Orb (Caster) Level 1,
reduces variable casting time by 15%.
------------------------
When using Wolf Orb (After Cast Delay),
reduces global cooldown by 15%.
------------------------
When using Wolf Orb (Robust) Level 1,
for every base level, ATK +1.(Up to level 250)
------------------------
When using Wolf Orb (Robust) Level 2,
for every base level, MATK +1.(Up to level 250)
------------------------
When using Wolf Orb (Warrior) Level 2,
Ignore physical defense of all races enemies (including players) by 50%.
------------------------
When using Wolf Orb (Mage) Level 2,
Ignore magical defense of all races enemies (including players) by 50%.
------------------------
When using Wolf Orb (Caster) Level 2, MHP and MSP +10%.
------------------------
When using Wolf Orb (Fixed Casting) Level 1,
reduce fixed casting time by 70%.
------------------------
Def : 0
Location : Upper
Increase Only One Bullet damage by 8%.
------------------------
For every 2 refine level, CRI + 1, ATK + 4.
------------------------
For every 3 refine level, increase Only One Bullet damage by additional 2%.
------------------------
Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes
ATK + 2%, P.ATK + 2,
When the total refine level of set is 15 or higher,
increase physical damage against all size enemies by 7%.
When the total refine level of set is 18 or higher,
ignore physical defense of all race monsters (except Player) by 50%.
------------------------
Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes
Master Shadow Shield
CRI + 3, C.RATE + 1.
When the total refine level of set is 27 or higher,
Ignore physical resistance of all race monsters (except Player) by 10%.
------------------------
Location : Armor
Reduce damage taken from normal and boss monsters by 5%.
------------------------
Reduce damage taken from Players by 10%.
------------------------
For every refine level, MATK +4%.
------------------------
When refined to +10 or higher,
Reduce After Cast Delay by 15%.
ATK and MATK +15%.
------------------------
When refined to +12 or higher,
Reduce After Cast Delay by additional 25%.
ATK and MATK additional +25%.
------------------------
When refined to +13 or higher,
CRI +20.
Increases critical damage by 30%.
------------------------
Def : 25
A tattered witch hat adorned with a baby pumpkin.
Position: Upper
Str +2
Int +2
Mdef +10
Increases physical and magical damage on Demon and Undead race targets by 15%.
Set Bonus
Witch's Pumpkin Hat
Mr. Smile
Adds a chance of gaining Pumpkin Pie when a monster is killed.
Set Bonus
Witch's Pumpkin Hat
Hahoe Mask
Aspd + 10%
Adds a chance of buffing the user for 5 seconds when performing a physical or magical attack; ATK + 50.
Set Bonus
Witch's Pumpkin Hat
Alarm Mask
Increases the recovery rate of Pumpkin consumables by 2000%.
Increases the recovery rate of Well-Baked Cookies consumables by 200%.
Adds a chance of gaining Pumpkin Pie or Well-Baked Cookies when a monster is killed.
Set Bonus
Witch's Pumpkin Hat
Opera Masque
Flee + 10
Adds a chance of inflicting Stun on the target when performing a physical attack.
Set Bonus
Witch's Pumpkin Hat
Gozarian Mask
ATK + 30
MATK + 30
Adds a chance of gaining Pumpkin Pie, Well-Baked Cookies, Candy, or Candy Candes when a monster is killed.
A hat with self ego, once used by the Great Witch. Assists your magic spells.
MDEF + 5.
Reduces 5% of skill casting change duration.
Additional 5% duration reducing for +7 enchant.
Location : Upper
An officer-like hat with wolf ears.
Reduces after cast delay by 10%.
Increase damage of Arrow Storm by 15%.
When Aimed Bolt's skill level 10,
Reduce incoming damage from boss monsters by 20%,
ASPD + 15%.
When Warg Ride skill level 3,
Reduce after cast delay by 20%.
When Main Ranger skill level 10,
Increase physical damage to all property monsters by 25%.
When Camouflage skill level 5,
Reduce cool time of Arrow Storm by 0.2s.
Dex + 3 per 1 refine rate.
When refined to +7 or higher, increase damage of Arrow Storm by additional 20%.
When refined to +9 or higher, reduce cool time of No Limits by 150s.
Location : Upper Weight : 50
A helmet named after a star.
It is said that it bestows the wearer with the power of a war god.
------------------------
POW + 3.
------------------------
Reduce damage taken from Human and Doram Player by 13%.
------------------------
Reduce damage taken from Normal and Boss enemies by 20%.
------------------------
Increase physical damage against all class enemies by 40%.
------------------------
For every 10 Base Level, increase Overslash, Grand Judgement, and Shield Shooting damage by 1%.
------------------------
For every refine level, POW + 1.
------------------------
When refined to +10 or higher, Perfect Hit + 25, After Cast Delay - 20%.
------------------------
Def : 10
Location : Upper
The nose of a wood goblin fashioned into a noseguard. Though comic in nature, it helps to track the scent of certain plants.
Position: Middle
Adds a chance of gaining Maneater Blossom, Maneater Root when a monster is killed.
Adds a chance of gaining Prickly Fruit when a Plant race monster is killed.
A hat used by machinists at work. As stylish as it is functional.
Position: Upper
Mdef + 15.
Vit + 10.
Increases the skill damage bonus of Axe Tornado by 20%.
Reduces casting time of Greed by 100%.
If FAW Magic Decoy is level 5, increases physical damage against boss monsters by 50%.
If Axe Boomerang is level 5, ATK + 100.
If Lava Flow is level 5, adds a chance of gaining 3carat Diamond when a monster is killed.
If upgrade level is +7 or higher, increases skill damage bonus of Axe Tornado by an additional 30%.
If upgrade level is +9 or higher, increases skill damage bonus of Axe Tornado by an additional 50%.
If upgrade level is +10, bypass 100% of hard defense of normal monsters/boss monsters/players when performing a physical attack.
Designed for all-environment adaptation,
capable of responding to any situation.
Reduce damage from players and Doram by 7%.
Increases range damage +20%.
------------------------
For every 10 Base Lv,
Increases Spark Blaster and Triple Laser skill damage by 1%.
------------------------
For every refine level,
Increases physical damage to all size enemies by 7%.
------------------------
When refined to +7 or higher,
Increases ASPD by 10%.
Reduce damage from normal/boss monsters by 5%.
When refined to +9 or higher,
Indestructible in battle.
Does not consume Madogear Fuel.
------------------------