A ring encrusted with a violet amethyst, shining brightly.
It's sacred and powerful from deep within.
ATK + 7%, MATK + 7%, ASPD + 7%.
------------------------
Set Bonus
Brilliant Light Amethyst Ring
Soutane of Dexterity
Clergy's Manteau
Clergy's Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical/magical damage to Angel type and Demon Type monster by 20%.
Reduce damage received from Angel type and Demon Type monster by 10%.
------------------------
A ring studded with sea-colored aquamarine and shining brightly.
It's sacred and powerful from deep within.
ATK + 10%, ASPD + 7%.
------------------------
Set Bonus
Brilliant Light Aquamarine Ring
Soutane of Luck
Clergy's Manteau
Clergy's Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Demon Type monster by 20%.
Reduce damage received from Angel type and Demon Type monster by 10%.
------------------------
A ring that shines brilliantly with green emeralds.
It's sacred and powerful from deep within.
ATK + 7%, MATK + 7%, ASPD + 7%.
------------------------
Set Bonus
Brilliant Light Emerald Ring
Soutane of Vitality
Clergy's Manteau
Clergy's Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical/magical damage to Angel type and Demon Type monster by 20%.
Reduce damage received from Angel type and Demon Type monster by 10%.
------------------------
A ring with a reddish ruby and shining brilliantly.
It's sacred and powerful from deep within.
ATK + 10%, ASPD + 7%.
------------------------
Set Bonus
Brilliant Light Ruby Ring
Soutane of Strength
Clergy's Manteau
Clergy's Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Demon Type monster by 20%.
Reduce damage received from Angel type and Demon Type monster by 10%.
------------------------
A ring with a brilliantly shining blue sapphire.
It's sacred and powerful from deep within.
MATK + 10%, ASPD + 7%.
------------------------
Set Bonus
Brilliant Light Sapphire Ring
Soutane of Intelligence
Clergy's Manteau
Clergy's Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase magical damage to Angel type and Demon Type monster by 20%.
Reduce damage received from Angel type and Demon Type monster by 10%.
------------------------
A ring studded with turquoise zircon and shining brightly.
It's sacred and powerful from deep within.
ATK + 10%, ASPD + 7%.
------------------------
Set Bonus
Brilliant Light Zircon Ring
Soutane of Agility
Clergy's Manteau
Clergy's Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Demon Type monster by 20%.
Reduce damage received from Angel type and Demon Type monster by 10%.
------------------------
A hat in the form of an upside-down paperbag, to celebrate the festival.
Position: Upper, Middle, Lower
Max HP + 100.
Reduces damage taken from Demi-Human race enemies by 4%.
Reduces damage taken from Human Player race enemies by 4%.
Increases resistance to Stun by 4%.
Brynhild is one of the valiant valkyries, meaning 'the warrior's armor'.
Base level*20 MHP increase. Base Lv*5 MSP increase.
Physical attack power +10%,
Magic attack power +10%.
MDEF + 10
Cannot be knocked back.
Cannot be refined, or destroyed.
This God item can only have its ownership permanently changed by contacting the GM Team to facilitate the trade. This is to prevent scams, and thefts.
For every 2 refine levels, ATK +20.
If refine rate is 7 or higher, ASPD +10%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Taurus Crown
Golden Wrench
Increases physical damage against all size enemies by 10%.
Increases Power Swing damage by 10% per refine rate of Golden Wrench.
------------------------
Set Bonus:
Biolab Taurus Crown
Engine Pilebunker
Increases long ranged physical damage by 15%.
Increases Arm Cannon damage by 10% per refine rate of Engine Pilebunker.
------------------------
Set Bonus:
Biolab Taurus Crown
Maxi Spanner
Increases physical damage against all size enemies by 10%.
Increases Axe Tornado damage by 10% per refine rate of Maxi Spanner.
------------------------
Def : 10
Location : Upper
Hat made from cowhide.
Position: Upper
Reduces damage taken from Wind property attacks by 10%.
Increases physical and magical damage on [Rock Ridge] monsters by 15%.
Decreases damage taken from [Rock Ridge] monsters by 15%.
If upgrade level is +7 or higher,
Increases physical and magical damage on [Rock Ridge] monsters by an additional 15%.
Decreases damage taken from [Rock Ridge] monsters by an additional 15%.
If upgrade level is +8 or higher,
Reduces damage taken from Wind property attacks by an additional 15%.
If upgrade level is +9 or higher,
Increases physical and magical damage on [Rock Ridge] monsters by an additional 20%.
Decreases damage taken from [Rock Ridge] monsters by an additional 20%.
Clothes tailored from Buwaya's kidnapping sack. Full of vindictive spirits that cannot rest in peace.
Increases the recovery rate of recovery items and recovery skills by 1% per 3 upgrade levels of the item.
Reduces damage taken from Water, Earth, Fire and Wind property enemies by 10%.
Set Bonus
Kalasag
Buwaya Sack Cloth
Bakonawa Scale Armor
Bangungot Boots of Nightmare
Max HP + 20%
Max SP + 10%
Reduces damage taken from Malaya monsters by 30%.
A pure white fox clinging on its owner.
Who knows, it might help you during the moonlight.
------------------------
Increase physical and magical damage against Illusion of Moonlight monsters by 20%.
------------------------
Set Bonus:
Calming White Fox
Illusion Long Mace [2]
For every 2 refine level of weapon, MSP +200, increase damage against boss monsters by 5%.
When weapon refined to +9 or higher, casting cannot be interrupted.
When weapon refined to +11 or higher, increase Guillotine Fist damage by 35%.
------------------------
Set Bonus:
Calming White Fox
Illusion Apple of Archer [1]
For every 2 refine level of helmet, ATK +10, DEX +3, physical damage against all size monsters +2%.
------------------------
Set Bonus:
Calming White Fox
Illusion Shoes [1]
MHP + 10%, MSP + 10%.
When shoes refined to +9 or higher, ASPD + 10%, reduce Fixed Casting Time by 0,5 seconds.
------------------------
Set Bonus:
Calming White Fox
Illusion Muffler [1]
MATK + 50, ATK + 50.
When garment refined to +9 or higher, reduce Variable Castin Time by 15%, reduce damage taken from Fire, Water, Earth, and Wind property by 10%.
------------------------
Def : 0
Location : Lower
A lollipop with rumors of mysterious power that even a master wouldn't sense.
Rental Item
Position: Lower
ATK + 5
MATK + 5
Aspd + 1
Reduces the fixed casting time of skills by 20%.
Increases the recovery rate of recovery skills by 5%.
All basic status +1.
------------------------
Set Bonus:
Cannon Converter [1]
Old Driver Band (Yellow) [1]
Increases Vulcan Arm and Arm Cannon damage by 20%.
Reduces After Cast Delay by 8%.
No Madogear Fuel is required for skills.
------------------------
Set Bonus:
Cannon Converter [1]
Old Midas Whisper [1]
Increases ranged physical damage by 12%.
------------------------
Set Bonus:
Cannon Converter [1]
Old Midas Whisper [1]
Iron Cannon Ball
Reduces physical damage from Large, Medium, and Small enemies by 5%.
------------------------
Set Bonus:
Cannon Converter [1]
Old Midas Whisper [1]
Soul Cannon Ball
Reduces physical damage from Large enemies by 8%.
------------------------
Set Bonus:
Cannon Converter [1]
Old Midas Whisper [1]
Dark Cannon Ball
Reduces physical damage from Medium enemies by 8%.
------------------------
Set Bonus:
Cannon Converter [1]
Old Midas Whisper [1]
Holy Cannon Ball
Reduces physical damage from Small enemies by 8%.
------------------------
Def : 0
A carrot which was found near a dead rabbit
additional 3% damage to plant type of monster
when having with bunny rabbit hair, can cast 'High Jump Lv1' .
unable to refine.
Location : Lower
Req Level : none
It seems like a delicious carrot, but it cannot eat. It is specially made for Bunny Bund and has special effect if you equip them together.
Reduces 3% damage taken from Plant class monsters.
Have chance to autospell Lv.1 High Jump when receive physical damage if equip together with Bunny Band.
Cannot refine.
Series : Headgear Defense : 1
Location : Lower Weight : 20
Recovers HP +500, SP +50 when monsters are killed using physical or magical attacks.
SET BONUS
Catherina Von Blood
Succubus Egg
When cute Succubus pet is summoned, recovers additional HP +500, SP +20 per 5 sec.
When intimacy of cute Succubus pet is loyal, recovers an additional HP +500, SP +20 per 5 sec.
When unequipped, HP -5000, SP -500.
Location : Upper Weight : 30
Not only is it stylish, but it also helps prevent slipping on floors, protects the cat's paws, and prevents dirt.
------------------------
POW + 3, CRI + 50.
------------------------
ATK + 10%.
------------------------
ATK + 100.
------------------------
Reduce damage taken from Human and Doram Player by 3%.
------------------------
For every 5 Base Level, increase Lunatic Carrot Beat and Sprit Of Savage damage by 1%.
------------------------
For every 10 Base Level, increase Chulho Sonic Claw, Howling of Chulho, and Hogogong Strike damage by 1%.
------------------------
Def : 0
Burn away as you hold this CD in your mouth.
Position: Lower
Adds a 6% chance of buffing the user for 5 seconds when performing a physical attack; Adds a 100% chance of casting a random level 1 to 5 Cold Bolt, Earth Spike, Fire Bolt, Lightning Bolt or Soul Strike on the target when performing a physical attack.
It feels like a lot of data in the compact disc is being transferred into the brain through the mouth.
Magic damage of all elements increased by 5%.
When attacking with melee physical attacks, Soul Strike lv. 10 will trigger with a fixed rate.
When used together with Old_Parasol, MATK + 50, when attacking with normal melee attacks lv.3 Gravitation Field will trigger with a fixed rate.
Location: Lower Weight: 20
For every 2 refine levels, ATK +20.
If refine rate is 7 or higher, ASPD +10%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Virgo Diadem
Sharp Star
Increases Critical damage by 20%.
Increases Focused Arrow Strike damage by 10% per refine rate of Sharp Star.
------------------------
Set Bonus:
Biolab Virgo Diadem
Aiming Bow
Increases long ranged physical damage by 10%.
Increases Aimed Bolt damage by 10% per refine rate of Aiming Bow.
------------------------
Set Bonus:
Biolab Virgo Diadem
Falken Shooter
Reduces cooldown of Arrow Storm by 1.8 Seconds.
Increases Arrow Storm damage by 10% per refine rate of Falken Shooter.
------------------------
Def : 10
Location : Upper
A flower picked up by the hands of a celestial being.
Position: Upper
Required Jobs: All Jobs
Mdef + 5
Restores 100 HP to the user when a Undead race monster is killed by a short-ranged attack.
Restores 5 SP to the user when a Undead race monster is killed by a short-ranged attack.
If upgrade level is +5 or higher,
Reduces damage taken from Undead race enemies by 5%.
If upgrade level is +7 or higher,
Reduces damage taken from Undead race enemies by an additional 5%.
A dress worn by Celine.
There are marks that look like old blood.
MATK + 50.
When Refined to 7, Variable Casting Time decreased by 10%.
When Refined to 9, all element magic damage increased by 10%.
When Refined to 11, Delay After Skill decreased by 10%.
When Refined to 12, Delay After Skill additionally decreased by 5%.
When worn together with Evilspirit Gloves,
MATK + 10%, probability of Perfect Hit increased by 10%, magical damage given to enemies of all sizes increased by 15%,
When attacking with physical attacks, increases magic damage too all race monsters by 15% for 10 seconds with a fixed probability(excluding players).
When worn together with Celine Ribbon,
Holy, Shadow, Poison, Ghost element magic damage increased by % based on sum of Celine Ribbon and Celine Dress refine level.
When the sum of Refine is higher than 19, MATK + 15%.
When the sum of Refine is higher than 23, 20% increase in magic damage to enemies of all elements.
When worn together with Celine Brooch Type K,
Per each Refine of Celine Dress, MATK + 10.
When Celine Dress is Refined to 9, Variable Casting Time decreased by 5%.
When Celine Dress is Refined to 11, damage of Water, Wind, Earth, Fire, Neutral element magic attacks increased by 10%.
When Celine Dress is Refined to 13, the armor is indesctructible.
MATK+150.
------------------------
Every 2 level refine, MATK+15.
------------------------
When refined to +7 or higher,?MATK+10%.
When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%.
When refined to +11 or higher, equipment is indestructible.
When refined to +13 or higher, increase magic damage to enemies boss-level by 10%.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine Kimi Card
There is a 2% chance of transforming into "Celine Kimi" within 10 seconds when using magic attack.
During transformation, reduce After cast delay skill by 50%, increase MATK+25%.
There is a 8% chance of triggering "Vituperatum" when using magic attack.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Evil Spirit Glove [1]
MATK+100, there is a 5% chance of triggering "Soul Expansion" Lv.5 and "Soul Vulcan Strike" Lv.3 during physical attack.
When attacking with magic attack, there is a 1% chance of triggering "Intensification" Lv.3 .
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine's Ribbon [1]
Damage taken from Demi-Human and Player reduce by 12%.
Every 2 level refine of Celine's Ribbon [1], S.MATK+1.
When refined to +12 or higher, increase magic damage to enemies boss-level by 10%.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine's Brooch [1]
Every 1 level refine, MATK+8.
When Armor refined to +9 or higher, increase all properties magic damage by 10%.
When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%.
------------------------
[Grade Bonus]
[Grade D] Every 2 level refine, MATK+2.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade C] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade B] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade A] Every 2 level refine, S.MATK+1 and MATK+2%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
------------------------
Def: 40