An original Kris from ancient Jati clan. It gives off an intense magical aura.
Property: Neutral
If upgrade level is +5 or higher,
MATK + 30
If upgrade level is +7 or higher,
Additional MATK + 40
If upgrade level is +9 or higher,
Additional MATK + 50
A glove which is a favorite item among librarians.
Max SP + 20
Set Bonus
Principles of Magic [2]
Librarian Glove [1]
Pocket Watch or Pocket Watch [1]
Int + 5
Max HP + 700
Aspd + 5%
Set Bonus
Ancient Magic [2]
Librarian Glove [1]
Pocket Watch or Pocket Watch [1]
Int + 5
Max HP + 700
Aspd + 5%
A luminous blue stone which was owned by Engel Howard. This stone contains the soul of a craftsman with a destructive impulse.
Required Jobs: All Jobs
Agi + 2
Crit + 5
Aspd + 5%
Increases critical damage on targets by 2%.
Enables Level 1 Sight.
If the users base Luk is 100 or higher,
Additional Crit + 10
Increases critical damage on targets by an additional 10%.
Set Bonus
Luminous Blue Stone
Sharp1
Increases critical damage on targets by 10%.
Set Bonus
Luminous Blue Stone
Sharp2
Increases critical damage on targets by 10%.
An exclusive robe for Mage Class characters that contains magic power.
Int + 1
Mdef + 5
Set Bonus
Ancient Magic [2]
Mage Coat
Int + 4
Max SP + 10%
Mdef + 8
An exclusive robe for Mage Class characters that contains magic power.
Int + 1
Mdef + 5
Set Bonus
Ancient Magic [2]
Mage Coat [1]
Int + 4
Max SP + 10%
Mdef + 8
A thick book which is full of unknown words. It seems to be published in series.
Int + 2
Mdef + 3
Adds a chance of inflicting Stun on the attacker when receiving a physical attack.
A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes.
Reduce Variable Casting Time by 10% and increase SP Consumption by 20%.
MDEF + 5.
Location : Upper
A hat worn by magicians. Rabbits are usually pulled out of this hat. Pretty stout, it won't be destroyed easily.
Position: Upper
Agi + 1
Dex +1
Max SP +50
Set Bonus
Gentleman Staff [1]
Magician Hat
Int + 2
Dex + 2
SP Recovery + 5%
MATK + 1% per upgrade level of Gentleman Staff [1].
An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance.
Property: Neutral
Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
A badge rewarded to honorable warriors.
Account Bound
Max HP + 600
ATK + 5%
MATK + 5%
Mdef + 6
Adds a 1% chance of inflicting Stone Curse on the attacker when receiving a physical attack.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
A magic book filled with long, impractical spells that is so large, it can actually be used just like a shield.
Int +1
Mdef + 2
Set Bonus
Memory Book
Monocle or Monocle [1]
Pocket Watch or Pocket Watch [1]
MATK + 7%
HP Recovery + 15%
SP Recovery + 15%
A spellbook that is impractically huge, and more useful as a shield than as a spell reference.
Int + 1
Mdef + 2
Set Bonus
Memory Book [1]
Monocle or Monocle [1]
Pocket Watch or Pocket Watch [1]
MATK + 7%
HP Recovery + 15%
SP Recovery + 15%
A shinobi suit modeled after one of the twelve legendary pantheon.
You can feel Mercury's divine power coming from it.
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Increase Pure Soul cooldown by 50 seconds.
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When casting Pure Soul, gain DEF + 300 and MDEF + 100 for 50 seconds.
------------------------
For every 4 refine level, All Basic Status + 2.
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When refined to +12 or higher, reduce After Cast Delay by 10%.
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Set Bonus:
Mercury Suit [1]
Faceworm Larva Card
Increase Freezing Spear damage by 30%.
------------------------
Set Bonus:
Mercury Suit [1]
Gioia Card
Increase Wind Blade damage by 30%,
reduce damage taken from all property attacks by 40%.
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Set Bonus:
Mercury Suit [1]
Assaulter Card
Increase long-range physical damage by 8%,
when using Killing Strike, Reduces the global delay of skills by 20% for 3 seconds.
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Set Bonus:
Mercury Suit [1]
Samurai Specter Card
Increase long-range physical damage by 10%,
reduce global delay by 20%,
when using Killing Strike, Reduces the global delay of skills by 30% per 3 seconds.
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Def : 0
ATK/MATK +120.
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Every 2 refine level, ATK/MATK +10.
Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%.
------------------------
When refined to +9 or higher, ATK/MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduces global cooldown by 15%.
------------------------
Set Bonus:
Mercury Suit-LT
Faceworm Larva Card
Increases skill Cold Blooded Cannon damage by 25%.
------------------------
Set Bonus:
Mercury Suit-LT
Ancient Mummy Card
Increases skill Red Flame Cannon damage by 25%.
------------------------
Set Bonus:
Mercury Suit-LT
Gioia Card
Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%.
------------------------
Set Bonus:
Mercury Suit-LT
Assaulter Card
Increases long-ranged physical damage by 15% and CRI +5.
------------------------
Set Bonus:
Mercury Suit-LT
Samurai Spectre Card
Increases long-ranged physical damage by 25% and CRI +10.
------------------------
[Grade Bonus]
[Grade D]
When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds.
Every 2 refine level, ATK、MATK +8.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade C]
Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%.
[Grade B]
Every 2 refine level, P.ATK/S.MATK +1.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%.
When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%.
------------------------
Def: 30
ATK + 5 / MATK + 2 per refine level.
ATK + 5 for evey 10 Base Levels Beyond Level 20 up to level 120
Required Jobs : Novice/Swordsman/Mage/Archer/Merchant/Thief/Soul Linker/Ninja
Staff made of metal with enhanced abilities by adding Phracon and Emveretarcon to Steel.
Character Bound
MATK + 70.
Additional MATK + 15 when equipped by Wizards.
Additional MATK + 10 when equipped by Sages.
MATK + 5 per refine rate.
If your base level is 20 or greater, increases MATK by 5 for every 10 base levels past 20 up to base level 120.
A rare staff that can convert psychic energy into brute strength.
Property: Neutral
Str + 10
Drains 2 SP from the user when performing a physical attack.
A rare staff that can convert psychic energy into brute strength.
Character Bound
Rental Item
Property: Neutral
Str + 10
Int + 4
Drains 1 SP from the user when performing a physical attack.
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and increased ASPD +3%
If 120 or higher pure AGI, additional ASPD +1
SET BONUS
Giant Faceworm Snake Skin
Modified Agility Boots
Max HP + 15%
Max SP + 5%
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and increased ASPD +3%
If 120 or higher pure AGI, additional ASPD +1
SET BONUS
Giant Faceworm Snake Skin
Modified Agility Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Agility Manteau[1]
Modified Agility Boots [1]
Increases critical damage by 7%
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Agility Armor [1]
Modified Agility Boots [1]
ASPD + 1
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and DEX +3
If 120 or higher pure DEX, Fixed Cast Time -0.5 sec.
Additional Long-ranged Physical Damage +5%
SET BONUS
Giant Faceworm Snake Skin
Modified Dexterity Boots
Max HP + 15%
Max SP + 5%
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and DEX +3
If 120 or higher pure DEX, Fixed Cast Time -0.5 sec.
Additional Long-ranged Physical Damage +5%
SET BONUS
Giant Faceworm Snake Skin
Modified Dexterity Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Dexterity Manteau [1]
Modified Dexterity Boots [1]
Increases long ranged physical damage by 7%
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Dexterity Armor [1]
Modified Dexterity Boots [1]
Long ranged physical damage +5%
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and MATK +10
If 120 or higher pure INT, additional MATK +60
MDEF +5
SET BONUS
Giant Faceworm Snake Skin
Modified Intelligence Boots
Max HP + 15%
Max SP + 5%