Insignia used by King Schmidt.
ASPD +5%.
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Set Bonus
King Schmidt's Insignia (Agi)
King Schmidt's Suit
King Schmidt's Manteau
ASPD +3%,
Crit +7.
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The special writs of blessing written on these battle gloves cause Monks that follow the path of the God to inflict much stronger damage.
Increases the damage of Sky Blow and Dragon Combo by 10%.
Increases the damage of Sky Blow and Dragon Combo by an additional 5% per 2 upgrade levels of the item.
Increases the damage of Tiger Cannon by 5% per 3 upgrade levels of the item.
Set Bonus
Illusion Combo Battle Glove [2]
Illusion Muffler [1]
ATK + 40
If the combined upgrade levels of Illusion Combo Battle Glove [2] and Illusion Muffler [1] are +7 or higher,
Increases the damage of Tiger Cannon by 20%.
If the combined upgrade levels are +18 or higher,
Reduces the cooldown of Flash Combo by 1 second.
If the combined upgrade levels are +22 or higher,
Increases the damage of Tiger Cannon by an additional 15%.
A Dagger created by combining holy relics and magical power.
Its true power is revealed only when equipped with the Muqaddas Kanjar
When equipped with Muqaddas Kanjar,
ATK + 5%.
Increase The Shadow Flash damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, increase Shadow Flash damage by additional 10%.
If refine rate is 11 or higher, increase Shadow Flash damage by additional 10%.
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[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
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Weapon Lv : 5
A tool which was made to flash light in an emergency.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +210.
Metallic Sound and Reverberation damage +10%.
MATK +8 for every 3 refine levels.
When refined to +7 or higher, Variable Cast Time -10%.
When refined to +9 or higher, Additional Metallic Sound and Reverberation damage +15%.
When refined to +11 or higher, Metallic Sound cooldown -2 sec., Reverberation SP consumption -20%.
Signs. Brief Moment. Silence.
You will see nothing but a glimpse of flash.
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MHP + 3% , MSP + 3%.
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Enables to use Teleport Lv 1.
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Reduce Fatal Menace SP consumption by 18.
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For every level of Urgent Escape learned, ignore physical defense of all race monsters (except players) by 20%.
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For every level of Sword Mastery learned, increase Fatal Menace damage by 10%.
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For every level of Fatal Menace learned, ATK + 2%.
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When learned Feint Bomb level 10, recovers all damage lost from size penalties.
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For every level of Urgent Escape, Fatal Menace, and Feint Bomb combined, FLEE + 4.
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When refined to +11 or higher, MHP + 7% , MSP + 7%, ASPD + 5%.
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When refined to +12 or higher, additional MHP + 7% , MSP + 7%, ASPD + 5%.
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Def : 12
A must-have sparkler when attending the fireworks festival in Comodo.
Maybe it has other purposes than a mere sparkler?
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Increase physical and magical damage against Illusion of Luanda monsters by 20%.
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Set Bonus:
Sparkling Stick
Illusion Tablet [2]
HIT + 30, ASPD + 1.
For every 3 refine level of weapon, increase Falling Stars and Flash Kick damage by 5%.
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Set Bonus:
Sparkling Stick
Illusion Hunter Bow [2]
Long ranged physical attack CRI + 30.
When weapon refined to +7 or higher,
Critical Damage + 10%.
Reduce Aimed Bolt cooldown by 1 second.
When weapon refined to +9 or higher, increase Aimed Bolt and Focused Arrow Strike damage by 35%.
When weapon refined to +11 or higher, reduce Variable Casting Time by 10%.
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Def : 0
Location : Lower
A light helmet designed for absolute swiftness.
Once you wear it, you'll be fast as lightning.
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CRT + 3
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Reduce damage taken from Players by 13%.
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Reduce damage taken from normal and boss monsters by 20%.
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ATK + 40%
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Every 10 Base Level, increase damage of Servant Weapon, Servant Weapon - Phantom, and Servant Weapon - Demolition by 1%.
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Every refine level, CRT + 1.
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Def : 10
Location : Upper
A box that contains:Neuralizer
Pressing the button
on this stick will
flash blinding light
that seems to cause
memory loss. Resets
the Skill Tree and
gives the corresponding number of Skill Points.
This item can only be
used in town, and the
character must carry
0 weight, and cannot be equipped with a Pushcart,
Falcon, or PecoPeco.
Cannot be used by
Novice Class.
Box Weight : 0
A hat decorated with white fox ears.
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POW + 3.
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Reduce damage taken from Doram and Human Player by 13%.
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Reduce damage taken from Normal and Boss enemies by 20%.
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Increase damage against all class enemies by 40%.
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For every 10 Base Level, increase damage of Shadow Hunting, Shadow Dance, Shadow Flash, and Shadow - Nightmare by 1%.
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For every refine level, POW + 1.
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When refined to +10 or higher, Perfect Hit + 25, reduce global cooltime by 20%.
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Def : 10
Location : Upper
An amulet modeled after the tail of a sacred white fox.
It is said to bring good fortune to the bearer.
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ATK + 150, POW + 3, CRI + 50.
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Increase physical damage against all class enemies by 10%.
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Reduce damage taken from Human and Doram Player by 3%.
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Reduce 16th Night cooldown by 25 seconds.
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For every 10 Base Level, increase Shadow Hunting, Shadow Dance, Shadow Flash, and Shadow - Nightmare damage by 1%.
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Def : 0
Dagger equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Edge.
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Increases Shadow Dance damage by 5% per 2 refine rate.
Increases Shadow Flash damage by 7% per 3 refine rate.
Increases melee physical damage by 3% per 4 refine rate.
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[Bonus By Grade]
[Grade D] POW +1.
[Grade C] Increases Shadow Dance damage by additional 7%.
[Grade B] P.ATK +1.
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Weapon Lv: 5
Required Lv: 220