
RENEWAL / ITEMS
Wicked Edge [2]
#510052Weapon
Wicked_Edge
Item stats
- ATK
- 200
- Slots
- 2
- Weight
- 140
- Weapon level
- 5
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Dagger
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 220+
- Jobs
- Kagerou Oboro
- Class tiers
- Third
- Refineable
- Yes
- Trading & storage
- No restrictions
Wicked Edge description & effects
Dagger equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Edge.
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Increases Shadow Dance damage by 5% per 2 refine rate.
Increases Shadow Flash damage by 7% per 3 refine rate.
Increases melee physical damage by 3% per 4 refine rate.
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[Bonus By Grade]
[Grade D] POW +1.
[Grade C] Increases Shadow Dance damage by additional 7%.
[Grade B] P.ATK +1.
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Class: Dagger
Attack: 200
Weight: 140
Weapon Lv: 5
Required Lv: 220
Class: Shinkiro, Shiranui
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"SS_KAGENOMAI",5*(.@r/2);
bonus2 bSkillAtk,"SS_KAGEGISSEN",7*(.@r/3);
bonus bShortAtkRate,3*(.@r/4);
if (.@g >= ENCHANTGRADE_D) {
bonus bPow,1;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SS_KAGENOMAI",7;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,1;
}
}
}
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
.@g = getenchantgrade(EQI_HAND_R);
bonus2 bSkillAtk,"SS_SEKIENHOU",6*(.@r/2);
bonus2 bSkillAtk,"SS_REIKETSUHOU",6*(.@r/2);
bonus2 bSkillAtk,"SS_ANTENPOU",10*(.@r/3);
bonus2 bMagicAtkEle,Ele_All,4*(.@r/4);
if (.@g>=ENCHANTGRADE_D) {
bonus bSpl,2;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SS_SEKIENHOU",10;
bonus2 bSkillAtk,"SS_REIKETSUHOU",10;
if (.@g>=ENCHANTGRADE_B) {
bonus bSMatk,2;
}
}
}








