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Results for “Elemental Ring” in Renewal

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Elemental Ring

Elemental Ring [1]

#490570 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A legendary ring made of rare materials that are compatible with four elemental magic. It was inlaid with rare magic stones that can store large amounts of magic power. ------------------------ MATK + 30, INT + 10. ------------------------ ASPD + 20%. ------------------------ Set Bonus: Elemental Ring [1] Elemental Boots [1] MATK + 40, MATK + 3%, INT + 20. Increase Water, Wind, Earth, and Fire property magic damage by 20%. When refined to +13 or higher, there's a 5% chance to ignore magic defense by 100% for 5 seconds when performing magic attack. ------------------------ Set Bonus: Elemental Ring [1] Elemental Sword [3] MATK + 60, MATK + 5%, ASPD + 5. Increase magical damage against all size enemies by 15%. When refined to +12 or higher, there's a 30% chance to auto cast Lv.1 Summon Fire Ball, Summon Water Ball, Summon Lightning Ball, and Summon Stone when performing melee physical attack. When refined to +14 or higher, there's a 30% chance to auto cast Lv.2 Release when performing melee physical attack. ------------------------ Set Bonus: Elemental Ring [1] Elemental Boots [1] Elemental Sword [3] MATK + 120, increase magical damage against all Class enemies by 30%. When the total refine level of Weapon and Shoes is 26 or higher, MATK + 7%, SPL + 10, S.MATK + 10. When performing melee physical attack, there's a 5% chance to auto cast Lv.1 Recognized Spell. When performing melee physical attack, there's a 30% chance to auto cast Lv.10 Tetra Vortex. ------------------------ Def: 0
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Booster Dagger

Booster Dagger [2]

#510001 · Dagger · Weapon
ATK
150
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 160 ATK + 3% Increase Fire Property Magic Damage by 3%. ATK + 2, MATK + 2 per refine level. ATK + 3, MATK + 3 per 15 Base Levels up to Base Level 180. If refined to +7 or higher, increases Fire Property Magic Damage by 1% for each level of Intimidate known. If refined to +9 or higher, increase physical and magical damage to all sizes of enemies by 10%. When equipped with Elemental Booster Set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increase magical damage to all sizes of enemies by 10%. Increases Meteor Storm Damage by 2% per 15 Base Levels up to Base Level 180. When using Preserve, increases Meteor Storm damage by an addition 25% for 60 seconds. If equipped with Attacker Booster Set (Plate, Manteau, Greaves, and Ring), ATK + 5% Reduces after cast delay by 15%. Increases Fatal Menace Damage by 1% per 15 base level up to base level 180. When using Preserve, increase Fatal Menace damage by an addition 20% for 60 seconds.
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Grace Ninja Suit

Grace Ninja Suit [1]

#450116 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Ninja uniform with the Rune-Midgarts crest engraved on it. MATK +100 If refined to 7 or higher, Variable Cast Time -20% If refined to 9 or higher, All elemental Magic damage +10% SET BONUS Grace Magic Manteau Grace Magic Boots Grace Magic Ring Variable Cast Time -5%, MATK +2%, Flaming Petals/Freezing Spear/ Wind Blade damage +15% SET BONUS Grace Ninja Suit Grace Magic Manteau Grace Magic Boots If combined refine levels are 27 or higher, Additional Variable Cast Time -5%, Additional MATK +3%, additional Flaming Petals/ Freezing Spear/Wind Blade damage +15%
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Imperial Ninja Suit

Imperial Ninja Suit [1]

#450082 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Ninja uniform with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, All elemental Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Flaming Petals/Freezing Spear/Wind Blade damage +10% SET BONUS Imperial Ninja Suit Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3% Additional Flaming Petals/Freezing Spear/Wind Blade damage +15%
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Lord of Elemental

Lord of Elemental [1]

#490359 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring received from the Spirit King as proof of the bond with the spirits. You can use all higher-level spirits to exercise their power. ------------------------ SPL + 3 ------------------------ MATK + 10% ------------------------ Reduce damage taken from players by 3%. ------------------------ Enable to use Cure Level 1. ------------------------ Reduce Fixed Casting Time of Call Aqua and Call Tera by 100%. ------------------------ Every 10 Base Level, increase damage of Conflagration, Diamond Storm, Lightning Land, Terra Drive, and Venom Swamp by 1%. ------------------------ Def : 0
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Noblesse Ninja Suit

Noblesse Ninja Suit [1]

#450046 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Ninja uniform with the Rune-Midgarts crest engraved on it. MATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, All elemental Magic damage +5% SET BONUS Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2%, Flaming Petals/Freezing Spear/ Wind Blade damage +10% SET BONUS Noblesse Ninja Suit Noblesse Magic Manteau Noblesse Magic Boots If combined refine levels are 27 or higher, Additional Variable Cast Time -5%, Additional MATK +3%, Additional Flaming Petals/Freezing Spear/ Wind Blade damage +10%
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