Great shoes made from durable fabric that is both comfortable and protective.
Increases attack speed (reduces delay after attack by 1%) per refine rate.
Crit + 5 per 3 refine rate.
MaxHP + 3%
MaxSP + 3%
Can use Magnum Break Lv.3
When refined to +7 or higher,
MaxHP + 7%
MaxSP + 7%
ATK + 50
When refined to +11 or higher
MaxHP + 10%
MaxSP + 10%
ATK + 50
When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv.
Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned.
Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned.
When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%.
DEF : 12
A Gatling Gun imbued with enormous destructive power.
Its power was so great that it was given the name Butcher.
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For every 15 base STR, increase long ranged physical damage by 2%.
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For every refine level, ATK + 10.
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When refined to +7 or higher, increase Fire Rain damage by 20%.
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When refined to +9 or higher, increase Round Trip damage by 15%.
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When refined to +11 or higher, increase physical damage against Brute and Demon race enemies by 30%.
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Set Bonus:
Illusion Butcher [2]
Illusion Boots [1]
ATK + 10%.
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When the both items are refined to +7 or higher,
Increase long ranged physical damage by 5%.
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When the total refine level of set are 18 or higher,
Increase Fire Rain damage by 20%.
Reduce Fire Rain cooldown by 2 seconds.
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When the total refine level of set are 22 or higher,
When using Round Trip, there's a chance to gain ATK + 50 and increase physical damage against Brute and Demon race enemies by 50% for 10 seconds.
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MHP + 5%, MSP + 5%.
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When refined to +7 or higher, reduce variable casting time by 5%.
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When refined to +9 or higher, increase long ranged physical damage by 10%.
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Def : 42
When equipped with Hunting Arrow, increase long ranged physical damage by 50%.
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For every refine level, CRI + 1.
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When refined to +7 or higher, ASPD + 10%.
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When refined to +9 or higher, increase critical damage by 15%.
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When refined to +11 or higher, increase physical damage against Insect and Brute race monsters by 30%.
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Set Bonus:
Illusion Hunter Bow [2]
Illusion Boots [1]
ATK + 10%.
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When each piece of equipment in the set is refined to +7 or higher, ASPD + 2.
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When the total sum of refine is 18 or higher, increase critical damage by 10%.
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When the total sum of refine is 22 or higher, when dealing normal long ranged physical damage, there's a chance to activate Hunter's Sight for 10 seconds.
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[Hunter's Sight]
ATK + 100.
Increase critical damage by 15%.
Increase physical damage against Insect and Brute race monsters by 50%.
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A legendary sword of a brave general from the East.
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Perfect Dodge + 10.
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For every refine level, increase long ranged physical damage by 2%.
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When refined to +7 or higher, reduce SP consumption of skills by 20%.
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When refined to +9 or higher, reduce after cast delay by 20%.
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When refined to +11 or higher, MHP + 10%, MSP + 10%.
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Set Bonus:
Illusion Tae Goo Lyeon [2]
Illusion Boots [1]
Increase long ranged physical damage by 3%.
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When the both items are refined to +7 or higher,
Reduce variable casting time by 10%.
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When the total refine level of set are 18 or higher,
Reduce fixed casting time by 0.5 second.
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When the total refine level of set are 22 or higher,
Increase Dragon Breath and Dragon Breath - Water damage by 20%.
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This box will upgrade equipment from Illusion of Teddy Bear that has refine rate as 4 or more to 9~12 randomly.
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[Target Item]
Illusion Survivors Staff,
Illusion Gate Keeper-DD,
Illusion Counter Dagger,
Illusion Hot-blooded Headband,
Illusion Boots,
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This box will upgrade equipment from Illusion of Teddy Bear that has refine rate as 4 or more to 7~10 randomly.
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[Target Item]
Illusion Survivors Staff,
Illusion Gate Keeper-DD,
Illusion Counter Dagger,
Illusion Hot-blooded Headband,
Illusion Boots,
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