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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+6” in Renewal

Page 15 of 21
Pirate's Folly

Pirate's Folly [1]

#18955 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat which symbolizes Pirate's foolishness. When physically attacking has a chance to absorb 6% of damage as HP. When physically attacking has a chance to absorb 2% of damage as SP. When equipping this with cool pirate eye patch, MaxHP + 500, MaxSP + 30. Location : Upper
Full item details & effects
Pisces Crown

Pisces Crown

#5515 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
This crown honors Pisces, the 12th astrological sign in the zodiac calendar. Position: Upper Int + 2 Mdef + 5 Reduces damage taken from Water property attacks by 5%. If upgrade level is +7 or higher, Def + 1 MATK + 2%
Full item details & effects
Platinum Shield

Platinum Shield

#2122 · Armor · Shield
DEF
95
Armor Lv.
1
Required Lv.
68
Slots
0
Weight
120
Buy value
20 z
Sell value
10 z
A magnificent platinum shield that is rumored to be able to reflect harmful magic. Mdef + 5 Reduces damage taken from medium and large size enemies by 15%. Reduces damage taken from Undead property enemies by 10%. Adds a 40% chance to reflect magical attacks back to the attacker for 2 seconds.
Full item details & effects
Power Of Thor

Power Of Thor [1]

#5495 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Grants those who wear it a small portion of the thunder god Thor. Int +1, Dex +1, Mdef +3 Adds 7% tolerance to Wind Property. If refined to +8 or higher, has a low chance of adding 40 ATK for 6 seconds while melee attacking and a low chance of adding 40 MATK for 6 seconds while casting spells on a target. Can be traded, stored, and vended Location : Upper
Full item details & effects
Ramor Manteau

Ramor Manteau [1]

#2598 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
65
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A magical manteau endowed with the power of undead. Reduces damage taken from Undead property enemies by 5%. Increases damage taken from Demi-Human race enemies by 5%. Set Bonus Lamor Manteau Lamor Shield Increases damage on Undead property targets by 1% per upgrade level of Lamor Shield. Reduces damage taken from Demi-Human race enemies by 1% per upgrade level of Lamor Manteau. Set Bonus Lamor Manteau Lamor Shoes Max HP + 1% per upgrade level of Lamor Manteau. Max SP + 1% per upgrade level of Lamor Manteau. Increases damage on Undead property targets by 5%.
Full item details & effects
Ramor Shield

Ramor Shield [1]

#2158 · Armor · Shield
DEF
50
Armor Lv.
1
Required Lv.
65
Slots
1
Weight
130
Buy value
20 z
Sell value
10 z
A magical shield endowed with the power of undead. Reduces damage taken from Undead property enemies by 5%. Increases damage taken from Human race enemies by 5%. Increases the experience given from monsters by 10% if the user has active vip. Set Bonus Lamor Manteau Lamor Shield Increases damage on Undead property targets by 1% per upgrade level of Lamor Shield. Reduces damage taken from Demi-Human race enemies by 1% per upgrade level of Lamor Manteau. Set Bonus Lamor Shield Lamor Shoes Reduces damage taken from Undead property enemies by 5%. Reduces damage taken from Undead property attacks by 2% per upgrade level of Lamor Shield.
Full item details & effects
Ravage Magic Manteau

Ravage Magic Manteau [1]

#480067 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
65
Buy value
0 z
Sell value
0 z
An improved Manteau exclusively for anti-magic. It not only has excellent magic defense ability, but also greatly improves the wearer's physical abilities. ------------------------ MaxHP + 1200. ------------------------ MaxHP + 1% per refine rate. ------------------------ Increases ASPD by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, increases long ranged physical damage by 5%. ------------------------ If refine rate is 11 or higher, increases long ranged physical damage by additional 7%. ------------------------ Set Bonus Ravage Magic Manteau Anti Conjurer Suit ATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases long ranged physical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Ravage Magic Manteau Magic Protector Robe ATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases long ranged physical damage by 5%, reduces variable casting time by 10%. ------------------------ Def : 70
Full item details & effects
Record of Acolyte 2

Record of Acolyte 2 [1]

#490436 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce After Cast Delay by 5%. Increases magic damage to enemies of all sizes by 6%. Increase Judex and Rampage Blast damage by 30%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Old Mitra [1] For every refine level of helmet, Increase Holy property magic damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Old Blazing Soul [1] For every refine level of helmet, Increases long ranged physical damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Record of Acolyte [1] Ignores magic defense of all races by 25% (except Player). When equipped by Archbishop class: Reduce Variable Casting Time of Judex by 100%. Reduces Cooldown of Hell Inferno skill by 2 seconds. When equipped by Sura class: Reduces cooldown of Earth Shaker and Rampage Blast by 1.2 seconds. Reduce After Cast Delay by 20%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Record of Acolyte [1] Old Mitra [1] For every 3 refine level of helmet: Increase magic damage against all size enemies by 3%. Increases Judex damage by 10%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Record of Acolyte [1] Old Blazing Soul [1] For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increases Rampage Blast damage by 10%. ------------------------ Def : 0
Full item details & effects
Record of Archer 2

Record of Archer 2 [1]

#490430 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD + 10%. Increases physical damage against enemies of all sizes by 6%. Increase Focused Arrow Strike and Severe Rainstorm damage by 30%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Old Camouflage Bunny Hood [1] For every refine level of helmet, Increases Focused Arrow Strike damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Old Maestro Song's Hat [1] OR Record of Archer vol.2 [1] Old Dying Swan [1] Increases ranged physical damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] When equipped by Ranger class: Reduces the Cooldown of No Limits skill by 90 seconds. (No Limits skill will be canceled when unequipped.) Reduce Variable Casting Time of Focused Arrow Strike by 100%. When equipped by Maestro or Wanderer class: Reduce SP consumption of Severe Rainstorm skill by 60. Reduces cooldown of Severe Rainstorm skill by 2 seconds. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] Old Camouflage Bunny Hood [1] For every 3 refine level of helmet: Increases physical damage against all size enemies by 3%. Increases Focused Arrow Strike damage by 10%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] Old Maestro Song's Hat [1] OR Record of Archer vol.2 [1] Record of Archer [1] Old Dying Swan [1] For every 3 refine level of helmet: Increases physical damage against all size enemies by 3%. Increases Severe Rainstorm damage by 10%. ------------------------ Def : 0
Full item details & effects
Record of Mage 2

Record of Mage 2 [1]

#490418 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce Variable Casting Time by 10%. Increase magic damage against all size enemies by 6%. Increase Comet and Psychic Wave damage by 30%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Old Magic Stone Hat [1] For every refine level of helmet, increase Fire and Neutral property magic damage by 2%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Old Wind Whisper [1] For every refine level of helmet, increase Wind and Neutral property magic damage by 2%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Record of Mage [1] Ignores 50% of magic defense of monsters of all races (excluding players). When equipped by Warlock class: Reduce Fixed Casting Time by 0.7 seconds. When equipped by Warlock class below level 170: Reduces the cooldown of Crimson Rock by 4 seconds. When equipped by Warlock class above level 170: Reduces the cooldown of Crimson Rock by 1 second. Increase damage of Crimson Rock by 30%. When equipped by Sorcerer class: INT + 30 When equipped by Sorcerer class below level 170: Reduces cooldown of Varetyr Spear by 4 seconds. When equipped by Sorcerer class above level 170: Reduces cooldown of Varetyr Spear by 1 second. Increase damage of Varetyr Spear by 30%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Record of Mage [1] Old Magic Stone Hat [1] For every 3 refine level of helmet: Increases magic damage against enemies of all races by 3%. Increase Comet damage by 10%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Record of Mage [1] Old Wind Whisper [1] For every 3 refine level of helmet: Increases magic damage against enemies of all races by 3%. Increases damage of Psychic Wave by 10%. ------------------------ Def : 0
Full item details & effects
Record of Merchant 2

Record of Merchant 2 [1]

#490411 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD + 10%. Increase physical damage against all size enemies by 6%. Increase Axe Boomerang, Arm Cannon, and Spore Explosion damage by 30%. ------------------------ Set Bonus: Record of Merchant vol.2 Old Driver Band (Red) Reduce Axe Boomerang cooldown by 2 seconds. For every refine level of helmet, increase long range physical damage by 2%. ------------------------ Set Bonus: Record of Merchant vol.2 Old Driver Band (Yellow) Reduce Arm Cannon cooldown by 0.3 seconds. For every refine level of helmet: Increase long range physical damage by 1%. Reduce global cooldown by 1%. ------------------------ Set Bonus: Record of Merchant vol.2 Old Midas Whisper Reduce Spore Explosion cooldown by 0.5 seconds. For every refine level of helmet, increase Spore Explosion damage by 3%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant When equipped by Mechanic class: Reduce Arm Cannon variable casting time by 50%. When using Axe Boomerang, there's a 35% chance to cast Axe Boomerang on the target. When equipped by Geneticist class: There's 15% chance to cast Spore Explosion lv. 10 on target when taking melee physical damage. Reduce Spore Explosion variable casting time by 100%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant Old Driver Band (Red) For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Axe Boomerang damage by 30%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant Old Driver Band (Yellow) For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Arm Cannon damage by 10%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant Old Midas Whisper For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Spore Explosion damage by 30%. ------------------------ Def : 0
Full item details & effects
Record of Swordsman 2

Record of Swordsman 2 [1]

#490376 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce global cooldown by 6%. Increase physical damage against all size enemies by 6%. Increase Hundred Spear and Earth Drive damage by 30%. ------------------------ Set Bonus: Record of Swordman vol.2 Old Rune Circlet For every refine level of helmet, increase long ranged physical damage by 3%. ------------------------ Set Bonus: Record of Swordman vol.2 Old Casket of Protection For every refine level of helmet, increase melee physical damage by 3%. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman HIT + 40 Reduce global cooldown by 16%. Reduce Hundred Spear and Earth Drive skill cooldown by 0.5 seconds. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman Old Rune Circlet For every 3 refine level of helmet: Increase physical damage against all size enemies by 6%. Increase Hundred Spear damage by 10%. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman Old Casket of Protection For every 3 refine level of helmet: Increase physical damage against all size enemies by 6%. Increase Earth Drive damage by 10%. ------------------------ Def: 0
Full item details & effects
Record of Thief 2

Record of Thief 2 [1]

#490394 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD + 10% Increase physical damage against all size enemies by 6%. Increase Triangle Shot and Meteor Assault damage by 30%. ------------------------ Set Bonus: Record of Thief vol.2 Old Bone Circlet For every refine level of helmet, increase Meteor Assault damage by 6%. ------------------------ Set Bonus: Record of Thief vol.2 Old Shadow Handicraft For every refine level of helmet: Increase long range physical damage by 2%. Reduce global cooldown by 1%. ------------------------ Set Bonus: Record of Thief vol.2 Record of Thief When equipped by Guillotine Cross class: Ignores 35% of physical defense of monsters of all races. Reduce Meteor Assault cooldown by 0.35 seconds. Reduce Meteor Assault variable casting time by 100%. When equipped by Shadow Chaser class: Reduce Triangle Shot variable casting time by 100%. Guided Attack Chance + 70%. ------------------------ Set Bonus: Record of Thief vol.2 Record of Thief Old Bone Circlet For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Meteor Assault damage by 30%. ------------------------ Set Bonus: Record of Thief vol.2 Record of Thief Old Shadow Handicraft For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Triangle Shot damage by 10%. ------------------------ Def: 0
Full item details & effects
Recuperative Armor

Recuperative Armor

#2385 · Armor · Armor
DEF
67
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Rental Item An armor that allows the master to regain his life by taking the enemies HP, SP Natural Recovery is Disabled. When unequipped, you lose 100 SP. When a monster is defeated from Physical or Magical Attacks, it recover 60 HP and 6 SP.
Full item details & effects
Red Baby Dragon

Red Baby Dragon [1]

#19116 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A baby red dragon who has been trained to help its master. Position: Upper Max HP + 5% Max SP + 5% Increases the damage of Dragon Breath and Water Dragon Breath by 15%. If upgrade level is +6 or higher, Increases the damage of Dragon Breath and Water Dragon Breath by an additional 15%. If upgrade level is +8 or higher, Increases the damage of Dragon Breath and Water Dragon Breath by an additional 15%.
Full item details & effects
Red Minstrel Hat

Red Minstrel Hat [1]

#5435 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A jaunty red hat. Given by way of a thank you from Gravity to creative community members. Position: Upper Int + 1 Max SP + 80 Mdef + 3 For every upgrade level past the upgrade level of +6, Additional Max SP + 10 Additional Mdef + 1
Full item details & effects
Red Wing Hat

Red Wing Hat

#5690 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A red driver's hat decorated with white wings. Str +1, Int +1, Dex +1. If refined to 7, increase ATK and MATK by 2%. If refined to 9, additional increase ATK and MATK by 2%. Head Location : Upper
Full item details & effects
Red Wing Hat Box

Red Wing Hat Box

#16461 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Red Wing Hat A red driver's hat decorated with white wings. Str +1, Int +1, Dex +1. If refined to 7, increase ATK and MATK by 2%. If refined to 9, aditional increase ATK and MATK by 2%. Head Location : Upper Cancellation of purchase or refund is not allowed for this item.
Full item details & effects
Republic Hat

Republic Hat [1]

#19115 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A hat which appears to have been made in Schwaltzvalt Republic. Position: Upper Increases long-ranged damage on targets by 6%. If upgrade level is +7 or higher, Increases long-ranged damage on targets by an additional 2%. If upgrade level is +10 or higher, Increases long-ranged damage on targets by an additional 4%.
Full item details & effects
Rescue Binoculars

Rescue Binoculars

#410235 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A compact telescope designed for easy carrying. Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons. ------------------------ HIT + 10. ------------------------ For every 20 Pure STR, physical damage to Formless and Undead races + 1%. ------------------------ For every 20 Pure AGI, physical damage to Brute and Plant races + 1%. ------------------------ For every 20 Pure VIT, physical damage to Insect and Fish races + 1%. ------------------------ For every 20 Pure INT, physical damage to Demon and Demi-Human races + 1%. ------------------------ For every 20 Pure DEX, physical damage to Angel and Dragon races + 1%. ------------------------ For every 20 Pure LUK, physical damage to Doram and Human Player + 1%. ------------------------ If the total of all pure Base Stats is 600 or higher, physical damage to all races + 10%, HIT + 10. ------------------------ Set Bonus: Portable Telescope Rescue Whistle Reduces After Cast Delay by 10% and Fixed Casting Time by 0.2 seconds. Increases First Aid cooldown by 5 seconds. When using First Aid, auto-casts Lv.5 Safety Wall on self. ------------------------ Def : 0 Location : Middle
Full item details & effects
Rift Ancient Armor

Rift Ancient Armor [1]

#15141 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
An armor that emits a strange energy obtained from infinite space. ------------------------ MHP + 500, MSP -100. ------------------------ When refined to +7 or higher, MHP + 400. ------------------------ When refined to +9 or higher, MHP + 600. ------------------------ Set Bonus: Rift Ancient Armor [1] Rift Ancient Ornament [1] MSP + 100. Casting will not be interrupted. ------------------------ Set Bonus: Rift Ancient Armor [1] Rift Manteau [1] Rift Shoes [1] MHP + 1000. Increase incoming healing rate by 5%. Increase outgoing healing rate by 5%. Additionally, increase incoming and outgoing healing rate by the total of refine level of set as percentage, up to 30%. ------------------------ Def : 30
Full item details & effects
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