Set Bonus:
Good Spell
Good Vigor (Dragon Knight)
increases Dragonic Breath damage by 20%,
increases Madness Crusher damage by 40%,
increases physical damage against all property enemies by 20%,
reduces after cast delay by 5%.
Set Bonus:
Good Spell
Good Vigor (Elemental Master)
increases Diamond Storm damage by 20%,
increases Terra Drive damage by 40%,
increases magical damage against all property enemies by 20%,
reduces variable casting time by 5%.
Set Bonus:
Good Spell
Good Vigor (Hyper Novice)
increases Shield Chain Rush damage by 20%,
increases Spiral Pierce Max damage by 40%,
increases physical damage against all property enemies by 20%,
increases attack speed (reduces delay after attack by 5%).
Set Bonus:
Good Spell
Good Vigor (Imperial Guard)
increases Overslash damage by 30%,
increases melee physical damage by 20%,
increases physical damage against all property enemies by 20%,
ASPD +5%.
Set Bonus:
Good Spell
Good Vigor (Inquisitor)
increases Third Punishment damage by 20%,
increases First Brand damage by 40%,
increases physical damage against all property enemies by 20%,
ASPD +5%.
Set Bonus:
Good Spell
Good Vigor (Meister)
increases Mighty Smash damage by 20%,
increases Axe Stomp damage by 40%,
increases physical damage against all property enemies by 20%,
ASPD +5%.
Set Bonus:
Good Spell
Good Vigor (Night Watch)
Crown of Good and Evil (Night Watch - Rifle) [1]
increases Spiral shooting damage by 20%,
increases Only One Bullet damage by 40%,
increases physical damage against all property enemies by 20%,
increases attack speed (reduces delay after attack by 5%).
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Set Bonus:
Good Spell
Good Vigor (Night Watch)
Crown of Good and Evil (Night Watch - Shotgun) [1]
increases The Vigilante at Night damage by 30%,
increases long ranged physical damage by 20%,
increases physical damage against all property enemies by 20%,
reduces global cooldown by 5%.
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Set Bonus:
Good Spell
Good Vigor (Night Watch)
Crown of Good and Evil (Night Watch - Gatling Gun) [1]
increases Magazine for One damage by 30%,
increases long ranged physical damage by 20%,
increases physical damage against all property enemies by 20%,
reduces global cooldown by 5%.
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Set Bonus:
Good Spell
Good Vigor (Night Watch)
Crown of Good and Evil (Night Watch - Revolver) [1]
increases Magazine for One damage by 30%,
increases long ranged physical damage by 20%,
increases physical damage against all property enemies by 20%,
Cri + 5.
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Set Bonus:
Good Spell
Good Vigor (Night Watch)
Crown of Good and Evil (Night Watch - Grenade Launcher) [1]
increases Wild Fire damage by 30%,
increases long ranged physical damage by 20%,
increases physical damage against all property enemies by 20%,
increases attack speed (reduces delay after attack by 5%).
Set Bonus:
Good Spell
Good Vigor (Shadow Cross)
increases Eternal Slash damage by 20%,
increases Savage Impact damage by 40%,
increases physical damage against all property enemies by 20%,
CRI +5.
Set Bonus:
Good Spell
Good Vigor (Shinkiro & Shiranui)
increases Huuma Shuriken - Construct damage by 20%,
increases Huuma Shuriken - Grasp damage by 40%,
iincreases physical damage against all property enemies by 20%,
reduces variable casting time by 5%.
Set Bonus:
Good Spell
Good Vigor (Sky Emperor)
increases Noon Blast damage by 20%,
increases Sunset Blast damage by 40%,
increases physical damage against all property enemies by 20%,
Cri + 5.
Set Bonus:
Good Spell
Good Vigor (Soul Ascetic)
increases Talisman of Four Bearing God damage by 20%,
increases Talisman of Red Phoenix damage by 40%,
increases Magic damage against all property enemies by 20%,
reduces variable casting time by 5%.
Set Bonus:
Good Spell
Good Vigor (Troubadour & Trouvere)
increases Rhythm Shooting damage by 20%,
increases Rose Blossom damage by 40%,
increases physical damage against all property enemies by 20%,
ASPD +5%.
Set Bonus:
Good Spell
Good Vigor (Windhawk)
increases Crescive Bolt damage by 20%,
increases Gale Storm damage by 40%,
increases physical damage against all property enemies by 20%,
CRI +5.
A box containing weapons once wielded by those with good will.
You can randomly obtain 1 weapon from the list below.
[Obtainable Items]
Punish Scepter [2]
Saint Bringer [2]
Huuma Shuriken Brilliance [2]
Jupiter Spear [2]
Holy Light Spear [2]
Lightforce Foxtail Wand [2]
Shining Light Katar [2]
Angel Wing Bow [2]
Guardian Saber [2]
Holy Light Dagger [2]
Light Power Harp [2]
Light Power Spark [2]
Lightning Splatter [2]
Justice Bomber [2]
Last Dawn [2]
Devil Hunter [2]
Lord of Glory [2]
Victory Sword [2]
Divine Buster [2]
Origin of Life [2]
Destiny Staff [2]
Blessed Bible [2]
Soul Liberator [2]
For every 2 refine levels, ATK +20.
If refine rate is 7 or higher, ASPD +10%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Aries Crown
Volar
Increases critical damage by 10%.
Increases Ignition Break damage by 12% per refine rate of Volar.
------------------------
Set Bonus:
Biolab Aries Crown
Vernan
Reduces the global delay of skills by 10%.
Increases Sonic Wave damage by 12% per refine rate of Vernan.
------------------------
Set Bonus:
Biolab Aries Crown
Argen Blanco
Reduces cooldown of Hundred Spears by 0.5 Seconds.
Increases Hundred Spear damage by 10% per refine rate of Argen Blanco.
------------------------
Def : 10
Location : Upper
A noble Ninja uniform with the Rune-Midgarts crest engraved on it.
MATK +100
If refined to 7 or higher,
Variable Cast Time -20%
If refined to 9 or higher,
All elemental Magic damage +10%
SET BONUS
Grace Magic Manteau
Grace Magic Boots
Grace Magic Ring
Variable Cast Time -5%, MATK +2%,
Flaming Petals/Freezing Spear/
Wind Blade damage +15%
SET BONUS
Grace Ninja Suit
Grace Magic Manteau
Grace Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%, additional Flaming Petals/
Freezing Spear/Wind Blade damage +15%
A pure blessing of the spirits, cleansed of all elemental wrath.
------------------------
Found in <TIPBOX>[Forgotten Time]5005</TIPBOX>.
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Can be used at [Dimensional Vending Machine] or other [Dimensional Vending Machine].
------------------------
ATK + 5%.
------------------------
Reduces Variable Casting Time by 5%.
------------------------
Increases SP consumption of skills by 7%.
------------------------
When Armor Level is 2, POW + 3, CON + 3, reduces Variable Casting Time by 3%.
------------------------
Set Bonus:
Grey Icewind Card
Copo Card
Increases physical damage against large size monsters by 10%.
For every 2 refine levels, increases physical damage against large size monsters by additional 3%.
------------------------
A crown worn by a great archmagus.
MATK + 20 per 2 refine rate.
If upgrade level is +7 or higher, reduces variable casting time by 10%.
If upgrade level is +9 or higher, increase all property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds.
When equipped with Cannon Rapier-OS, MATK + 30, increases Hell Inferno damage by 4% per 2 refine rate of weapon.
When equipped with Rutilus Stick-OS, MATK + 30, increases Comet damage by 5% per 2 refine rate of weapon.
When equipped with Kuroiro-OS, increases water, wind and fire property magical damage by 5%, increases Flaming Petals, Freezing Spear and Wind Blade damage by 3% per 2 refine rate of weapon.
Location: Upper Weight: 10
Required Lv: 130
A formal attire said to have been worn by a certain great mage.
It has been modified to fit upgraded OS weapons.
Every 2 refine level, MATK +20.
------------------------
When refined to +7 or higher, decreases Variable Casting Time by 15%.
When refined to +9 or higher, increases all property magical damage by 20%.
When refined to +10 or higher, increases damage to Small and Medium size monster by 20%,
and reduces Fixed Casting Time by 0.2 seconds.
------------------------
Set Bonus:
Great Magician's Ceremonial Crown-LT [1]
Cannon Rapier-OSAD [2]
MATK +70.
Every 2 refine level of weapon, increases Hell Inferno damage by 7%.
------------------------
Set Bonus:
Great Magician's Ceremonial Crown-LT [1]
Rutilus Stick-OSAD [2]
MATK +70.
Every 2 refine level of weapon,
increases Comet damage by 5%,
increases Crimson Rock damage by 7%.
------------------------
Set Bonus:
Great Magician's Ceremonial Crown-LT [1]
Kuroiro-OSAD [2]
increases water, wind and fire property magical damage by 7%.
Every 2 refine level of weapon, increases Flaming Petals, Freezing Spear and Wind Blade damage by 5%.
------------------------
Def : 0
Location : Upper
A charm that looks just like a real saurel.
Account Bound
Required Jobs: Doram
VIT + 3
Set Bonus
Elegant Doram Suit
Elegant Doram Manteau
Elegant Doram Shoes
Cute Grass Necklace
Advanced Saurel Charm
Max HP + 25%
Max SP + 15%
Enables Level 9 Heal.
Increases the recovery rate of recovery skills by 30%.
A flute made of sturdy plant stem.
Property: Neutral
Reduces the variable casting time of Lullaby and Windmill Rush by 2 seconds.
Reduces the SP cost of Lullaby and Windmill Rush by 4 per upgrade level of the item past the upgrade level of 5.
A special abrasive made so that the general public can use the abrasive used by the Gray Blacksmith.
It was made suitable for long-range weapons.
Both refine level and cards are retained.
[Target Item]
Thanatos Bow
Thanatos Whip
Thanatos Violin
Thanatos Sword
Thanatos Greatsword
Thanatos Spear
Thanatos Long Spear
Thanatos Katar
Thanatos Knuckle
Thanatos Hammer
Thanatos Axe
A special abrasive made so that the general public can use the abrasive used by the Gray Blacksmith.
It was made suitable for magic-based weapons.
Both refine level and cards are retained.
[Target Item]
Thanatos Two-handed Staff
Thanatos Staff
Thanatos Dagger
Thanatos Sword
Thanatos Violin
Thanatos Whip
A special abrasive made so that the general public can use the abrasive used by the Gray Blacksmith.
It was made suitable for physical melee weapons..
Both refine level and cards are retained.
[Target Item]
Thanatos Sword
Thanatos Greatsword
Thanatos Spear
Thanatos Long Spear
Thanatos Dagger
Thanatos Katar
Thanatos Knuckle
Thanatos Hammer
Thanatos Axe
Thanatos Whip
Thanatos Violin
Heavy one-handed spear held by the White Knights.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
------------------------
Increases long ranged physical damage by 1% per refine rate.
------------------------
If refine rate is 9 or higher, increases Vanishing Point damage by 20%.
------------------------
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
------------------------
Set Bonus
Guardian Knight Spear
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
Enables Heaven's Drive Lv1
Increases resistance to Human Player and Doram player damage by 1%
If refined to +7 or higher
ATK +7 for every 18 points of Pure Luk and Str
Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str
3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD 1% for every 18 points of Pure Agi and Vit
MaxHP 1% for every 18 points of Pure Agi and Vit
3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK +7 for every 18 points of Pure Int and Dex
Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex
3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +12 or higher
ATK an additional +5 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD an additional 1% for every 18 points of Pure Agi and Vit
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +5 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +15 or higher
ATK an additional +2 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +2 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
A good-luck hat worn by farmers to make sure they collect an exceptionally good harvest. Some say it was blessed by the Harvest Goddess herself.
Position: Upper
Reduces the variable casting time of Cart Cannon by 100%.
Adds a chance of gaining Blood Sucker Seed, Explosive Mushroom Spore or Thorn Seed when a monster is killed.
If upgrade level is +9 or higher,
Increases the damage of Cart Cannon by 15%.
The signature product of the newly opened confectionery shop by Debris. Unlike its appearance, it is a cookie with a frame heart motif, but it actually tastes like banana.
[Special Souvenir Exchanger]
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