A pair of shoes made of supple, high quality leather.
Max HP + 100
Additional Max HP + 100 per upgrade level of the item.
Max SP + 10
Additional Max SP + 5 per upgrade level of the item.
VIT +5, increases HP recovery rate by 20%.
When refined +7 or higher, increases HP recovery rate by additional 20%.
When refined +9 or higher, reduces global cooldown by 5%.
[When refined +11 or higher, reduces global cooldown by additional 7%.
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Set Bonus:
Illusion Sprint Mail
Illusion Sprint Shoes
ATK +10%.
When each equipment refined +7 or higher, ATK +70.
If the sum of refine rate is 18 or higher, increases melee and long ranged physical damage by 15%.
If the sum of refine rate is 22 or higher, reduces fixed casting time by 0.7 seconds, increases physical damage against boss monsters by 25%.
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Set Bonus:
Illusion Sprint Mail
Illusion Sprint Ring
Illusion Sprint Glove
MHP +15%, MSP +15%.
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Def : 40
AGI +5, increases SP recovery rate by 20%.
When refined +7 or higher, increases SP recovery rate by additional 20%.
When refined +9 or higher, MHP +5%, MSP +5%.
When refined +11 or higher, increases physical damage against all size enemies by 15%.
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Set Bonus:
Illusion Sprint Shoes
Illusion Sprint Ring
Drain 500 HP every second, and when performing physical attack, there's a chance STR +150 for 10 seconds.
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Set Bonus:
Illusion Sprint Shoes
Illusion Sprint Glove
Drain 50 SP every second, and when performing physical attack, there's a chance AGI +150 for 10 seconds.
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Def : 20
A staff which is covered with thorns, containing strong meanings of sorcery.
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Indestructible in battle.
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MATK + 180, INT + 3, DEX + 3.
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For every refine level, ignore magical defense of all race monsters (except players) by 3%.
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For every 2 refine level, reduce After Cast Delay by 3%.
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When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%.
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When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%.
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When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%.
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Set Bonus:
Illusion Thorn Staff of Darkness [2]
Illusion Morpheus's Hood [1]
MATK + 20.
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When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%.
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When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%.
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When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds.
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Very unique, square formed shield with a special jewel on it which protects from physical power.
Reduces damage taken from Neutral property attacks by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 12.
If upgrade level is +7 or higher,
Reduces damage taken from Neutral property attacks by an additional 5%.
If upgrade level is +9 or higher,
Reduces damage taken from Water, Earth, Fire and Wind property attacks by 5%.
This box cannot be traded with others.
A box containing 1 Immune Shield
Very unique, square formed shield with a special jewel on it which protects from physical power.
If upgraded to +5 or higher, increases 1% of tolerance against Neutral attack. (The tolerance increase is limited to refine level 12) per refine level.
If upgraded to +7 increased tolerance against Neutral by 5%
If upgraded to +9 or higher increases tolerance to Water, Earth, Fire, and Wind by 5%
Once you open the box, it cannot be refunded.
An improved version of the hat modeled after the imp,
the mascot of the Thor Volcano dungeon.
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When base level is 210 or higher,
P.ATK + 2, S.MATK + 2.
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There's a chance to grant the weapon Fire property for 60 seconds,
when doing physical attacks.
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There's a chance to increases Fire magical damage by 20% for 60 seconds,
when doing magical attacks.
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When refined +7 or higher,
Increases melee physical damage by 10%,
increases Fire magical damage by 10%.
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When refined +9 or higher,
ATK + 5%, MATK + 5%.
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When refined +11 or higher,
increases physical/magical damage to Earth property monsters by 20%.
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[Grade Bonus]
[Grade D] Increases melee physical damage by 5%, increases Fire magical damage by 5%.
[Grade C] P.ATK + 2, S.MATK + 2.
[Grade B] When refine rate is 12 or higher,
reduces Fixed Casting Time by 0.5 seconds.
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Def : 1
Location : Upper
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Holy Magic damage +7%
If refined to 9 or higher,
Additional Holy Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Adoramus damage +10%
SET BONUS
Imperial Adora Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Adoramus damage +15%
Noble Ranger armor with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9 or higher,
Long-ranged Physical damage +7%
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
After cast delay -5%
ATK +2%
Aimed Bolt damage +10%
SET BONUS
Imperial Breath Armor
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional after cast delay -10%
Additional ATK +3%
Additional Aimed Bolt damage +15%
A noble Guillotine Cross suit with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9 or higher,
Critical Damage +7%
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
ASPD +1
Critical Damage +5%
ATK +2%
SET BONUS
Imperial Assassin Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional ASPD +1
Additional Critical Damage +5%
Additional ATK +3%
Noble shoes with the Rune-Midgarts crest engraved on them.
ATK +15, HIT +15
If refined to 7 or higher,
Fixed Cast Time -0.5 sec.
If refined to 9 or higher,
Long-ranged Physical damage +7%
A noble manteau with the Rune-Midgarts crest engraved on it.
Increased ASPD +5%
If refined to 7 or higher,
After cast delay -5%
If refined to 9 or higher,
Physical damage +7% on enemies of all sizes
Noble Rune Knight armor with the Rune-Midgarts crest engraved on it.
Max HP +7%
If refined to 7 or higher,
Variable Cast Time -15%
If refined to 9 or higher,
Max HP +7%
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
After cast delay -5%, Max HP +5%,
Dragon Breath/Dragon Water Breath damage +10%
SET BONUS
Imperial Breath Armor
Imperial Attack Manteau
Imperial Attack Boots
If combined refine levels are 27 or higher,
Additional after cast delay -10%,
Additional Max HP +5%,
Dragon Breath/Dragon Water Breath
additional damage +15%
A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refined to 9 or higher,
Long-ranged Physical damage +7%
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
Variable Cast Time -5%
ATK +2%
Cart Cannon damage +10%
SET BONUS
Imperial Cart Cannon Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional ATK +3%
Additional Cart Cannon damage +15%
A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9 or higher,
Physical damage +7% on enemies of all sizes
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
ASPD +1
ATK +2%
Cart Tornado damage +10%
SET BONUS
Imperial Cart Tornado Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional ASPD +1
Additional ATK +3%
Additional Cart Tornado damage +15%
A noble Summoner robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refine to 9, or higher
Neutral Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Catnip Meteor damage +10%
SET BONUS
Imperial Catnip Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Catnip Meteor damage +15%
A noble Warlock robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refined to 9 or higher,
Fire Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Crimson Rock damage +10%
SET BONUS
Imperial Crimson Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%,
Additional Crimson Rock damage +15%
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9 or higher,
Critical Damage +7%
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
ASPD +1
ATK +2%
Duple Light damage +10%
SET BONUS
Imperial Duple Robe
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional ASPD +1
Additional ATK +3%
Additional Duple Light damage +15%
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refined to 9 or higher,
Water Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Diamond Dust damage +10%
SET BONUS
Imperial Dust Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Diamond Dust damage +15%
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Shadow Magic damage +7%
If refined to 9 or higher,
Shadow Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Eswoo damage +10%
SET BONUS
Imperial Eswoo Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Eswoo damage +15%
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Shadow Magic damage +7%
If refined to 9 or higher,
Shadow Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Curse Explosion damage +10%
SET BONUS
Imperial Curse Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Curse Explosion damage +15%
Noble Shadow Chaser armor with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9,or higher
Physical damage +7% on enemies of all sizes
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
After cast delay -5%
ATK +2%
Fatal Menace damage +10%
SET BONUS
Imperial Fatal Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional after cast delay -10%
Additional ATK +3%
Additional Fatal Menace damage +15%
A noble Rebel uniform with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
ATK +7%
If refined to 9 or higher,
Long-ranged Physical damage +7%
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
ASPD +1, ATK +2%
Fire Rain damage +10%
SET BONUS
Imperial Fire Rain Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional ASPD +1
Additional ATK +3%
Additional Fire Rain damage +15%
A noble Warlock robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refined to 9 or higher,
Water Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Jack Frost damage +10%
SET BONUS
Imperial Frost Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Jack Frost damage +15%
Noble Royal Guard armor with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Holy Magic damage +7%
If refined to 9 or higher,
Additional Holy Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
MATK +25
After cast delay -5%
Genesis Ray damage +10%
SET BONUS
Imperial Genesis Armor
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional MATK +25
Additional after cast delay -10%
Additional Genesis Ray damage +15%
Noble Sura armor with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
Max SP +15%
If refined to 9 or higher,
Physical ATK +7% on enemies of all sizes
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
After cast delay -5%
ATK +2%
Knuckle Arrow damage +10%
SET BONUS
Imperial Knuckle Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional after cast delay -10%
Additional ATK +3%
Additional Knuckle Arrow damage +15%
A noble Ninja uniform with the Rune-Midgarts crest engraved on it.
ATK +75
If refined to 7 or higher,
ATK +7%
If refined to 9 or higher,
Long-ranged Physical damage +7%
SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
Long-ranged Physical damage +5%
ATK +2%
Kunai Splash damage +10%
SET BONUS
Imperial Kunai Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional Long-ranged Physical damage +5%
Additional ATK +3%
Additional Kunai Splash damage +15%
Noble shoes with the Rune-Midgarts crest engraved on them.
MATK +15
FLEE +15
If refined to 7 or higher,
Fixed Cast Time -0.5 sec.
If refined to 9 or higher,
All elemental Magic damage +7%
A noble manteau with the Rune-Midgarts crest engraved on it.
Variable Cast Time -7%
If refined to 7 or higher,
After cast delay -5%
If refined to 9 or higher,
All elemental Magic damage +7%