Compounds On: Shoes
Max SP + 10%.
Increases the damage of Frost Diver by 5%.
Set Bonus
Loli Ruri Card
Parasite Card
Miyabi Doll Card
Evil Nymph
Harpy Card
Bloody Butterfly Card
Max HP + 500
Def + 5
Mdef + 5
Increases the damage of
Cold Bolt,
Fire Bolt, and
Lightning Bolt by 10%.
Mage Bonus
MATK + 3%
Reduces the variable casting time of skills by 15%.
Set Bonus
Yellow Novus Card
Evil Nymph Card
Miyabi Doll Card
Bloody Butterfly Card
Harpy Card
Int + 3
Increases the damage of Thunder Storm and Heaven's Drive by 10%.
Sage Bonus
Adds a 20% chance to reflect magical attacks that do not target the ground back to the attacker.
Reduces the variable casting time of skills by 20%.
Adds a chance of gaining Red Gemstone or Yellow Gemstone when a monster is killed.
Compounds On: Shield
Def + 1
Reduces damage taken from Neutral property attacks by 5%.
Set Bonus
Loli Ruri Card
Parasite Card
Miyabi Doll Card
Evil Nymph
Harpy Card
Bloody Butterfly Card
Max HP + 500
Def + 5
Mdef + 5
Increases the damage of
Cold Bolt,
Fire Bolt, and
Lightning Bolt by 10%.
Mage Bonus
MATK + 3%
Reduces the variable casting time of skills by 15%.
Stone that awakens the power of the Scholar.
Give the following abilities to the costume Middle slot.
Increase damage of Fire Bolt, Cold Bolt, Lightning Bolt by 20%.
[Aver De Dosh]
A hat that promotes a sophisticated yet sleepy look. It once belonged to an ancient magician who was well known for her vast knowledge and lazy behavior, to the point she was nicknamed "The Great Unmoving Library".
Position: Upper
MATK + 2 for every 5 base Int.
Aspd + 5
Enables Level 5 Double Attack, if a higher level of Free Cast is known, it will be enabled at that level instead.
If upgrade level is +9 or higher,
Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 3% for every 5 base levels.
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%.
If refine rate is 7 or higher, All Basic Stat +3.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Neutral, Earth, and Water property magical damage by 20%.
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Set Bonus:
Biolab Aquarius Diadem
Boltgin
MATK +2%.
increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 3% per refine rate of Boltgin.
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Set Bonus:
Biolab Aquarius Diadem
Psychic Spear Rod
Increases Neutral and Wind property magical damage by 3%.
Increases Varetyr Spear damage by 3% per refine rate of Psychic Spear Rod.
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Set Bonus:
Biolab Aquarius Diadem
Dust Grave
Increases Water and Earth property magical damage by 3%.
Increases Diamond Dust damage by 3% per refine rate of Dust Grave.
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Def : 10
Location : Upper
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 10%.
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For every 2 refine level, Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 4% additionally.
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Location : Armor
Increases magic damage to Neutral, Water, Wind, Earth and Fire property by 5%.
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When refined to +7 or higher, magic damage to Neutral, Water, Wind, Earth and Fire property increases 5% additionally.
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When refined to +9 or higher, enables to use Gravity Field which has the same skill level as Water Ball user learned.
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When equipped with Super Magic Shadow Armor, Shield and Shoes, enables to use Double Bolt level 5,
Increases Fire Bolt, Cold Bolt, Lightning Bold, Storm Gust, Lord of Vermillion, Heaven's Drive, and Meteor Storm damage by 2x the sum of refinement level.
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When equipped with Super Novice Shadow Weapon,
ignores magical defense rate of all race monsters (except players) by 40%, and ignores additional magic defense equal to the sum of the refinement levels of Super Magic Shield Shadow/Super Novice Weapon Shadow.
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Location : Shield
MATK + 50
Every 2 levels upgrade, MATK +10, MATK +1%.
Every 4 levels upgrade, Increases damage of Crimson Rock, Psychic Wave skills by 15%
If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds
If refine rate is 11 or higher, Reduces Delay after using skills by 10%
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Set Bonus:
Zodiac Boots(Mage)
Kathryne Memory
Reduces Crimson Rock skill cooldown by 3 seconds,
for every 4 upgrade level of weapon, Increases Fire element magic damage by 15% and reduces variable casting time by 10%.
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Set Bonus:
Zodiac Boots(Mage)
Celia Memory
Reduces the Cooldown of Psychic Wave skill by 1 second.
Can use Dark Claw Lv.5 skill,
Dark Claw cooldown reduced by 30 seconds
for every 4 upgrade level of weapon, Cold Bolt, Fire Bolt, Lightning Bolt damage +40%.
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Set Bonus:
Zodiac Boots(Mage)
Kathryne Memory
Biolab Aquarius Crown
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Magic damage to all type enemies +20%.
When doing magical attack, 3% Chance to increase MATK +30% for 10 seconds.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignore magical defense of all monster races 40% (except Player)
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Set Bonus:
Zodiac Boots(Mage)
Celia Memory
Biolab Aquarius Diadem
If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Magic damage to all type enemies +20%.
When doing magical attack, 3% Chance to increase INT +200 for 10 seconds.
If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignore magical defense of all monster races 40% (except Player)
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Required Lv: 100