RENEWAL / MONSTERS
Solid Parasite
PlantMediumWind 2
Elemental damage received Wind 2 defense
- NeutralNeu
- 100%
- WaterWat
- 80%
- EarthEar
- 175%
- FireFir
- 100%
- WindWin
- 0%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 76
- HP
- 31,550
- Base EXP
- 4,045
- Job EXP
- 11,235
Combat
- ATK
- 373–494
- MATK
- 157–184
- DEF
- 63
- MDEF
- 30
- 100% HIT
- 354
- 95% FLEE
- 327
Attributes
- STR
- 55
- AGI
- 78
- VIT
- 33
- INT
- 50
- DEX
- 106
- LUK
- 40
Solid Parasite drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 8 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 480 ms
- Attack Delay
- 864 ms
- Attack Motion
- 864 ms
- Damage Motion
- 672 ms
- Ai
- 10
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Solid Parasite
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Kalala SwampField · um_fild03 | 1 | 3 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Solid Parasite skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always |
| Energy DrainMagic · 200 | 2 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always |
| Petrify AttackWeapon · 180 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always |
| Petrify AttackWeapon · 180 | 3 | 5% | 0.5 s5 s recast | chasetarget · cancelable: no | always |
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always |
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












