An armor worn over existing armor, granting additional defensive effects. It can be used alone, but its defensive effect is low.
VIT +3, HP Recovery +20%.
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For every 3 refine levels, reduces after cast delay by 1%.
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Set Bonus:
Reload Shadow Armor II
Reload Shadow Shield
Reload Shadow Shoes
Reduces after cast delay by 1%.
When the total refine level of the set is 25 or higher, reduces after cast delay by additional 5%.
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Location : Armor
Equipped : All Classes
Rental Item
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Rental Swimsuit that can be used for a certain time during the Noodle Festival period. Made for the best surfer.
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MHP + 10%, MSP + 10%.
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Set Bonus:
[Rental] Surfer Swimsuit
[Rental] Scuba Mask
Perfect Dodge + 15.
Reduce Variable Cast Time by 30%.
Hunting EXP from Fish Monsters + 5%.
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Equip Level: 40
Equippable By: All Jobs
A compact telescope designed for easy carrying.
Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons.
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HIT + 10.
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For every 20 Pure STR, physical damage to Formless and Undead races + 1%.
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For every 20 Pure AGI, physical damage to Brute and Plant races + 1%.
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For every 20 Pure VIT, physical damage to Insect and Fish races + 1%.
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For every 20 Pure INT, physical damage to Demon and Demi-Human races + 1%.
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For every 20 Pure DEX, physical damage to Angel and Dragon races + 1%.
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For every 20 Pure LUK, physical damage to Doram and Human Player + 1%.
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If the total of all pure Base Stats is 600 or higher, physical damage to all races + 10%, HIT + 10.
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Set Bonus:
Portable Telescope
Rescue Whistle
Reduces After Cast Delay by 10% and Fixed Casting Time by 0.2 seconds.
Increases First Aid cooldown by 5 seconds.
When using First Aid, auto-casts Lv.5 Safety Wall on self.
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Def : 0
Location : Middle
The belief in the heart that one will fight to the very end makes the wearer feel the surge of power.
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For every 2 refine level, ATK + 10.
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For every 3 refine level, reduce damage taken from Dragon race enemies by 4%.
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For every 4 refine level, increase physical damage against Dragon and Demi-human race enemies by 8%.
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When refined to +7 or higher, ATK + 10%.
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When refined to +9 or higher, reduce After Cast Delay by 8%.
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When refined to +11 or higher, increase melee and long-ranged physical damage by 10%.
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When refined to +12 or higher, increase physical damage against Neutral property enemies by 12%.
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When refined to +13 or higher, increase melee and long-ranged physical damage by additional 15%.
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Set Bonus:
Avenger Cloak of Naght Sieger [1]
Naght Seiger Card
P.ATK + 10.
Increase physical damage against Boss enemies by 20%.
When performing physical attack, there's a 4% chance to transform into Naght Sieger for 10 seconds.
While transformed, increase physical damage against Boss enemies by additional 20%.
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Def : 0
This animal has thick skin that helps improve vitality.
Position: Upper
Vit + 2
Adds a chance of casting Level 5 Lord of Vermilion when receiving a physical attack.
Vit + 1 per upgrade level of the item past the upgrade level of 7.
Increase magical damage to small, medium, large monsters by 10%.
Increase damage of Adoramus and Judex by 1% per 3 BaseLv.
When Clearance Lv5 is learned, increase Holy, Wind, Neutral magical damage by 10%.
When Oratio Lv10 is learned, reduce fixed casting of Oratio by 100%, increase Healing + 30%, reduce SP consumption by 10%.
When Adoramus Lv5 is learned, increase ASPD by 15%, recovers 100 HP and 10 SP when monsters killed using magical attack.
When Offertorium Lv5 is learned, reduce variable casting by 30%.
SET BONUS
Ring of Adoramus
Release of Magic
Ignores magic defense of all races by 100%
All Basic Stat + 4.
Reduces Variable Casting Time by 5%.
Increases physical/magical damage to all class monster by 8%.
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Set Bonus:
Ring of Despair-LT
Demon God's Apostle Shnaim Card
MHP +5%, ATK and MATK +50.
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Set Bonus:
Ring of Despair-LT
Demon God's Apostle Ahat Card
MHP +5%, ATK and MATK +50.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Force3
POW +5,
Increases melee physical attack by 8%.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Intelligence3
SPL +5,
Increases all property magical damage by 10%.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Concentration3
CON +5,
Increases long-range physical damage by 8%.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Speed3
ASPD +1,
Reduces delay after skill by 5%.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Luck3
C.RATE +5,
Increases critical damage by 10%.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Vitality3
RES and MRES +20,
MHP + 5%.
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Def : 0
A ring with a celestial amber like stone. It is said wearing this ring will grant you powers.
Enables Level 5 Blessing.
When equipped to Right Accessory (1),
For every 10 base Luk,
ATK + 15
MATK + 15
If the user's base Luk is 125 or higher,
Increases Physical and Magical damage on boss monsters by 15%.
When equipped to Left Accessory (2),
For every 10 base Vit,
Max HP + 2%
Max SP + 2%
If the user's base Vit is 125 or higher,
Def + 300
Mdef + 50
Reduces damage taken from Human Player and Doram race enemies by 3%.
INT + 7.
Increases magical damage against small, medium and large size enemies by 10%.
Increases Crimson Rock and Chain Lightning damage by 1% per 3 base level.
Increases Lord of Vermilion damage by 6% per 1 base level.
If user learned Chain Lightning level 5, reduces SP consumption of Chain Lightning by 35, reduces cooldown of Chain Lightning by 0.5 seconds.
If user learned Drain Life level 5, reduce casting time by 15%
Recovers 100 HP and 10 SP when killing monsters with magical damage.
If user learned Radius level 3, increases fire, wind and neutral property magical damage by 10%.
If user learned Recognized Spell level 5, reduces delay after skill by 30%.
When equipped with Truth Liberation and both are equipped by Warlock, reduces SP consumption of Crimson Rock by 50, reduces cooldown of Crimson Rock by 2 seconds.
A ring modeled after a phoenix. It is said that the wearer is blessed.
Increase physical damage to all size monsters by 10%.
Increase damage of Rapid Smiting by 1% per 1 Baselv.
Increase damage of Overbrand by 1% per 3 Baselv.
When Inspiration lv5, reduce variable casting by 30%.
When King's Grace lv5, MaxHP + 15% , MaxSP + 15%, reduce incoming damage from players by 3%.
When Vanguard Force lv5, increase attack speed by 10%
Recovers HP 100, SP 10 when killing a monster.
When Moon Slasher lv5, increase physical damage to boss monsters by 15%
When Royal Guard is equipped with Bear's Power, reduce SP consumption of Overbrand by SP20, reduce skill cooldown by 2 sec.
A magical ring that hung on the foot of the legendary blue dragon.
All Basic Stat + 1, MDEF + 10.
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When equipped by Swordsman class,
MHP + 7% and Sonic Wave skill damage by 50%.
ASPD + 2 for 30 seconds after using Martyr's Reckoning skill.
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When equipped by Mage class,
MATK + 5%.
Autocast lv. 5 Safety Wall after using Frost Misty and Blinding Mist skill.
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When equipped by Thief class,
FLEE + 10.
Reduces Hallucination Walk skill cooldown by 60 seconds
Reduces Manhole skill Variable Casting Time by 100%
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When equipped by Acolyte class,
After Cast delay -5%.
MHP + 25% for 30 seconds after using Offertorium skill.
Additional After Cast Delay -20% for 10 seconds after using Rising Dragon skill.
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When equipped by Archer class,
ASPD + 1.
Reduces Variable Casting Time by 100% for 5 seconds after using Warg Bite skill.
For each level of Voice Lessons learned,
increases Severe Rainstorm skill damage by 2%.
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When equipped by Merchant class,
ATK + 5%.
Increases Cart Tornado skill damage by 20%.
Autocast lv. 5 Geneticist Cart Boost after using Suicidal Destruction skill.
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When equipped by Expanded class,
ATK + 10%.
MATK + 10%.
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Def : 0
You can hear some mumbling in a low voice.
Rumours have been circling that darkness seeps through the heart if you keep listening to the mumbling
MHP+200.
When equipped to Right Accessory
For every 10 base DEX,
Long-range physical damage +1%.
Stun Resistance + 3%.
Base DEX 125 or higher
Decreases Fixed Casting Time by 70%.
Increases resistance to Fire, Water, Wind, Earth properties by 5%.
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When equipped to Left Accessory
For every 10 base AGI,
ATK and MATK +1%.
Base AGI 125 or higher
Increase movement speed.
Reduce After Cast Delay by 25%.
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Def : 2
Box contains a Crown Cinnamoroll Backpack.
Cannot be traded.
A bag modeled after a Cinnamoroll that fell from the sky.
A special version crowned by a craftsman who fell in love with the cute appearance of Cinnamoroll.
It's a little fancy.
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Resistance to Neutral property attack +20%.
Increases EXP gained from monsters by 10%.
Enables to use Prontera Recall.
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For every base level, ATK + 1, MATK + 1, MaxHP + 20, MaxSP + 2.
When refined to +5 or above, resistance to Holy property attack +80%.
When refined to +7 or above, adds a 2% chance of absorbing 2% of damage as SP when performing a physical attack.
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(C) 2024 SANRIO CO., LTD.
An armor artifact used by a priest who had struggled with many demons during the ancient war.
Property: Shadow
Str + 1
Int + 1
Mdef + 10
Reduces damage taken from Demon and Undead race enemies by 10%.
Increases damage taken from All race enemies by 10% expect Demon and Undead.
Set Bonus
Mace of Judgement [2]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 15%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.
Set Bonus
Empowered Mace of Judgement [1]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 30%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.
Reduces the variable casting time of the following skills by 50%,
Holy Light
Turn Undead
Magnus Exorcismus
Judex
Adoramus
A celebration hat for the sworn of 666th Gigue family grand master.
Position: Upper
Adds a chance of casting Level 2 Adrenaline Rush on the user when performing a physical attack.
Set Bonus
Rolf Von Gigue the666th
Baphomet Jr. Cute Pet
Adds an additional chance of casting Level 2 Adrenaline Rush on the user when performing a physical attack.
Additional chance of casting, if pet is Loyal.
The white hairband trimmed with red and blue roses.
Increases Attack Speed by 3%, reduces Floating Casting Time by 3%.
VIT + 1, INT + 1.
Series : Headgear Defense : 3
Location : Upper Weight : 20
A core that contains unstable, powerful energy.
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MHP - 3%, CRI + 10, Reduces variable casting time by 10%.
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Set Bonus:
Rough Core [1]
Violet Halo [1]
Magical Booster [1]
Increase all property magic damage by 5%.
When Garment refined to +7 or higher, increase magic damage against Boss monsters by 15%.
When Garment refined to +9 or higher, increase all property magic damage by 5%.
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Set Bonus:
Rough Core [1]
Violet Halo [1]
Crimson Booster [1]
Increase ranged physical damage by 5%.
When Garment refined to +7 or higher, CRI + 10.
When Garment refined to +9 or higher, Increase ranged physical damage by 5%.
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Set Bonus:
Rough Core [1]
Violet Halo [1]
Sigrun's Wings [1]
Increase melee physical damage by 5%.
When Garment refined to +7 or higher, Perfect Hit + 10.
When Garment refined to +9 or higher, Increase melee physical damage by 10%.
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Set Bonus:
Rough Core [1]
Violet Halo [1]
Dark Blinder [1]
Reduces global cooldown by 5%.
When Garment refined to +7 or higher, increase physical damage against Boss monsters by 15%.
When Garment refined to +9 or higher, reduces fixed casting time by 0.2 sec.
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Location : Accessory
A cloak worn by the Geffen Royal Wizard Association.
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Increase all property magic damage by 20%.
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Immune to Knockback.
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For every 2 refine level, MATK + 20, CON + 2, SPL + 2.
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For every 3 refine level,
increase all property magic damage by 7%,
increase magic damage against all size enemies by 7%.
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When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%.
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When refined to +9 or higher, increase magic damage against all property enemies by 15%.
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When refined to +10 or higher, MATK + 100.
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When refined to +11 or higher, All Basic Status + 15.
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When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%.
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When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
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When refined to +14 or higher, enable to use Lv.3 Shield Spell.
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Set Bonus:
Royal Geffen Cape [1]
Dracula Card
Increase magic damage against Boss enemies by 40%.
When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack.
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Set Bonus:
Royal Geffen Cape [1]
Nightmare Verit Card
MHP + 15%.
Increase all property magic damage by 15%.
When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack.
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[Grade Bonus]
[Grade D] MATK + 100.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] S.MATK + 20.
[Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
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Def : 100
A cloak worn by the Nightwatch.
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Immune to Knockback.
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Increase long-range physical damage by 20%.
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For every 2 refine level, ATK + 20, CON + 4.
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For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%.
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When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%.
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When refined to +9 or higher, increase physical damage against all property enemies by 20%.
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When refined to +10 or higher, ATK + 100.
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When refined to +11 or higher, All Basic Status + 15.
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When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%.
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When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%.
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When refined to +14 or higher, enables to use Lv.3 Shield Spell.
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Set Bonus:
Royal Nightwatch Cape [1]
Turtle General Card
Increase physical damage against Boss class enemies by 40%.
When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack.
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Set Bonus:
Royal Nightwatch Cape [1]
Cowraiders Class 1 Card
MHP + 15%.
Increase long-range physical damage by 20%.
Increase Vanishing Buster damage by 30%.
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Set Bonus:
Royal Nightwatch Cape [1]
Cowraiders Class 2 Card
MHP + 15%.
Increase long-range physical damage by 20%.
Increase Fire Dance damage by 30%.
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[Grade Bonus]
[Grade D] ATK + 50.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] P.ATK + 10.
[Grade A] When refined to +15 or higher, long-range physical damage + 40%.
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Def : 0
Rudolf the red-nosed reindeer had a very shiny Hat!\
Position: Upper
Increase 100% of the recuperative powers of Piece of Cake and Well-baked Cookie items.
Rudolf Set
Rudolf Santa Hat
Clown Nose
Increases attack against demi-humans by 5%.
Increases attack against Human Player-humans by 5%.
Rudolf Set
Rudolf Santa Hat
Rudolf's Nose
Increases attack against beasts by 2%.
Increases attack against Doram by 2%.
If refined to +5 adds a further 5%
If refined to +7 adds a further 3% for a total of 10% Damage versus beasts/Doram!
Armor engraved with Varmund's Flame Rune magic.
The engraving is amplified with the essence of flame.
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For every 25 Base STR, POW + 1.
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When refined to +7 or higher, ATK + 5%, P.ATK + 2.
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When refined to +9 or higher, increase Critical Damage by 15%.
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When refined to +11 or higher, increase melee physical damage by 15%.
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[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] POW + 5, ATK + 5%.
[Grade B] Melee Physical Damage + 10%.
[Grade A] After Cast Delay - 10%, POW + 5.
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Def : 45
Armor engraved with Varmund's Ice Rune magic.
The engraving is amplified with the essence of ice.
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For every 25 Base DEX, CON + 1.
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When refined to +7 or higher, ATK + 5%, P.ATK + 2.
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When refined to +9 or higher, increase Critical Damage by 15%.
------------------------
When refined to +11 or higher, increase long-range physical damage by 15%.
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[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] CON + 5, ATK + 5%.
[Grade B] Increase long-range physical damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, CON + 5.
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Def : 45
Armor engraved with Varmund's Grass Rune magic.
The engraving is amplified with the essence of plain.
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For every 25 Base VIT, STA + 1.
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When refined to +7 or higher, MHP + 5%, P.ATK + 2.
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When refined to +9 or higher, increase physical damage against all size enemies by 15%.
------------------------
When refined to +11 or higher, increase physical damage against all property enemies by 15%.
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[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] STA + 5, MHP + 5%.
[Grade B] Reduce After Cast Delay by 5%.
[Grade A] Reduce After Cast Delay by additional 10%, STA + 5.
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Def : 45
Boots engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
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When refined to +7 or higher, MATK + 5%, S.MATK + 2.
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When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
When refined to +11 or higher, increase all property magic damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds.
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[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] MATK + 5%, S.MATK + 5.
[Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 2.
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Def : 45
Boots engraved with Varmund's Flame Rune magic.
The engraving is amplified with the essence of flame.
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When refined to +7 or higher, ATK + 5%, P.ATK + 2.
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When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
When refined to +11 or higher, increase melee physical damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds.
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[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] ATK + 5%, P.ATK + 5.
[Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, P.ATK + 2.
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Def : 45