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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK + 1%” in Renewal

Page 33 of 53
Master Soul Rifle

Master Soul Rifle [2]

#28255 · Rifle · Weapon (Two-Handed)
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
The one who can handle all guns skillfully is a rifle with the strength of his soul. It seems to resonate with the boots of an ancient hero. MATK + 210. MATK + 10 per 2 refine rate. Reduce delay after attack by 3% per 3 refine rate. When refined to +7 or higher, ASPD + 1, MATK + 5%. When refined to +9 or higher, adds a chance to autocast Soul Strike lv10 when ranged physical attacking. When refined to +11 or higher, increases the chance to autocast Soul Strike, adds a chance to autocast Soul Expansion lv3 when ranged physical attacking. When equipped with ancient hero boots, adds a chance to INT + 20, increase damage of ghost magical damage by 10% when physical attacking.
Full item details & effects
Master Soul Rifle-LT

Master Soul Rifle-LT [2]

#810009 · Rifle · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
MATK + 250. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level, increases Soul Strike and Napalm Vulcan damage by 20%. When refined to +7 or higher, increases Soul Expansion damage by 40%, increases ghost property magic damage by 25%. When refined to +9 or higher, when performing long range physical damage, there is a 15% chance to auto cast Soul Strike level 10, Soul Expansion level 5, Napalm Vulcan level 5. When refined to +11 or higher, increases Soul Expansion damage by additional 30%, increases magic damage aginst all size enemies by 15%. ------------------------ Set Bonus: Master Soul Rifle-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] MATK +3%. [Grade C] Increases ghost property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Medal of Honor

Medal of Honor

#2720 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 500 Max SP + 50 ATK + 5% MATK + 5% Hit + 10 Adds a 1% chance of inflicting Stun on the target when performing a short-ranged attack. Set Bonus Glorious Ring Medal of Honor ATK + 5% MATK + 3% Increases the recovery rate of recovery skills by 3%.
Full item details & effects
Medal of Honor

Medal of Honor

#2721 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 300 Max SP + 80 ATK + 5% MATK + 5% Flee + 10 Adds a 1% chance of inflicting Poison on the target when performing a short-ranged attack. Set Bonus Glorious Ring Medal of Honor ATK + 5% MATK + 3% Increases the recovery rate of recovery skills by 3%.
Full item details & effects
Medal of Honor

Medal of Honor

#2722 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 600 ATK + 5% MATK + 5% Mdef + 6 Adds a 1% chance of inflicting Silence on the target when performing a short-ranged attack. Set Bonus Glorious Ring Medal of Honor ATK + 5% MATK + 3% Increases the recovery rate of recovery skills by 3%.
Full item details & effects
Medal of Honor

Medal of Honor

#2723 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 600 ATK + 5% MATK + 5% Mdef + 6 Adds a 1% chance of inflicting Stone Curse on the attacker when receiving a physical attack. Set Bonus Glorious Ring Medal of Honor ATK + 5% MATK + 3% Increases the recovery rate of recovery skills by 3%.
Full item details & effects
Medal of Honor

Medal of Honor

#2724 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 300 Max SP + 80 ATK + 5% MATK + 5% Crit + 10 Adds a 1% chance of inflicting Blind on the target when performing a long-ranged attack. Set Bonus Glorious Ring Medal of Honor ATK + 5% MATK + 3% Increases the recovery rate of recovery skills by 3%.
Full item details & effects
Medal of Honor

Medal of Honor

#2725 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 500 Max SP + 50 ATK + 5% MATK + 5% Aspd + 10% Adds a 1% chance of inflicting Curse on the target when performing a short-ranged attack. Set Bonus Glorious Ring Medal of Honor ATK + 5% MATK + 3% Increases the recovery rate of recovery skills by 3%.
Full item details & effects
Mega Blitz Shadow Weapon

Mega Blitz Shadow Weapon

#24768 · Shadow Gear · Shadow weapon
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
ASPD + 5% ------------------------ Every 2 refine levels, reduce global cooldown by 1%. ------------------------ When refined to +7 or higher, ASPD + 1, ASPD + 5%. ------------------------ When refined to +9 or higher, reduce global cooldown by 2%. ------------------------ When refined to +10 or higher, P.ATK + 2, S.MATK + 2. ------------------------ Location: Weapon
Full item details & effects
Mental Condenser

Mental Condenser [1]

#490078 · Armor · Accessory
DEF
15
Armor Lv.
1
Required Lv.
230
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A magic ring developed by Geffen that enhances magical abilities. MHP + 5%. MATK + 8%. ------------------------ Set Bonus Mental Condenser Anti Conjurer Suit/Magic Protector Robe When equipped with Anti Conjurer Suit or Magic Protector Robe, when dealing magical damage, has a low chance to recover 80 SP per 0.5 seconds for 19 times. ------------------------ Def : 15
Full item details & effects
Mental Destroyer

Mental Destroyer

#1661 · One-Handed Staff · Weapon
ATK
100
MATK
50
Weapon Lv.
4
Required Lv.
95
Slots
0
Weight
140
Buy value
20 z
Sell value
10 z
A Staff that allows the user's magic to penetrate the enemy's mind. This item is indestructible in battle. Property: Neutral Int + 10 MATK + 50 Mdef + 20 Adds a 100% chance to destroy 5% SP from the target when performing a physical or magical attack. If upgrade level is +6 or higher, Adds a 100% chance to destroy an additional 3% SP from the target when performing physical or magical attack. Increases the SP cost of skills by 100%.
Full item details & effects
Meow Meow Foxtail-LT

Meow Meow Foxtail-LT [2]

#550067 · One-Handed Staff · Weapon
ATK
350
MATK
350
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. MATK +350. When base level is 210 or higher, POW&SPL +2, P.ATK&S.MATK +1. For every 2 refine level, ATK&MATK + 15. For every 3 refine level, ATK&MATK + 2%. When refined to +7 or higher, increases Picky Peck and Silvervine Stem Spear damage by 40%. When refined to +9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Catnip Meteor by 2 seconds. When refined to +11 or higher, increases Lunatic Carrot Beat and Catnip Meteor damage by 50%, increases physical and magical damage against all size enemies by 15%. ------------------------ Set Bonus: Meow Meow Foxtail-LT [2] Hero Boots-LT [1] ATK&MATK +10%, P.ATK&S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK&MATK +3%. [Grade C] Increases long ranged physical damage and all property magical damage by 15%, P.ATK&S.MATK + 1. [Grade B] POW&SPL + 3, P.ATK&S.MATK + 2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Meow Meow Meatball Growth Hat

Meow Meow Meatball Growth Hat [1]

#400759 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Every 2 refine level, MATK+15. Every 3 refine level, increase EXP gained from killing monsters by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 15% and reduce fixed casting time by 0.2 seconds. When refined to +9 or higher, increase magic damage of all properties by 20%.. When refined to +11 or higher, increase magic damage to enemies of all sizes by 20%. When refined to +13 or higher, Additionally reduce fixed casting time by 0.3 seconds. ------------------------ Def: 0 Position : Upper
Full item details & effects
Meowmeow Foxtail

Meowmeow Foxtail [2]

#26155 · One-Handed Staff · Weapon
ATK
300
MATK
300
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
110
Buy value
20 z
Sell value
10 z
Mysterious Foxtail that makes a meow meow sound while shaken. It seems to resonate with Ancient Hero Boots. MATK + 300. Every 2 Refine levels ATK, MATK + 10. Every 3 Refine levels MATK, ATK +2%. When Refine level is 7, Lunatic Carrot Beat, Silvervine Stem Spear damage increased by 15%. When Refine level is 9, Variable Casting decreased by 10%, Attack Speed increased (delay after attack decreased by 10%). When Refine level is 11, Picky Peck, Catnip Meteor damage increased by 20%. When worn together with Ancient Hero Boots and using physical/ magic attacks, with a fixed rate for 7s LUK + 20, ATK, MATK + 15%. Weapon Lv : 4 Required Lv : 100 Required Job: Summoner(Doram)
Full item details & effects
Mercury Suit-LT

Mercury Suit-LT [1]

#450389 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK +120. ------------------------ Every 2 refine level, ATK/MATK +10. Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%. ------------------------ When refined to +9 or higher, ATK/MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduces global cooldown by 15%. ------------------------ Set Bonus: Mercury Suit-LT Faceworm Larva Card Increases skill Cold Blooded Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Ancient Mummy Card Increases skill Red Flame Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Gioia Card Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%. ------------------------ Set Bonus: Mercury Suit-LT Assaulter Card Increases long-ranged physical damage by 15% and CRI +5. ------------------------ Set Bonus: Mercury Suit-LT Samurai Spectre Card Increases long-ranged physical damage by 25% and CRI +10. ------------------------ [Grade Bonus] [Grade D] When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds. Every 2 refine level, ATK、MATK +8. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade C] Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. [Grade B] Every 2 refine level, P.ATK/S.MATK +1. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%. ------------------------ Def: 30
Full item details & effects
Metal Book

Metal Book [1]

#1588 · Book · Weapon
ATK
45
MATK
10
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
MATK + 10. ATK + 5 / MATK + 2 per refine level ATK + 5 for evey 10 Base Levels Beyond Level 20 up to level 120 Required Jobs : Priest/Sage/Taekwon
Full item details & effects
Metal Dagger

Metal Dagger [1]

#13079 · Dagger · Weapon
ATK
55
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
ATK + 5 / MATK + 2 per refine level. ATK + 5 for evey 10 Base Levels Beyond Level 20 up to level 120 Required Jobs : Novice/Swordsman/Mage/Archer/Merchant/Thief/Soul Linker/Ninja
Full item details & effects
Metal Staff

Metal Staff [1]

#2018 · Two-Handed Staff · Weapon (Two-Handed)
ATK
50
MATK
70
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Staff made of metal with enhanced abilities by adding Phracon and Emveretarcon to Steel. Character Bound MATK + 70. Additional MATK + 15 when equipped by Wizards. Additional MATK + 10 when equipped by Sages. MATK + 5 per refine rate. If your base level is 20 or greater, increases MATK by 5 for every 10 base levels past 20 up to base level 120.
Full item details & effects
Meyer Lugenburg Card

Meyer Lugenburg Card

#300308 · Card · Armor
Weight
1
Buy value
0 z
Sell value
0 z
Increases SP consumption of skills by 10%. ------------------------ For every 3 refine levels, increases magic damage of all properties by 4%. ------------------------ Set Bonus: Meyer Lugenburg Card Kronecker G. Heine Card MATK +3%. ------------------------ Location: Armor
Full item details & effects
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