Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
A mace that has been designed specifically for battles against players.
Skills are not counted as a physical attack for this item.
Property: Neutral
This item is indestructible in battle.
Stats during WoE, PvP
Adds a 100% chance to reduce hard defense and hard magic defense to 1 on players for 5 seconds when performing a short-ranged attack.
Per upgrade level of the item,
Aspd + 1%
Adds a 3% chance of inflicting Stun on the target when performing a short-ranged or long-ranged attack.
A ring that has been infused with venom rune energy.
The shape has been transformed by Varmundt's magic.
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Increase melee physical damage by 15%.
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Reduce Variable Casting Time by 5%.
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ASPD + 5%.
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Def : 10
A ring engraved with Varmundt's venom rune magic.
The engraving is amplified with the essence of the venom.
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Increase melee physical damage by 15%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
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Def : 10
ATK/MATK+100.
------------------------
Every 2 level refine, ATK/MATK+10.
Every 3 level refine, increase Rampage Blast/Lightning Ride/Duple Strike/Duple Magic/Adoramus skills damage by 20%.
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When refined to +9 or higher, ATK/MATK+10%.
When refined to +11 or higher, increase physical/magic damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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Set Bonus:
Venus Feather Armor-LT
Firelock Soldier Card
ATK+100,
Damage taken from all races -5%.
Increase physical damage to boss-level by 10%.
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Set Bonus:
Venus Feather Armor-LT
Lady Tanee Card
MaxHP+50%,
ATK+100,
Damage taken from all races -5%.
Increase physical damage to boss-level by 30%.
------------------------
[Grade Bonus]
[Grade D] Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Crescent Elbow skills cooldown time -1 second.
Every 3 level refine, increase physical/magic damage to enemies of all sizes by 4%.
[Grade C] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%.
[Grade B] Every 2 level refine, P.ATK+1/S.MATK+1.
Every 3 level refine, increase physical/magic damage to enemies of all sizes by 5%.
[Grade A] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%.
When refined to +13 or higher, Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Knuckle Arrow skills cooldown time -1 second.
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Def: 30
MaxHP + 10% , MaxSP + 10%
Cannot be confused.
Increase magical damage to small, medium, large size monsters by 10%
When Adoramus is learned to lv10,
Casting will no longer consume gemstones.
When casting Praefatio lv10, reduce after skill delay by 15%
Location: Middle Weight: 30
A divine armor worn by the arbiter of good and evil, who records humans' good and bad deeds.
His virtuous judgment will now be handed down.
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Indestructible in battle.
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POW +15, SPL +15.
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Reduces damage taken from normal and boss monsters by 5%.
------------------------
Reduces damage taken from player by 7%.
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For every refine level (Up to refine level 15),
Increases MaxHP and MaxSP by 3%.
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When refine level is 10 or higher,
Increases ASPD by 10%, Increases physical and magical damage to all sizes enemy by 15%
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When refine level is 12 or higher,
Additionaly increases physical and magical damage to all sizes enemy by 25%.
Reduces damage taken from Undead and Demon race monster by 15%.
------------------------
When refine level is 14 or higher,
Increases Holy magical damage by 60%.
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Def : 100
Formal wear was worn by the priest who revered Odin's vitality.
It's imbued with a blessing that enhances the wearer's vitality.
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MaxHP +15%, MaxSP +5%
ASPD +7%
Reduces variable casting by 7%
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For every 2 refine levels, Increases MaxHP by 2%.
For every 3 refine levels, VIT +5.
For every 4 refine levels, Increases physical/magical damage against angel and demon race monsters by 10%
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Set Bonus
Soutane of Vitality
Clergy's Manteau
Clergy's Boots
VIT +8, DEF +50, MDEF +20.
Reduces physical/magical damage taken from angel and demon race by 20%.
If the sum of refine rate of the Soutane of Vitality, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +4%, MATK +4%, reduces global cooldown by 20%, reduces fixed casting by 20%.
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ATK+150.
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Every 2 level refine, ATK+15.
Every 3 level refine, increase Arm Cannon/Axe Tornado/Crazy Vines/Cart Tornado skills damage by 20%.
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When refined to +9 or higher, increase melee/range physical damage by 10%.
When refined to +11 or higher, increase physical damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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Set Bonus:
Vulcanus Armor-LT
Porcellio Card
ATK+100,
Increase physical damage to all sizes enemies +15%.
Ignores 20% of the physical defense of normal-class enemies.
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Set Bonus:
Vulcanus Armor-LT
Gloom Under Night Card
ATK+100,
Increase physical damage to all sizes enemies +30%.
Ignores 20% of the physical defense of normal-class enemies.
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[Grade Bonus]
[Grade D] Every 2 level refine, ATK+8.
Every 3 level refine, increase physical damage to enemies of all sizes by 4%.
[Grade C] Every 3 level refine, increase Axe Stomp/Acidified Zone (Fire) skills damage by 5%.
[Grade B] Every 2 level refine, P.ATK+1.
Every 3 level refine, increase physical damage to enemies of all sizes by 5%.
[Grade A] Every 3 level refine, increase Axe Stomp/Acidified Zone (Water) skills damage by 8%.
When refined to +13 or higher, increase melee/range physical damage by 25%.
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Def: 30
A Battle Robe that helps increase the possibility of survival. It gives off multiple effects when compounded as a set.
Account Bound
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.
Set Bonus
Warlock's Battle Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Increases resistance to Stun by/by an additional 20%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
A very useful dagger for clearing obstacles in the jungle.
Property: Neutral
Increases physical damage on Plant race targets by 15%.
Reduces damage taken from Plant race enemies by 15%.
Bypass 100% of Def of Plant race targets when performing a physical attack.
An environmentally friendly shirt that feels like your body and mind are cleansed the moment you wear it. Please put all your rubbish in the bin.
Account Bound
Property: Neutral
Required Jobs: Doram
Max HP + 150
FLEE + 10
An amulet modeled after the tail of a sacred white fox.
It is said to bring good fortune to the bearer.
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ATK + 150, POW + 3, CRI + 50.
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Increase physical damage against all class enemies by 10%.
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Reduce damage taken from Human and Doram Player by 3%.
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Reduce 16th Night cooldown by 25 seconds.
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For every 10 Base Level, increase Shadow Hunting, Shadow Dance, Shadow Flash, and Shadow - Nightmare damage by 1%.
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Def : 0
A solid platinum coated shield with a surface that can reflect magic extremely well.
Adds a 15% chance of casting Level 6 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds.
A manteau from an archer guild known as Icarus.
Agi + 2
Flee + 10
Adds a chance of buffing the user for 7 seconds when performing a physical attack; Flee + 20.
Set Bonus
White Wing Boots [1]
White Wing Manteau
White Wing Suit [1]
White Wing Brooch
Aspd + 2
Increases long-ranged damage on targets by 30%.
Increases the damage of Arrow Storm by 50%.
Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead.
The eggshell of the evil energy from which the devil's wings sprouted.
When I wear it, I think only bad thoughts come to mind.
Reduce delay after attack by 2%.
Location : Upper Weight : 20
Reduces damage from normal and boss monsters by 20%.
For every refine level,
Increases physical and magical damage for all attribute monsters by 3%.
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When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots.
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
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When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes,
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
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When using Gray Wolf Pendant, ATK +15%.
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When using Gray Wolf Ring, ATK +15%.
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When using Gray Wolf Earring, MATK +15%.
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When using Gray Wolf Necklace, MATK +15%.
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When using Wolf Orb (STR) Level 1, STR +15.
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When using Wolf Orb (AGI) Level 1, AGI +15.
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When using Wolf Orb (VIT) Level 1, VIT +15.
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When using Wolf Orb (INT) Level 1, INT +15.
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When using Wolf Orb (DEX) Level 1, DEX +15.
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When using Wolf Orb (STR) Level 2, POW +15.
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When using Wolf Orb (VIT) Level 2, STA +15.
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When using Wolf Orb (AGI) Level 2, WIS +15.
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When using Wolf Orb (INT) Level 2, SPL +15.
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When using Wolf Orb (DEX) Level 2, CON +15.
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When using Wolf Orb (DEF) Level 1, DEF +300.
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When using Wolf Orb (MDEF) Level 1, MDEF +30.
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When using Wolf Orb (Speed) Level 2, MHP and MSP +10%.
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When using Wolf Orb (Speed) Level 1, ASPD +10%.
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When using Wolf Orb (Caster) Level 1,
reduces variable casting time by 15%.
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When using Wolf Orb (After Cast Delay),
reduces global cooldown by 15%.
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When using Wolf Orb (Robust) Level 1,
for every base level, ATK +1.(Up to level 250)
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When using Wolf Orb (Robust) Level 2,
for every base level, MATK +1.(Up to level 250)
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When using Wolf Orb (Warrior) Level 2,
Ignore physical defense of all races enemies (including players) by 50%.
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When using Wolf Orb (Mage) Level 2,
Ignore magical defense of all races enemies (including players) by 50%.
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When using Wolf Orb (Caster) Level 2, MHP and MSP +10%.
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When using Wolf Orb (Fixed Casting) Level 1,
reduce fixed casting time by 70%.
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Def : 0
Location : Upper
Increase Only One Bullet damage by 8%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Only One Bullet damage by additional 2%.
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Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes
ATK + 2%, P.ATK + 2,
When the total refine level of set is 15 or higher,
increase physical damage against all size enemies by 7%.
When the total refine level of set is 18 or higher,
ignore physical defense of all race monsters (except Player) by 50%.
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Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes
Master Shadow Shield
CRI + 3, C.RATE + 1.
When the total refine level of set is 27 or higher,
Ignore physical resistance of all race monsters (except Player) by 10%.
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Location : Armor
Reduce damage taken from normal and boss monsters by 5%.
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Reduce damage taken from Players by 10%.
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For every refine level, MATK +4%.
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When refined to +10 or higher,
Reduce After Cast Delay by 15%.
ATK and MATK +15%.
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When refined to +12 or higher,
Reduce After Cast Delay by additional 25%.
ATK and MATK additional +25%.
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When refined to +13 or higher,
CRI +20.
Increases critical damage by 30%.
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Def : 25
Every 2 refine level, MATK +10.
Every 4 refine level, increases Wind and Ghost property magic damage by 3%.
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When refined to +7 or higher, MATK +10%.
When refined to +9 or higher,
increases magical damage to all size enemies by 10%.
When refined to +11 or higher,
reduces delay after skill by 12%.
When refined to +13 or higher,
ignores 10% of the magic defense of boss monsters.
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Set Bonus:
Wind God Cloak
Celia Alde Card
Increases Wind property magic damage by 10%.
Every Garment 2 refine level,
increases Wind property magic damage by 3%
When Garment refined to +12 or higher,
there's a chance to auto cast Whirlwind centered on character,
when performing magical attack.
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Set Bonus:
Wind God Cloak
Kathryne Keyron Card
Increases Ghost property magic damage by 10%.
Every Garment 2 refine level,
increases Ghost property magic damage by 3%
When Garment refined to +12 or higher,
increases magical damage to all size enemies by 15%.
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Def: 0
Enable to use "Battle Chant" Lv. 1.
MDEF+10.
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Every 2 level refine, ATK/MATK+10.
Every 3 level refine, ATK/MATK+2%.
Every 4 level refine, reduce physical/magic damage taken from normal-class by 3%
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When refine to +9 or higher, P.ATK/S.MATK+5
When refine to +11 or higher, increase melee/range physical damage by 12% and increase all properties magic damage to targets by 12%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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When equipped with 'Apollo Armor-LT [1]', 'Jupiter Armor-LT [1]', 'Mars Armor-LT [1]', 'Ceres Leather Armor-LT [1]', 'Venus Feather Armor-LT [1]', 'Vulcanus Armor-LT [1]', 'Neptune Uniform-LT [1]', 'Mercury Suit-LT [1]', 'Bacchus Armor-LT [1]', 'Diana Suit-LT [1]', 'Janus Armor-LT [1]'. ,
If Grade D, reduce variable casting time skill by 15%.
If Grade C, MHP+5%, MHP+2500.
If Grade B, attack speed increases (delay after attack -15%).
If Grade A, fixed casting decreases by 0.3 seconds.
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[Grade Bonus]
[Grade D] Physical/magic damage increased by 10% to enemies of all sizes.
[Grade C] Physical/magic damage increased by 10% to enemies of all properties.
[Grade B] Physical/magic damage increased by 10% to enemies of all races.
[Grade A] Physical/magic damage increased by 10% to enemies of all class.
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Def: 30
A tattered witch hat adorned with a baby pumpkin.
Position: Upper
Str +2
Int +2
Mdef +10
Increases physical and magical damage on Demon and Undead race targets by 15%.
Set Bonus
Witch's Pumpkin Hat
Mr. Smile
Adds a chance of gaining Pumpkin Pie when a monster is killed.
Set Bonus
Witch's Pumpkin Hat
Hahoe Mask
Aspd + 10%
Adds a chance of buffing the user for 5 seconds when performing a physical or magical attack; ATK + 50.
Set Bonus
Witch's Pumpkin Hat
Alarm Mask
Increases the recovery rate of Pumpkin consumables by 2000%.
Increases the recovery rate of Well-Baked Cookies consumables by 200%.
Adds a chance of gaining Pumpkin Pie or Well-Baked Cookies when a monster is killed.
Set Bonus
Witch's Pumpkin Hat
Opera Masque
Flee + 10
Adds a chance of inflicting Stun on the target when performing a physical attack.
Set Bonus
Witch's Pumpkin Hat
Gozarian Mask
ATK + 30
MATK + 30
Adds a chance of gaining Pumpkin Pie, Well-Baked Cookies, Candy, or Candy Candes when a monster is killed.
An officer-like hat with wolf ears.
Reduces after cast delay by 10%.
Increase damage of Arrow Storm by 15%.
When Aimed Bolt's skill level 10,
Reduce incoming damage from boss monsters by 20%,
ASPD + 15%.
When Warg Ride skill level 3,
Reduce after cast delay by 20%.
When Main Ranger skill level 10,
Increase physical damage to all property monsters by 25%.
When Camouflage skill level 5,
Reduce cool time of Arrow Storm by 0.2s.
Dex + 3 per 1 refine rate.
When refined to +7 or higher, increase damage of Arrow Storm by additional 20%.
When refined to +9 or higher, reduce cool time of No Limits by 150s.
Location : Upper Weight : 50
MDEF + 15.
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When refine level is 7 or higher, additional MDEF + 7.
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When refine level is 9 or higher, additional MDEF + 7.
------------------------
When refine level is 11 or higher, additional MDEF + 7.
DEF + 150.
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When refine level is 7 or higher, additional DEF + 75.
------------------------
When refine level is 9 or higher, additional DEF + 75.
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When refine level is 11 or higher, additional DEF + 75.
A basket full of Cupet's eggs. Let's go outside with a great partner
Increase damage dealt to small, medium, and large monsters by 10% when physical or magical attack.
When equipped with Moonlight pet,
Additional 4% chance to drain HP by 4% of the damage dealt.
When equipped with Angeling,
additional ATK + 1 , MATK + 1 per 1 base Luk
Increase exp by 5% when all monsters are killed.
When equipped with Cat Oh Ninetail,
Increase damage dealt to devil type monsters by 30% when physical or magical attack.
Decrease incoming damage from devil type monsters by 5% when physical or magical attack.
When equipped with High Orc pet,
Increase damage dealt to brute type monsters by 30% when physical or magical attack.
Decrease incoming damage from brute type monsters by 5% when physical or magical attack.
When equipped with Master Ring pet,
Increase damage dealt to plant type monsters by 30% when physical or magical attack.
Decrease incoming damage from plant type monsters by 5% when physical or magical attack.
When equipped with Metaller pet,
Adds 15% chance to autocast Metalic Sound Lv5 when physical attack hits.
Location : Middle Weight : 0
A hat used by machinists at work. As stylish as it is functional.
Position: Upper
Mdef + 15.
Vit + 10.
Increases the skill damage bonus of Axe Tornado by 20%.
Reduces casting time of Greed by 100%.
If FAW Magic Decoy is level 5, increases physical damage against boss monsters by 50%.
If Axe Boomerang is level 5, ATK + 100.
If Lava Flow is level 5, adds a chance of gaining 3carat Diamond when a monster is killed.
If upgrade level is +7 or higher, increases skill damage bonus of Axe Tornado by an additional 30%.
If upgrade level is +9 or higher, increases skill damage bonus of Axe Tornado by an additional 50%.
If upgrade level is +10, bypass 100% of hard defense of normal monsters/boss monsters/players when performing a physical attack.
The ring equipped by the test subjects of the Yumil Project.
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VIT +20.
MaxHP +15%.
------------------------
Long range physical attack damage +10%
------------------------
Perfect Hit +15.
------------------------
Reduces damage taken
from players by 3%
------------------------
Reduces [Hundred Spears]
cooldown time by 1 sec
------------------------
For every 2 Base Levels,
Increases [Dragon's Water Breath] and [Dragon's Breath] damage by 1%
Increases [Hundred Spears] damage by 3%
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A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15. +30% defense
against Curse status.
Position: Upper
A crude looking
hat that lends a
look of cheerfulness
and agility, and is
coveted by most
skilled magic users.
Int +2, SP +150.
Position: Upper
and Soul Linker Job