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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “MATK + 2%” in Renewal

Page 36 of 42
Sorcery Master Shadow Shoes

Sorcery Master Shadow Shoes

#1270002 · Shadow Gear · Shadow footgear
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Shoes that can be worn over regular footwear to grant additional defensive effects. They can be used alone, but the defensive effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Location : Shoes
Full item details & effects
Soul Harvest

Soul Harvest [2]

#550093 · One-Handed Staff · Weapon
ATK
100
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A one-handed staff with the ability to collect souls. Indestructible in battle. MATK + 220. MATK + 5%, SPL + 2. Exorcism of Malicious Soul damage +5%. ------------------------ When refine level 5 or more, Exorcism of Malicious Soul damage +10%. ------------------------ When refine level 7 or more, All property magic damage +5%. ------------------------ When refine level 9 or more, Exorcism of Malicious Soul damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Exorcism of Malicious Soul damage +5% additional, Talisman of Soul Stealing damage +15%. ------------------------ [Bonus by Grade] [Grade D] All property magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Soul Liberator

Soul Liberator [2]

#550094 · One-Handed Staff · Weapon
ATK
70
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A one-handed staff with the ability to release souls. Indestructible in battle. MATK + 220. MATK + 5%, SPL + 2. Talisman of Four Bearing God damage +5%. ------------------------ When refine level 5 or more, Talisman of Four Bearing God damage +10%. ------------------------ When refine level 7 or more, All property magic damage +5%. ------------------------ When refine level 9 or more, Talisman of Four Bearing God damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Talisman of Four Bearing God damage +5% additional, Talisman of Red Phoenix damage +15%. ------------------------ [Bonus by Grade] [Grade D] All property magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Soul Mastery Crown

Soul Mastery Crown [1]

#400644 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A crown said to have been worn by spiritualists who guide souls. The long, flowing ribbon is mesmerizing. ------------------------ SPL + 3. ------------------------ Reduce damage taken from Human and Doram Player by 13%. ------------------------ Reduce damage taken from Normal and Boss enemies by 20%. ------------------------ MATK + 40%. ------------------------ For every 10 Base Level, increase Talisman of Blue Dragon, Talisman of White Tiger, Talisman of Red Phoenix, Talisman of Black Tortoise, Talisman of Four Bearing God, and Circle of Directions and Elementals damage by 1%. ------------------------ For every refine level, SPL + 1. ------------------------ When refined to +10 or higher, After Cast Delay - 20%, ignore MDEF of all race enemies by 50%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Soul Shadow Weapon

Soul Shadow Weapon

#24228 · Shadowgear · Shadow weapon
Weight
0
Buy value
10 z
Sell value
5 z
MATK +1%. ------------------------ When refined to 7, additional MATK +1%. When refined to 9, additional MATK +1%. ------------------------ Set Bonus Spirit Shadow Weapon Spirit Shadow Earring Spirit Shadow Pendant MATK +10, If sum total refine level of the set is +20 or higher, MATK + 1%, If sum total refine level of the set is +25 or higher, MATK + 1%. ------------------------ Location : Weapon
Full item details & effects
Special Environment Boots

Special Environment Boots [1]

#22203 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Increases magic damage against boss class enemies by +15%. For every refine level, MATK +5, MHP +2%, MSP +2%, reduce global cooldown by -1%. When refine level is 10 or higher, INT +15. ------------------------ Set Bonus: Space Shoes [1] Dark Lord Card Enables Level 5 [Volcano]. If base level 99 or lower, For every refine level, When receiving physical attack, increases fire property magic damage by 5% for 15 seconds. If base level 100 or higher, For every refine level, When receiving physical attack, increases fire property magic damage by 10% for 15 seconds. ------------------------ Def : 15
Full item details & effects
Speculation

Speculation [1]

#450401 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
The crystallization of wisdom born from the Magician's Guild. As its name suggests, it was created as the greatest masterpiece by a modern magician. ------------------------ Reduce damage taken from Doram and Human Player by 7%. ------------------------ For every 10 Base Level, increase Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%. ------------------------ For every refine level, increase magic damage against all sizes enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%. Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ When refined to +9 or higher, Reduce Fixed Casting Time of Crimson Arrow by 100%. Cannot be destroyed in battle. ------------------------ When refined to +12 or higher, MATK + 100, SPL + 10. ------------------------ Def : 100
Full item details & effects
Spell Caster Shadow Armor

Spell Caster Shadow Armor

#24747 · Shadow Gear · Shadow armor
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Reduces variable casting time by 1% per refine rate. ATK + 1% and MATK + 1% per 3 refine rate. ------------------------ Set Bonus: Spell Caster Shadow Armor Spell Caster Shadow Shoes Reduces SP consumption of skills by 10%, If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds. (However, fixed casting time reduction doesn't stack with counterpart Spell Caster set (Earring, Pendant)). ------------------------ Location: Shadow Armor Required Lv: 1
Full item details & effects
Spell Caster Shadow Earring

Spell Caster Shadow Earring

#24749 · Shadow Gear · Shadow right accessory
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Reduces variable casting time by 1% per refine rate. ATK + 1% and MATK + 1% per 3 refine rate. ------------------------ Set Bonus: Spell Caster Shadow Earring Spell Caster Shadow Pendant Reduces SP consumption of skills by 10%. If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds. (However, fixed casting time reduction doesnt stack with counterpart Spell Caster set (Armor, Shoes)). ------------------------ Location: Shadow Earring Required Lv: 1
Full item details & effects
Spell Circuit

Spell Circuit [1]

#19249 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
This circle of magic outlines the properties, it feels like you can use powerful magic by wearing it. Position: Upper MATK + 20 per 2 upgrade levels of the item. If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%. If upgrade level is +9 or higher, increases the damage of Neutral and Shadow property magical attacks on targets by 10%. If upgrade level is +11 or higher, increases the damage of Water, Earth, Fire, and Wind property magical attacks on targets by 10%. Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15. Set Bonus Spell Circuit [1] Mental Stick [1] Increases the damage of Psychic Wave by 5% per 2 upgrade levels of the weapon. Set Bonus Spell Circuit [1] Kronos Increases the damage of Hell Inferno by 10% per 2 upgrade levels of the weapon. Set Bonus Spell Circuit [1] Mikatsuki [1] Raksasa Dagger [1] Reduces the variable casting time of skills per combined sum of upgrade levels of the weapons. Increases the damage of Flaming Petals, Freezing Spear, and Wind Blade by 5% per 2 upgrade levels of the weapon.
Full item details & effects
Spell Master Shadow Armor

Spell Master Shadow Armor

#24997 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor, granting additional defensive effects. It can be used alone, but the defensive effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Spell Master Shadow Armor Spell Master Shadow Shoes S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Spell Master Shadow Armor Spell Master Shadow Shoes Master Shadow Shield Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players). ------------------------ Location : Armor
Full item details & effects
Spell Master Shadow Pendant

Spell Master Shadow Pendant

#1270000 · Shadow Gear · Shadow left accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy necklace said to protect its wearer. It draws out the wearer's latent abilities. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Location : Pendant
Full item details & effects
Spell Master Shadow Shoes

Spell Master Shadow Shoes

#24998 · Shadow Gear · Shadow footgear
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Footwear worn over regular shoes, providing additional effects. It can be used alone, but the effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Location : Shoes
Full item details & effects
Spell of Varmundt Lv1

Spell of Varmundt Lv1

#310923 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Varmund's Wisdom Essence. ------------------------ SPL +1. MATK +3 and S.MATK +1 per 20 base SPL of the user. If the enchanted equipment is grade D, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade C, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade B, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade A, additional S.MATK +1 per 20 base SPL.
Full item details & effects
Spell of Varmundt Lv2

Spell of Varmundt Lv2

#310924 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Varmund's Wisdom Essence. ------------------------ SPL +2. MATK +4 and S.MATK +2 per 20 base SPL of the user. If the enchanted equipment is grade D, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade C, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade B, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade A, additional S.MATK +2 per 20 base SPL.
Full item details & effects
Spell of Varmundt Lv3

Spell of Varmundt Lv3

#310925 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Varmund's Wisdom Essence. ------------------------ SPL +3. MATK +5 and S.MATK +3 per 20 base SPL of the user. If the enchanted equipment is grade D, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade C, additional S.MATK +2 per 20 base SPL. If the enchanted equipment is grade B, additional S.MATK +2 per 20 base SPL. If the enchanted equipment is grade A, additional S.MATK +2 per 20 base SPL.
Full item details & effects
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