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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK+1%” in Renewal

Page 44 of 53
Skin of Typhon

Skin of Typhon [1]

#20962 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Behold the skin of a monstrous creature, brimming with powers of the deep. Agi + 5 Vit + 5 Reduces damage taken from Fish race enemies by 5%. Reduces damage taken from Player race enemies by 5%. Reduces damage taken from Demi Human race enemies by 5%. Reduces damage taken from Neutral property attacks by 5%. Reduces damage taken from Poison property attacks by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a magical attack If upgrade level is +8 or higher, MATK + 15 for every combined sum of 20 base Agi and Vit. Def + 20 for every combined sum of 20 base Agi and Vit. If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a magical attack
Full item details & effects
Skull Cap

Skull Cap [1]

#18539 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
20
Buy value
40 z
Sell value
20 z
A driver's cap with a menacing skull on the band. Position: Upper MATK + 2% If upgrade level is +5 or higher, Additional MATK + 3% If upgrade level is +7 or higher, Additional MATK + 3% Set Bonus Elven Ears Skull Cap [1] Reduces the SP cost of skills by 3%. Set Bonus Evil Bone Wand Skull Cap [1] MATK + 10 per upgrade level of Evil Bone Wand. If Evil Bone Wand upgrade level is +10 or higher, Reduces the variable casting time of skills by 10%. Set Bonus Skull Cap [1] Thorn Staff of Darkness MATK +10 per upgrade level of Thorn Staff of Darkness. If Thorn Staff of Darkness upgrade level is +10 or higher, Reduces the variable casting time of skills by 10%.
Full item details & effects
Sloth Bible

Sloth Bible [2]

#540005 · Book · Weapon
ATK
160
MATK
220
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A record storage device which was stored in Barmund Mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +220. Physical/Magic attacks create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters. MATK +6 and Variable Cast Time -3% for every 3 refine levels. When refined to +7 or higher, Fire/Lightning Bolt damage +25%. When refined to +9 or higher, Increased ASPD (ASPD +10%). When refined to +11 or higher, Additional Fire/Lightning Bolt damage +30%.
Full item details & effects
Snowflake Earring

Snowflake Earring [1]

#490179 · Armor · Accessory (Left)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Earring crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Matk +7%, MaxSP +7%. ------------------------
Full item details & effects
Snowflake Necklace

Snowflake Necklace [1]

#490178 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Matk +7%, MaxHP +7%. ------------------------
Full item details & effects
Snowflower Robe

Snowflower Robe [1]

#450207 · Armor · Armor
DEF
150
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Robe crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Matk +130. ------------------------ Matk +15 per 2 refine rate. ------------------------ If refine rate is 7 or higher, reduces variable casting time by 15%. ------------------------ If refine rate is 9 or higher, S.Matk +2. ------------------------ Set Bonus: Snow Flower Robe[1] Snow Flower Manteau[1] ASPD +10%. ------------------------ Set Bonus: Snow Flower Robe[1] Snow Flower Muffler[1] Matk +50. ------------------------
Full item details & effects
Snowflower Shoes

Snowflower Shoes [1]

#470116 · Armor · Footgear
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shoes crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP +6%, MaxSP + 6%. ------------------------ MaxSP +1% per 2 refine rate. ------------------------ If refine rate is 7 or higher, increases all property magical damage by 7%. ------------------------ If refine rate is 9 or higher, S.Matk +2. ------------------------ Set Bonus: Snow Flower Shoes[1] Snow Flower Armor[1] reduces variable casting time by 7%. ------------------------ Set Bonus: Snow Flower Shoes[1] Snow Flower Robe[1] Matk +7%. ------------------------
Full item details & effects
Solid Dagger

Solid Dagger [2]

#510050 · Dagger · Weapon
ATK
180
MATK
200
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A dagger made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Dagger. ------------------------ MATK + 200. Increases Red Flame Cannon and Cold Blooded Cannon damage by 5% per 2 refine rate. Increases Darkening Cannon damage by 7% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +1. [Grade C] Increases Red Flame Cannon and Cold Blooded Cannon damage by additional 7%. [Grade B] S.MATK +1. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Manual

Solid Manual [2]

#540041 · Book · Weapon
ATK
180
MATK
240
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A manual book made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Manual. ------------------------ Can't be destroyed. MATK +240. Increases Conflagration and Lightning Land damage by 6% per 2 refine rate. Increases Psychic Wave damage by 15% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Conflagration and Lightning Land damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Rod

Solid Rod [2]

#550055 · One-Handed Staff · Weapon
ATK
130
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A rod made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Rod. ------------------------ Can't be destroyed. MATK +230. Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 6% per 2 refine rate. Increases Napalm Vulcan Strike damage by 10% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Meteor Storm Buster and Jupitel Thunderstorm damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Staff

Solid Staff [2]

#640031 · Two-Handed Staff · Weapon (Two-Handed)
ATK
150
MATK
290
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A staff made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Staff. ------------------------ Can't be destroyed. MATK +290. Increases Frozen Slash and Crimson Arrow damage by 6% per 2 refine rate. Increases Crystal Impact damage by 5% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Frozen Slash and Crimson Arrow damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Wand

Solid Wand [2]

#550054 · One-Handed Staff · Weapon
ATK
190
MATK
240
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A wand made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Wand. ------------------------ Can't be destroyed. MATK +240. Increases Talisman of Four Bearing God damage by 6% per 2 refine rate. Increases Talisman of Soul Stealing damage by 8% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Talisman of Four Bearing God damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solomon's Key

Solomon's Key [1]

#2191 · Armor · Shield
DEF
2
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A grimoire containing the records of King Solomon's secrets. It is so thick that you can even use it as a shield. Int + 2 MATK + 5 If the users base Int is 120 or higher, Additional MATK + 25 Set Bonus Ring of the Ancient Wise King Solomon's Key Reduces the SP cost of skills by 5%.
Full item details & effects
Sorcerer Celia Card

Sorcerer Celia Card

#4671 · Card · Garment
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Garment If used by Sorcerer, Max HP + 10% MATK + 10% If the users base level is 175 or higher, All Stat + 10 If upgrade level is +10 or higher, All Stat + 10 Set Bonus Sorcerer Celia Card True Celia Alde Card Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; MATK + 100.
Full item details & effects
Sorcerer's Night Cap

Sorcerer's Night Cap [1]

#18793 · Armor · Headgear (Top)
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hat that promotes a sophisticated yet sleepy look. It once belonged to an ancient magician who was well known for her vast knowledge and lazy behavior, to the point she was nicknamed "The Great Unmoving Library". Position: Upper MATK + 2 for every 5 base Int. Aspd + 5 Enables Level 5 Double Attack, if a higher level of Free Cast is known, it will be enabled at that level instead. If upgrade level is +9 or higher, Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 3% for every 5 base levels.
Full item details & effects
Sorcery Master Shadow Armor

Sorcery Master Shadow Armor

#1270001 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor to grant additional defense. It can be used alone, but its defensive effect is lower. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Sorcery Master Shadow Armor Sorcery Master Shadow Shoes S.MATK +2. If the total refine level is +15 or higher, MSP +3%, magic damage to all property enemies +5%. If the total refine level is +18 or higher, ignore 50% of magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Sorcery Master Shadow Armor Sorcery Master Shadow Shoes Master Shadow Shield S.MATK +2. Magic damage to all size enemies +5%. If the total refine level is +27 or higher, ignore 10% of magic resistance of all race enemies (excluding players). ------------------------ Location : Armor
Full item details & effects
Sorcery Master Shadow Earring

Sorcery Master Shadow Earring

#1270003 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Sorcery Master Shadow Earring Sorcery Master Shadow Pendant S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies except players. ------------------------ Set Bonus: Sorcery Master Shadow Earring Sorcery Master Shadow Pendant Master Shadow Weapon Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies except players. ------------------------ Location : Earring
Full item details & effects
Sorcery Master Shadow Pendant

Sorcery Master Shadow Pendant

#1270004 · Shadow Gear · Shadow left accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy necklace said to protect its wearer. It draws out the wearer's latent abilities. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Location : Pendant
Full item details & effects
Sorcery Master Shadow Shoes

Sorcery Master Shadow Shoes

#1270002 · Shadow Gear · Shadow footgear
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Shoes that can be worn over regular footwear to grant additional defensive effects. They can be used alone, but the defensive effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Fire, Water, Wind, Poison, and Neutral property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Location : Shoes
Full item details & effects
Soul Harvest

Soul Harvest [2]

#550093 · One-Handed Staff · Weapon
ATK
100
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A one-handed staff with the ability to collect souls. Indestructible in battle. MATK + 220. MATK + 5%, SPL + 2. Exorcism of Malicious Soul damage +5%. ------------------------ When refine level 5 or more, Exorcism of Malicious Soul damage +10%. ------------------------ When refine level 7 or more, All property magic damage +5%. ------------------------ When refine level 9 or more, Exorcism of Malicious Soul damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Exorcism of Malicious Soul damage +5% additional, Talisman of Soul Stealing damage +15%. ------------------------ [Bonus by Grade] [Grade D] All property magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Soul Liberator

Soul Liberator [2]

#550094 · One-Handed Staff · Weapon
ATK
70
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A one-handed staff with the ability to release souls. Indestructible in battle. MATK + 220. MATK + 5%, SPL + 2. Talisman of Four Bearing God damage +5%. ------------------------ When refine level 5 or more, Talisman of Four Bearing God damage +10%. ------------------------ When refine level 7 or more, All property magic damage +5%. ------------------------ When refine level 9 or more, Talisman of Four Bearing God damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Talisman of Four Bearing God damage +5% additional, Talisman of Red Phoenix damage +15%. ------------------------ [Bonus by Grade] [Grade D] All property magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Soul Mastery Crown

Soul Mastery Crown [1]

#400644 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A crown said to have been worn by spiritualists who guide souls. The long, flowing ribbon is mesmerizing. ------------------------ SPL + 3. ------------------------ Reduce damage taken from Human and Doram Player by 13%. ------------------------ Reduce damage taken from Normal and Boss enemies by 20%. ------------------------ MATK + 40%. ------------------------ For every 10 Base Level, increase Talisman of Blue Dragon, Talisman of White Tiger, Talisman of Red Phoenix, Talisman of Black Tortoise, Talisman of Four Bearing God, and Circle of Directions and Elementals damage by 1%. ------------------------ For every refine level, SPL + 1. ------------------------ When refined to +10 or higher, After Cast Delay - 20%, ignore MDEF of all race enemies by 50%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Soul Shadow Weapon

Soul Shadow Weapon

#24228 · Shadowgear · Shadow weapon
Weight
0
Buy value
10 z
Sell value
5 z
MATK +1%. ------------------------ When refined to 7, additional MATK +1%. When refined to 9, additional MATK +1%. ------------------------ Set Bonus Spirit Shadow Weapon Spirit Shadow Earring Spirit Shadow Pendant MATK +10, If sum total refine level of the set is +20 or higher, MATK + 1%, If sum total refine level of the set is +25 or higher, MATK + 1%. ------------------------ Location : Weapon
Full item details & effects
Special Dex

Special Dex

#4857 · Enchant
Weight
0
Buy value
20 z
Sell value
10 z
Dex + 1 If upgrade level is +8 or higher, additional Dex + 3. If upgrade level is +9 or higher, MATK + 1%. If upgrade level is +12 or higher, Aspd + 1, reduces the fixed casting time of skills by 7%.
Full item details & effects
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