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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “ATK + 1%” in Renewal

Page 66 of 71
Twin Cannon-LT

Twin Cannon-LT

#420316 · Armor · Headgear (Lower)
Armor Lv.
2
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Reduces after skill delay by 4%, ASPD +1, reduces fixed casting time by 0.1 second. ------------------------ Set Bonus: Twin Cannon-LT Shadow Booster [1] reduces after skill delay by additional 5%, additional ASPD +1, reduces fixed casting time by additional 0.1 second, increases long range physical damage by 10%, increases melee physical damage by 10%, P.ATK +5, perfect hit +10%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Twin Crown

Twin Crown [1]

#400121 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20. If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Gemini Crown Judgement Slasher and Repentance Slasher Increases Critical damage by 20%. For every 2 of the sum of refine rate of Judgement Slasher and Repentance Slasher, increases melee and long ranged physical damage by 5%. ------------------------ Set Bonus: Biolab Gemini Crown Agudo Filo Increases Cross Impact damage by 20%. Increases meele physical damage by 5% per refine rate of Agudo Filo. ------------------------ Set Bonus: Biolab Gemini Crown Ripper Cross increases long ranged physical damage by 20%. Increases Cross Ripper Slash damage by 10% per refine rate of Ripper Cross. ------------------------ Def : 10 Location : Upper
Full item details & effects
Twin Pompom By JB

Twin Pompom By JB [1]

#5384 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
20
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A Santa Hat with two pom-poms instead of one for double the Christmas fun! Luk +3 During the month of December does the following Increases Resistance to Curse 20% Increase atk speed by 2% Reduces cast time by 2% Gives Chance to drop Cake, Candy, Candy Canes Location: Upper
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Two-Eye Dollocaris Card

Two-Eye Dollocaris Card

#300376 · Card · Armor
Weight
1
Buy value
0 z
Sell value
0 z
DEF +100, RES +50 ------------------------ If refine level is lower than +12, MaxHP -30%, ATK -10%, MATK -10% ------------------------ If refine level is +12 or higher, MaxHP +30%, ATK +10%, MATK +10% ------------------------ If level equipment of Armor is 2, RES +50 ------------------------
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Two Tone Cap

Two Tone Cap [1]

#400421 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A small and cute two-tone color cap. Anyone will look good wearing it, thanks to its cool design. ------------------------ POW + 3 ------------------------ Reduce damage taken from Players by 13%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ ATK + 40% ------------------------ Every 10 Base Level, increase damage of Acidified Zone (Fire), Acidified Zone (Earth), Acidified Zone (Water), and Acidified Zone (Wind) by 1%. ------------------------ Every refine level, POW + 1. ------------------------ Def : 10 Location : Upper
Full item details & effects
Ultio-OSAD

Ultio-OSAD [2]

#590044 · Mace · Weapon
ATK
150
MATK
170
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Ultio-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. MATK +170. MATK +5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Adoramus damage by 30% and Judex damage by 25%. If refine rate is 11 or higher, increases holy property magical damage by 15%, reduces global cooldown by 15%. ------------------------ ATK : 150 Weapon Lv : 5
Full item details & effects
Underworld Knife

Underworld Knife [2]

#510091 · Dagger · Weapon
ATK
180
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A mystical dagger said to be forged in the underworld. ------------------------ ATK + 5%, CON + 2. ------------------------ Increase Flame Trap and Solid Trap damage by 5%. ------------------------ When refined to +5 or higher, increase Flame Trap and Solid Trap damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Flame Trap and Solid Trap damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Flame Trap and Solid Trap damage by additional 5%, increase Swift Trap and Deep Blind Trap damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Unfreezing Shadow Weapon

Unfreezing Shadow Weapon

#24099 · Shadowgear · Shadow weapon
Weight
0
Buy value
10 z
Sell value
5 z
A glove worn to enhance frozen resistance. Account Bound ATK + 1 per upgrade level of the item. Def + 1 Increases resistance to Frozen by 1% per upgrade level of the item. Set Bonus Stability Shadow Shield Unfreezing Shadow Earring Unfreezing Shadow Pendant Unfreezing Shadow Weapon Def + 4 If the combined upgrade levels of Stability Shadow Shield, Unfreezing Shadow Earring, Unfreezing Shadow Pendant and Unfreezing Shadow Weapon are +30 or higher, Immune to Frozen.
Full item details & effects
Unfrost Flower Card

Unfrost Flower Card

#300362 · Card · Armor
Weight
1
Buy value
0 z
Sell value
0 z
P.ATK +1 Increases SP Consumption by 7%. ------------------------ Per 3 refine rate, Increases Melee Physical Damage by 4%. ------------------------ Set Bonus: Unfrost Flower Card Shining Seaweed Card ATK +10% ------------------------
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Unknown Agility Boots

Unknown Agility Boots [1]

#470076 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 120, MSP + 8. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing physical attack, there's a chance AGI + 175 for 10 seconds. ------------------------ When refined to +13 or higher, increase melee physical damage and long ranged physical damage by 4%. ------------------------ [Grade Bonus] [Grade D] AGI gained from the effect is increased by additional 25. [Grade C] AGI gained from the effect is increased by additional 25. ------------------------ Def : 60
Full item details & effects
Unknown Dexterity Boots

Unknown Dexterity Boots [1]

#470072 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 110, MSP + 10. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing magic attack, there's a chance DEX + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce fixed casting time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] DEX gained from the effect is increased by additional 25. [Grade C] DEX gained from the effect is increased by additional 25. ------------------------ Def : 60
Full item details & effects
Unknown Luck Boots

Unknown Luck Boots [1]

#470077 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
72
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 100, MSP + 8. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing physical attack, there's a chance LUK + 175 for 10 seconds. ------------------------ When refined to +13 or higher, CRI + 7, Critical Damage + 7%, ATK + 7%. ------------------------ [Grade Bonus] [Grade D] LUK gained from the effect is increased by additional 25. [Grade C] LUK gained from the effect is increased by additional 25. ------------------------ Def : 65
Full item details & effects
Unknown Strength Boots

Unknown Strength Boots [1]

#470071 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 120, MSP + 8. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing physical attack, there's a chance STR + 175 for 10 seconds. ------------------------ When refined to +13 or higher, increase melee physical damage by 7%. ------------------------ [Grade Bonus] [Grade D] STR gained from the effect is increased by additional 25. [Grade C] STR gained from the effect is increased by additional 25. ------------------------ Def : 60
Full item details & effects
Unknown Vitality Boots

Unknown Vitality Boots [1]

#470073 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
75
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 10, MATK + 10. ------------------------ Every 3 refine level, MHP + 150, MSP + 15. ------------------------ When refined to +9 or higher, variable casting time - 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, When performing physical or magic attack, there's a chance VIT + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce after cast delay by 5%. ------------------------ [Grade Bonus] [Grade D] VIT gained from the effect is increased by additional 25. [Grade C] VIT gained from the effect is increased by additional 25. ------------------------ Def : 65
Full item details & effects
Upg Huuma Shuriken

Upg Huuma Shuriken [1]

#13316 · Huuma Shuriken · Weapon (Two-Handed)
ATK
55
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Shuriken coated with Oridecon and Gold mixed at a golden ratio. Indestructible. Increases ATK +10 / MATK +5, and long range Physical ATK by 1% per Refine level. Character Level 70+ : ATK increases additional +5 for every BaseLv increase of 10. Weapon lvl : 3 Applicable Job : Ninja Class
Full item details & effects
Upg Huuma Shuriken Box

Upg Huuma Shuriken Box

#17155 · Consumable
Weight
0
Buy value
0 z
Sell value
0 z
Cannot trade this item with other players. Box with 1 Refined Shuriken inside. Shuriken coated with Oridecon and Gold mixed at a golden ratio. Indestructible. Increases ATK +10 / MATK +5, and long range Physical ATK by 1% per Refine level. Character Level 70+ : ATK increases additional +5 for every BaseLv increase of 10. Weapon lvl : 3 Applicable Job : Ninja Class This item will be excluded from refunds once opened.
Full item details & effects
Upgrade Part - Gun Barrel

Upgrade Part - Gun Barrel [1]

#2996 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
Designed to strengthen the gun barrels of Madogears for enhanced firepower, this part is easy to assemble and disassemble. ATK + 4% Hit + 10 Increases the damage of Knuckle Boost by 25%. Set Bonus Upgrade Part - Plate Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%. Set Bonus Upgrade Part - Plate [1] Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%.
Full item details & effects
Valentine Pledge

Valentine Pledge

#5817 · Armor · Accessory
DEF
6
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A special emblem that is given to the winner of the Valentine's Hottest Contest. ATK + 3% MATK + 3% All Status +2 Flee +10 Aspd +1 It increases the effect of the Heal, Potion Pitcher and recovery class Potions by 10% when they are cast by the wearer. MDEF + 3 (Item's active duration is 365 days since opening.)
Full item details & effects
Valkyrian Manteau

Valkyrian Manteau [1]

#2524 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A manteau that is worn by the Valkyries, Odin's battle maidens. Acolyte, Mage and Archer Bonus Perfect Dodge + 5 Additional Perfect Dodge + 2 per upgrade level of the item up to a maximum upgrade level of 10. Swordman, Merchant and Thief Bonus Reflects 5% of the received short-ranged damage back to the attacker. Reflects an additional 2% of the received short-ranged damage back to the attacker per upgrade level of the item up to a maximum upgrade level of 10. This item is indestructible in battle. Set Bonus Valkyrie Helm [1] Valkyrian Armor [1] Valkyrian Shoes [1] Valkyrian Manteau [1] All Stats + 1 Set Bonus Abusive Robe [1] Valkyrie Manteau [1] Max HP + 10% Additional Max HP + 1% per upgrade level of Abusive Robe. ATK + 2% Additional ATK + 1% per upgrade level of Abusive Robe. Bypass 15% of hard defense of Demi-Human, Demon and Undead race targets when performing a physical attack.
Full item details & effects
Valkyrie Hammer

Valkyrie Hammer [4]

#16051 · Mace · Weapon
ATK
50
Weapon Lv.
4
Required Lv.
70
Slots
4
Weight
10
Buy value
0 z
Sell value
0 z
The royal hammer of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced. Property: Neutral Required Jobs: Novice, Swordman Jobs, Merchant Jobs, Acolyte Jobs MATK + 50 Novice Bonus Vit + 1 per upgrade level of the item. Max HP + 500 Additional Max HP + 200 per upgrade level of the item. Max SP + 400 ATK + 150 Additional MATK + 200 Hit + 10 Perfect Dodge + 1 per upgrade level of the item. Aspd + 1% per upgrade level of the item. Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item. Reduces the SP cost of skills by 5%. Swordman Bonus Vit + 1 per upgrade level of the item. Max HP + 500 Max SP + 100 Merchant Bonus ATK + 100 Hit + 10 Reduces the variable casting time of skills by 1% per 2 upgrade levels of the item. Priest Bonus ATK + 50 Additional MATK + 100 Aspd + 1% per upgrade level of the item. Monk Bonus Max SP + 200 Perfect Dodge + 1 per upgrade level of the item. Reduces the SP cost of skills by 5%.
Full item details & effects
Valkyrie Knife

Valkyrie Knife [4]

#28717 · Dagger · Weapon
ATK
50
MATK
50
Weapon Lv.
4
Required Lv.
70
Slots
4
Weight
10
Buy value
50 z
Sell value
25 z
The royal knife of a powerful warrior maiden. Though its power is mighty, it is easy to handle, even by those less experienced. Property: Neutral Novice Bonus ATK + 100 MATK + 150 Max HP + 300 Max SP + 300 Reduces the SP cost of skills by 5%. This item is indestructible in battle. For every upgrade level of Valkyrie Knife [4], Int + 2 Dex + 2 Dex - 1 for every 10 base Dex. Additional Max HP + 200. Additional Max SP + 20. Additional MATK + 15. Crit + 7 Aspd + 10% Increases critical damage on targets by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Mage Bonus For every upgrade level of Valkyrie Knife [4], Max HP + 200 Max SP + 20 If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by 10%. Hunter Bonus Max HP + 200 Reduces the SP cost of skills by 5%. For every upgrade level of Valkyrie Knife [4], Int + 2 Dex + 2 Dancer and Bard Bonus ATK + 100 This item is indestructible in battle. For every upgrade level of Valkyrie Knife [4], Aspd + 10% Dex - 1 for every 10 base Dex. Thief Bonus Max SP + 100 MATK + 150 For every upgrade level of Valkyrie Knife [4], Increases critical damage on targets by 1%.
Full item details & effects
Vanargandr Helm

Vanargandr Helm [1]

#18652 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet. Position: Upper If upgrade level is +4 or less, adds a chance of restoring 1% of damage as HP/SP when performing a physical attack. If upgrade level is +5 or higher, adds a chance of restoring additional 2% of damage as HP when performing a physical attack. If upgrade level is +7 or higher, adds an additional chance of restoring additional 2% of damage as HP and additional 1% of damage as SP when performing a physical attack. If upgrade level is +8 or higher, adds an additional chance of restoring additional X% of damage as HP and X% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, adds an additional chance of restoring additional 3% of damage as HP and additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Bonus Fenrir Chain [1] Vanargand Helm [1] If Vanargand Helm [1] upgrade level is +6 or higher, ATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Bypass 25% of hard defense of all race targets when performing a physical attack. If Vanargand Helm [1] upgrade level is +8 or higher, Additional ATK + 5%. Additional Aspd + 10%. Reduces the global delay of skills by an additional 10%. Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Full item details & effects
Varetyr Shadow Weapon

Varetyr Shadow Weapon

#24557 · Shadow Gear · Shadow weapon
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Gloves that bring out potential capabilities of the wearer. Adds +1 ATK and MATK based on refine level. Increase wind property magic damage by 3%. When refined to +7 or higher, increase wind property magic damage by additional 3%. When refined to +9 or higher, increase wind property magic damage by additional 4%. SET BONUS Varetyr Shadow Weapon Varetyr Shadow Pendant Varetyr Shadow Earring Increase damage of Varetyr Spear as a percentage that is equivalent to sum of its refine rates. SET BONUS Varetyr Shadow Weapon Sorcerer Shadow Shield, Ignores magical defense of all race except players by 40%, additionally ignores magical defense as a percentage that is equivalent to sum of refine rates of Varetyr Shadow Weapon/Sorcerer Shadow Shield. Location: Weapon Weight: 0
Full item details & effects
Varmundt Fire Rune Armor

Varmundt Fire Rune Armor [1]

#450200 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ POW +1 per 25 base Str of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases melee physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] POW +3, ATK +3%. [Grade B] Increases melee physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Boots

Varmundt Fire Rune Boots [1]

#470109 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases melee physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Manteau

Varmundt Fire Rune Manteau [1]

#480146 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, ATK +5%. ------------------------ Set Bonus: Varmund Fire Rune Manteau[1] Varmund Fire Rune Boots[1] Varmund Fire Rune Armor[1] increases melee physical damage by 5%, reduces variable casting time by additional 5%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases melee physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Armor

Varmundt Ice Rune Armor [1]

#450203 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ CON +1 per 25 base Dex of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases long ranged physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] CON +3, ATK +3%. [Grade B] Increases long ranged physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Boots

Varmundt Ice Rune Boots [1]

#470111 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases long ranged physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] C.Rate +1. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
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