For every level of Hit Barrel learned, increase Fire Dance and God's Hammer damage by 4%.
------------------------
Set Bonus:
Rebellion Stone (Lower)
Rebellion Stone (Garment)
Reduce Fixed Casting Time by 0.5 seconds.
------------------------
[Aver De Dosh]
------------------------
For every level of Hit Barrel learned, increase Fire Dance and God's Hammer damage by 4%.
------------------------
Set Bonus:
Rebellion Stone (Lower)
Rebellion Stone (Garment)
Reduce Fixed Casting Time by 0.5 seconds.
The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished.
------------------------
Physical damage against all class enemies + 5%
Aspd + 2% per level of Mass Spiral known.
Reduces the variable casting time of skills by 10%.
Reduces the cast delay of skills by 1% per level of Fire Rain known.
Reduces the cooldown of Hit Barrel by 4 seconds per level of Shattering Storm known.
Reduces the cooldown of Shattering Storm by 0.1 seconds per level of Shattering Storm known.
Increases critical damage on targets by 3% per level of Dragon Tail known.
Increases the damage of Fire Rain by 5% per level of Fire Rain known.
Increases the damage of Mass Spiral by 5% per level of Mass Spiral known.
Increases the damage of Quick Draw Shot by 5% per level of Eternal Chain known.
Increases the damage of Shattering Storm by 10% per level of Shattering Storm known.
Reduces the SP cost of Fire Dance by 5.
Reduces the SP cost of Fire Rain by 4 per level of Fire Rain known.
Reduces the SP cost of Mass Spiral by 2 per level of Mass Spiral known.
Adds a 100% chance of buffing the user for 50 seconds when using Crimson Marker; Adds a 1% chance of casting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known, if a higher level of this skill is known, it will be cast instead, if the user has a Grenade Launcher equipped.
------------------------
Reduce global cooldown by 6%.
Increase physical damage against all size enemies by 6%.
Increase Hundred Spear and Earth Drive damage by 30%.
------------------------
Set Bonus:
Record of Swordman vol.2
Old Rune Circlet
For every refine level of helmet, increase long ranged physical damage by 3%.
------------------------
Set Bonus:
Record of Swordman vol.2
Old Casket of Protection
For every refine level of helmet, increase melee physical damage by 3%.
------------------------
Set Bonus:
Record of Swordman vol.2
Record of Swordman
HIT + 40
Reduce global cooldown by 16%.
Reduce Hundred Spear and Earth Drive skill cooldown by 0.5 seconds.
------------------------
Set Bonus:
Record of Swordman vol.2
Record of Swordman
Old Rune Circlet
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 6%.
Increase Hundred Spear damage by 10%.
------------------------
Set Bonus:
Record of Swordman vol.2
Record of Swordman
Old Casket of Protection
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 6%.
Increase Earth Drive damage by 10%.
------------------------
Def: 0
Boots made by the royal family as a token of gratitude for hunters with outstanding skills in hunting competitions.
Reduce delay after attack by 5%.
HIT + 2 per 3 refiner rates.
When equipped with Regia Hunting Mail, increase ranged physical damage by 7%.
When each refine rate of Regia Hunting Boots, Regia Hunting Mail is +9 or higher, increase critical damage by 7%.
A pair of gloves
that enhance the
wearer's concentration, enabling him to perform
amazing feats of hitting accuracy. Hit +5,
Critical +5, Dex +1
except Novice
Rental Item
------------------------
Rental Scuba Mask that can be used for a certain time during the Noodle Festival period.
It's a waterproof diving mask that resists high pressure and shocks.
------------------------
ATK + 20, MATK + 20.
------------------------
Reduce damage taken from Fish race monsters by 5%.
------------------------
Set Bonus:
[Rental] Scuba Mask
[Rental] Surfer Swimsuit
[Rental] Oxygen Tank
ASPD + 15%.
Critical Hit Rate + 30% against Fish race monsters.
Increase physical and magical damage against Fish race monsters by 25%.
Imbues Armor with Water Property.
------------------------
Equip Level: 40
Equippable By: All Jobs
A compact telescope designed for easy carrying.
Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons.
------------------------
HIT + 10.
------------------------
For every 20 Pure STR, physical damage to Formless and Undead races + 1%.
------------------------
For every 20 Pure AGI, physical damage to Brute and Plant races + 1%.
------------------------
For every 20 Pure VIT, physical damage to Insect and Fish races + 1%.
------------------------
For every 20 Pure INT, physical damage to Demon and Demi-Human races + 1%.
------------------------
For every 20 Pure DEX, physical damage to Angel and Dragon races + 1%.
------------------------
For every 20 Pure LUK, physical damage to Doram and Human Player + 1%.
------------------------
If the total of all pure Base Stats is 600 or higher, physical damage to all races + 10%, HIT + 10.
------------------------
Set Bonus:
Portable Telescope
Rescue Whistle
Reduces After Cast Delay by 10% and Fixed Casting Time by 0.2 seconds.
Increases First Aid cooldown by 5 seconds.
When using First Aid, auto-casts Lv.5 Safety Wall on self.
------------------------
Def : 0
Location : Middle
A ring made of golden antlers.
It is under the protection of the moon goddess and
dramatically improves the hunter's abilities.
DEX + 7.
Physical damage against all class enemies + 10%.
Per 10 BaseLv, increase damage of Arrow Storm and Aimed Bolt by 1%.
When Warg Ride skill level 3,
each attack hit recovers SP by 3,
reduces after cast delay by 20%.
When Aimed Bolt skill level 10,
increase damage to boss monsters by 15%.
When Camouflage skill level 5,
reduce cool time of No Limits by 45s.
When Main Ranger skill level 10,
increases accuracy by 15%.
Increase physical damage dealt to all grade monsters by 10%
Increase damage of Fatal Menace by 1% per 3 BaseLv increases
When Emergency Escape Lv5, reduce its cooltime by 0.5 sec.
When Fatal Menace Lv10, reduce delay after skill by 30%.
When Feint Bomb Lv10, recover 3 SP per hit.
When equipped with Speed of Light,
AGI + 40, increase physical damage dealt to all size monsters by 10%.
MATK +10%, increase physical and magical damage dealt to all grade monsters by 10%, recover 200HP and 20SP when monsters killed.
When equipped with Hero, reduce delay after skill by 15%, increase ranged damage dealt to enemies by 25%.
When equipped with Desire of Death, Agi +50, removes penalty of the weapon size.
When equipped with Release of Magic, increase neutral, holy, and wind element damage by 50%, reduce casting time by 70%.
When equipped with Dynast, reduce delay after attack by 15%, increase a chance to perfect hit by 35%.
A ring that symbolizes a storm.
------------------------
DEX + 20.
------------------------
Reduce after cast delay by 15%.
------------------------
Physical damage against all class enemies + 10%.
------------------------
Perfect Hit + 15.
------------------------
Reduce damage taken from players by 3%.
------------------------
Enables to use No Limits Lv 5.
------------------------
For every 2 base level, increase Severe Rainstorm damage by 1%, up to level 240.
------------------------
When unequipped, remove No Limits effect.
------------------------
Def : 0
A brother to the Shotgun Rolling Stone, this gun is equipped with a special device for additional Lightning damage.
Base Attack: 280
Property: Neutral
Required Job: Rebellion
HIT - 10
Attack Delay - 10%
A X% chance of casting Level 5 Thunder Storm on the target when dealing physical attacks.
A core that contains unstable, powerful energy.
------------------------
MHP - 3%, CRI + 10, Reduces variable casting time by 10%.
------------------------
Set Bonus:
Rough Core [1]
Violet Halo [1]
Magical Booster [1]
Increase all property magic damage by 5%.
When Garment refined to +7 or higher, increase magic damage against Boss monsters by 15%.
When Garment refined to +9 or higher, increase all property magic damage by 5%.
------------------------
Set Bonus:
Rough Core [1]
Violet Halo [1]
Crimson Booster [1]
Increase ranged physical damage by 5%.
When Garment refined to +7 or higher, CRI + 10.
When Garment refined to +9 or higher, Increase ranged physical damage by 5%.
------------------------
Set Bonus:
Rough Core [1]
Violet Halo [1]
Sigrun's Wings [1]
Increase melee physical damage by 5%.
When Garment refined to +7 or higher, Perfect Hit + 10.
When Garment refined to +9 or higher, Increase melee physical damage by 10%.
------------------------
Set Bonus:
Rough Core [1]
Violet Halo [1]
Dark Blinder [1]
Reduces global cooldown by 5%.
When Garment refined to +7 or higher, increase physical damage against Boss monsters by 15%.
When Garment refined to +9 or higher, reduces fixed casting time by 0.2 sec.
------------------------
Location : Accessory
It feels like being controlled by an unknown machine.
Position: Upper
Max SP - 50%
Hit + 50
Flee + 50
Set Bonus
Runaway Chip [1]
Broken Chip 1 [1]
Broken Chip 2 [1]
ATK + 50
MATK + 50
Increased Movement Speed.
If Runaway Chip [1] upgrade level is +9 or higher,
Max HP + 10%
Max SP + 50%
A hairband embroidered with Runes and golden thread.
Increases resistance to Neutral Property attacks by 3%.
Add a low chance of recovering HP/SP when the user receives Physical Melee Damage.
Hit +5.
Location: Upper & Middle
One of a pair of daggers made for the Assassin's Guild.
When paired with Desert Twilight,
SP + 20, MaxHP + 5%,
HIT + 10.
Extra 30% damage inflicted to large monsters.
Has a chance of activating 190 ASPD for 7 seconds.
Property : Neutral
A robe that was corroded by fragments of the cursed orb.
The unsaved souls that were taken into the orb continue to cry out in pain and despair.
------------------------
Reduce damage taken from normal and boss monsters by 5%.
------------------------
Reduce damage taken from players by 7%.
------------------------
For every refine level, ATK + 30, MATK + 30.
------------------------
When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%.
------------------------
When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%.
------------------------
When refined to +12 or higher, All Basic Status + 15.
------------------------
When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%.
------------------------
Def : 100
A Scuba Mask with a snorkel.
It's a waterproof diving mask that resists high pressure and shocks.
ATK + 5, MATK + 5.
Increases ASPD + 10% Critical Hit Rate + 50% to Fish Monsters when equipped with Surfer Swimsuit and Oxygen Tank.
Equip Level: 40
Equippable By: All Jobs
Indestructible in battle.
STR + 3, INT + 5.
Increases Frozen, Burning resistance by 50%.
Increase damage of Mammonite by 10% per 1 BaseLv. When physically attacking, adds 100% chance to drain 1% of damage as HP.
For every refine rate, MaxHP + 2%, physical damage + 2%, perfect hit + 2%.
When refined to +7 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 1% of damage as HP.
When refined to +9 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 2% of damage as HP.
When refined to +10 or higher, removes weapon's size penalty.
MATK + 290
Fur Seal Card.
Hit +10, Flee +3.
If worn by Acolyte Class
characters, it adds
Critial +9 on Devil and
Undead monsters.
Acolyte Card Set
Rideword Card
Cookie Card
Fur Seal Card
Geographer Card
Enchanted Peach Tree Card
Vit +10
-10% Cast Time
-10% SP Consumption
Acolyte Class Bonus:
-30% damage from Undead
and Demon monsters.
+5% EXP from Demon and
Undead monsters.
Monk Card Set
Rideword Card
Cookie Card
Fur Seal Card
Waste Stove Card
Str +3
SP +80
ATT +25
A chance of casting
level 5 Signum Crusis with
each physical attack.
Guillotine Fist Damage +10%
Monk Class Bonus:
Uninterruptable Cast
SP consumpion -10%.
When equipping a Book, HIT +20, ATK +5%,
additional Melee Physical damage +1% for every weapon refine level, +10 Effect: Full Moon Kick and Falling Stars damage +15%.
Location: Weapon
A gemstone fragment that imbues headgear with the power of dexterity.
------------------------
For every 2 refine levels of the equipped headgear,
Long-ranged physical damage + 3%, HIT + 7.
------------------------
For every 5 refine levels of the equipped headgear, ATK + 3%.
------------------------
This item is excluded from all card destruction protection and card removal effects.
------------------------
A gemstone fragment that imbues headgear with the power of strength.
------------------------
For every 2 refine levels of the equipped headgear,
Melee physical damage + 3%, HIT + 7.
------------------------
For every 5 refine levels of the equipped headgear, ATK + 3%.
------------------------
This item is excluded from all card destruction protection and card removal effects.
------------------------
Agi + 7
Hit + 7
Set Bonus
Cowraiders Class 1 Card
Cowraiders Class 2 Card
Str + 3
ATK + 3%
Set Bonus
Cowraiders Class 1 Card
Cowraiders Class 3 Card
Increases physical damage on small size targets by an additional 15%.
Increases magical damage on small size targets by an additional 15%.
Set Bonus
Cowraiders Class 1 Card
Mine Cowraiders Class 1 Card
Increases the damage of Spread Attack by 50%.
A brown dragon's shell with 100 heads guarding a golden apple.
Agi + 5
Vit + 5
Mdef + 10
Reduces damage taken from Demi-Human and Brute race enemies by 5%.
Reduces damage taken from Earth and Wind property attacks by 5%.
If upgrade level is +7 or higher,
Restores 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
If upgrade level is +8 or higher,
For every combined sum of 20 base Agi and Vit,
ATK + 15
Hit + 5
If upgrade level is +9 or higher,
Restores an additional 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
POW, CON+5.
------------------------
Every 2 refine level, ATK +20, HIT +8.
Every 3 refine level, Melee/ranged physical damage increased by 7%.
------------------------
When refined to +7 or higher, ATK +10%.
When refined to +9 or higher, reduces after cast delay by 10%.
When refined to +11 or higher, increases perfect hit by 15%.
When refined to +12 or higher, increases physical damage to all races enemies by 15%.
When refined to +13 or higher, reduces fixed casting time by 0.5 seconds.
------------------------
Set Bonus:
Snake Queen Crown [1]
Evil Snake Lord Card
Increases perfect hit by 40%.
POW, CON +5.
Every Helmet 3 refine level, increases melee and ranged physical damage by 8%
------------------------
Set Bonus:
Snake Queen Crown [1]
Evil Nymph Card
POW, CON +3.
Every Helmet 3 refine level, increases melee and ranged physical damage by 4%
------------------------
Set Bonus:
Snake Queen Crown [1]
Cloud Hermit Card
Increases long-range physical damage by 15%.
------------------------
Set Bonus:
Snake Queen Crown [1]
Hermit Plant Card
increases melee physical damage by 15%.
------------------------
Location: Upper
Armor lv: 1
Required Lv: 130
A cookie that looks like Snow the snowman. Bite into it to enjoy a special taste and other effects.
Restores HP by 5% when used. HIT + 30 for 10 mins.
Cannot be used with an item that has the same effect.
(This item will be deleted when the event finishes.)