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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “SP I” in Renewal

Page 7 of 113
All In One Ring Box

All In One Ring Box

#14017 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 All In One Ring Duration: 7 Days after opening. A Jewelry Ring that contains a 3 Seal Magic Spell. Enables use of Level 1 Heal and Level 1 Teleport. Casting cannot be interrupted. All Stats +1. Increases Variable Casting Time by 10%. This item cannot be Dropped or Traded.
Full item details & effects
Ally of the Demons

Ally of the Demons [1]

#400307 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A headband owned by Sura as proof of making a pact with the demon. MDEF +10. ------------------------ While equipped, allows the user to see hidden enemies. This effect is disabled during WOE TE. ------------------------ For every refine level, DEX +3. ------------------------ Increases Lion's Howl damage by 50%. When refined to 7, increases Lion's Howl damage by 75%. When refined to 9, increases Lion's Howl damage by 100%. ------------------------ If Gentle Touch-Cure is level 5, recovers 5 SP when dealing damage. ------------------------ If Knuckle Arrow is level 10, increases damage against boss monsters by 25%. ------------------------ If Rising Dragon is level 10, increases physical damage against all property monsters by 25%. ------------------------ If Gentle Touch-Convert is level 5, negates size penalty. ------------------------ Location : Upper
Full item details & effects
Almighty Shadow Spellbook

Almighty Shadow Spellbook

#101564 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
A magic book that strengthens Almighty Shadow equipment. ------------------------ Gives 1 to 2 random options without changing the refinement level. Be careful because the existing options will disappear. ------------------------ [Applicable Items] Almighty Shadow Earring Almighty Shadow Pendant ------------------------
Full item details & effects
Ancient Admiral Helm

Ancient Admiral Helm [1]

#18637 · Armor · Headgear (Top + Mid)
DEF
4
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A helmet used by the generals of the kingdom that used to command the ancient continent. With this helmet, the general's ancient warcry will embolden your step. Position: Upper, Middle Str + 2 Vit + 1 If upgrade level is +8 or higher, Increased Movement Speed.
Full item details & effects
Ancient Hero Boots

Ancient Hero Boots [1]

#22171 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Boots said to have been worn by ancient heroes. It resonates with armament of an ancient hero. Max HP + 500 Max SP + 50 Max HP + 2% per upgrade 3 upgrade levels of the item. Max SP + 1% per upgrade 3 upgrade levels of the item. If upgrade level is +9 or higher, reduces the fixed casting time of skills by 0.3 seconds. If upgrade level is +12 or higher, reduces the fixed casting time of skills by an additional 0.2 seconds. If upgrade level is +14 or higher, reduces the global delay of skills by 5%.
Full item details & effects
Ancient Hero Bravery

Ancient Hero Bravery

#100023 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
Bravery of Ancient Heroes, eliciting the power of the Ancient Hero Weapons. Can give physical options to 71 weapons of Ancient Heroes ------------- Royal Bow, Shadow Staff, Iron Nail, Narcissus Bow, Magic Sword, Aquatic Spear, Iron Staff, Red Lotus Sword, Avenger, Golden Lord Launcher, Exorcist's Bible, Katar of Shiver, Thousand Sun Clarity Huuma Shuriken, Kiri no Tsuyu, Crimson Rose, Meowmeow Foxtail, The Black, Oriental Sword, Spirit Pendulum, Master Soul Rifle, Demon Slayer Shot, Surudoi Kaze, Dragonic Slayer, Light Blade, Slate Sowrd, Trumpet Shell, Barbed Wire Whip, Meteor Striker, Blade Katar, Scarlet Dragon Leather Bow, Fatalist, Ray Knuckle, Saint Scepter, Blue Crystal Staff, Chilling Cane, Patent Oriental Sword, Patent Dragonic Slayer, Patent Katar of Shiver, Patent Blade Katar, Patent Red Lotus Sword, Patent Slate Sword, Patent Narcissus Bow, Patent Trumpet Shell, Patent Barbed Wire Whip, Patent Avenger, Patent Meteor Striker, Patent Madogum, Patent Fatalist, Patent Royal Bow, Patent Scarlet Dragon Leather Bow, Patent Shadow Staff, Patent Chilling Cane, Patent Iron Nail, Patent Ray Knuckle, Patent Aquatic Spear, Patent Light Blade, Patent Iron Staff, Patent Blue Crystal Staff, Patent Exorcist's Bible, Patent Saint Mace, Patent Meowmeow Foxtail, Patent Kiri no Tsuyu, Patent Clarity Huuma Shuriken, Patent Crimson Rose, Patent Master Soul Rifle, Patent Golden Lord Launcher, Patent The Black, Patent Demon Slayer Shot, Patent Thousand Sun, Patent Spirit Pendulum. -------------
Full item details & effects
Ancient Hero Wisdom

Ancient Hero Wisdom

#100025 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
Wisdom of Ancient Heroes, eliciting the power of the Ancient Hero Weapons. Can give magical options to 71 weapons of Ancient Heroes ------------- Royal Bow, Shadow Staff, Iron Nail, Narcissus Bow, Magic Sword, Aquatic Spear, Iron Staff, Red Lotus Sword, Avenger, Golden Lord Launcher, Exorcist's Bible, Katar of Shiver, Thousand Sun Clarity Huuma Shuriken, Kiri no Tsuyu, Crimson Rose, Meowmeow Foxtail, The Black, Oriental Sword, Spirit Pendulum, Master Soul Rifle, Demon Slayer Shot, Surudoi Kaze, Dragonic Slayer, Light Blade, Slate Sowrd, Trumpet Shell, Barbed Wire Whip, Meteor Striker, Blade Katar, Scarlet Dragon Leather Bow, Fatalist, Ray Knuckle, Saint Scepter, Blue Crystal Staff, Chilling Cane, Patent Oriental Sword, Patent Dragonic Slayer, Patent Katar of Shiver, Patent Blade Katar, Patent Red Lotus Sword, Patent Slate Sword, Patent Narcissus Bow, Patent Trumpet Shell, Patent Barbed Wire Whip, Patent Avenger, Patent Meteor Striker, Patent Madogum, Patent Fatalist, Patent Royal Bow, Patent Scarlet Dragon Leather Bow, Patent Shadow Staff, Patent Chilling Cane, Patent Iron Nail, Patent Ray Knuckle, Patent Aquatic Spear, Patent Light Blade, Patent Iron Staff, Patent Blue Crystal Staff, Patent Exorcist's Bible, Patent Saint Mace, Patent Meowmeow Foxtail, Patent Kiri no Tsuyu, Patent Clarity Huuma Shuriken, Patent Crimson Rose, Patent Master Soul Rifle, Patent Golden Lord Launcher, Patent The Black, Patent Demon Slayer Shot, Patent Thousand Sun, Patent Spirit Pendulum. -------------
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Ancient Heros Weapon Box

Ancient Heros Weapon Box

#23806 · Consumable
Weight
200
Buy value
0 z
Sell value
0 z
A box containing ancient hero's weapon. It contains one of 38 ancient hero's weapons. ------------- Royal Bow, Shadow Staff Iron Nail, Narcis Bow Madogum, Aquatic Spear Iron Staff, Red Lotus Sword Avenger, Gold Road Launcher Exorcist's Bible, Shiver Katar One Sky One Sun, Huuma Shuriken Clear Kiri no Tsuyu, Crimson Rose Meowmeow Foxtail, The Black Oriental Sword, Sharp Wind Sword Master Soul Rifle Demon Slayer Shot, Spirit Pendulum Dragonic Slayer Light Blade Meteor Striker Slate Sword Trumpet Shell Barbed Wire Whip Saint Hall, Ray Knuckle Blade Katar Fatalist Scarlet Dragon Leather Bow Blue Crystal Staff Chilling Cane, Freedom Stick Blessed Knife -------------
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Ancient Heros Weapon Modification Cube

Ancient Heros Weapon Modification Cube

#100437 · Consumable
Weight
1
Buy value
0 z
Sell value
0 z
A box containing modification cubes for ancient hero's weapon. It contains one of 37 ancient weapon modification cubes. [Items obtainable] Oriental Sword Modification Cube Dragonic Slayer Modification Cube Shiver Katar Modification Cube Blade Katar Modification Cube Barbed Wire Whip Modification Cube Trumpet Shell Modification Cube Narcis Bow Modification Cube Slate Sword Modification Cube Red Lotus Sword Modification Cube Fatalist Modification Cube Madogum Modification Cube Meteor Striker Modification Cube Avenger Modification Cube Chilling Cane Modification Cube Shadow Staff Modification Cube Scarlet Dragon Leather Bow Modification Cube Royal Bow Modification Cube Saint Hall Modification Cube Exorcist's Bible Modification Cube Blue Crystal Staff Modification Cube Iron Staff Modification Cube Light Blade Modification Cube Aquatic Spear Modification Cube Ray Knuckle Modification Cube Iron Nail Modification Cube Meowmeow Foxtail Modification Cube Kiri no Tsuyu Modification Cube Huuma Shuriken Clear Modification Cube Crimson Rose Modification Cube Master Soul Rifle Modification Cube Gold Road Launcher Modification Cube The Black Modification Cube Demon Slayer Shot Modification Cube One Sky One Sun Modification Cube Spirit Pendulum Modification Cube Freedom Stick Modification Cube Blessed Knife Modification Cube
Full item details & effects
Ancient Magic

Ancient Magic [2]

#1573 · Book · Weapon
ATK
30
MATK
140
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
70
Buy value
20 z
Sell value
10 z
A book with a Very impressive phrase,'There is no royal road to learning.' on its cover. 'Practice makes perfect. If you keep trying, you'll be an expert before you know it'. Property: Neutral Set Bonus Ancient Magic [2] Librarian Glove [1] Pocket Watch or Pocket Watch [1] Int + 5 Max HP + 700 Aspd + 5% Set Bonus Ancient Magic [2] Mage Coat or Mage Coat [1] Int + 4 Max SP + 10% Mdef + 8
Full item details & effects
Ancient Mechanic Greaves

Ancient Mechanic Greaves [1]

#470289 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Greaves made by ancient lost technology. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, POW + 3. ------------------------ For every 3 refine level, MHP + 3%, reduce After Cast Delay by 2%. ------------------------ When refined to +9 or higher, ATK + 15%. ------------------------ When refined to +10 or higher, increase melee and long-range physical damage by 20%. ------------------------ When refined to +11 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +12 or higher, increase movement speed. ------------------------ When refined to +13 or higher, reduce Variable Casting Time of Arm Cannon by 100%, reduce Axe Tornado cooldown by 2 seconds, increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] Rock Step Card ATK + 75, increase Arm Cannon damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] True Howard Alt-Eisen Card ATK + 75, increase Axe Tornado damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] RSX-0806 Card ATK + 100, POW + 15, reduce physical damage taken from Large and Medium sized enemies by 10%, For every 2 refine level, increase melee and long-range physical damage by 6%. When equipped by Merchant classes, ATK + 200. ------------------------ [Grade Bonus] [Grade D] Reduce Fixed Casting Time by 0.7 seconds. [Grade C] Increase physical damage against all size enemies by 20%. [Grade B] All Talent Status + 10. [Grade A] Increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Def: 50
Full item details & effects
Ancient Prontera Book

Ancient Prontera Book [1]

#460092 · Armor · Shield
DEF
70
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A magic book that was once used during the old Prontera era. You can feel a faint magic energy flow in it. ------------------------ Cannot be destroyed in battle. ------------------------ For every 2 refine level, S.MATK + 2. ------------------------ For every 3 refine level, MATK + 30. ------------------------ When refined to +10 or higher, increase magic damage against all property enemies by 20%. ------------------------ When refined to +12 or higher, reduce Variable Casting Time by 30%. ------------------------ When refined to +14 or higher, there's a 7% chance to gain INT + 70 and SPL + 70 for 20 seconds when performing physical or magic attack. ------------------------ Set Bonus: Ancient Prontera Book [1] White Lady Card INT + 30, SPL + 30. Increase magic damage against all property enemies by 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 15%, MSP + 15%. [Grade C] Reduce damage taken from Ghost, Shadow, and Poison property attacks by 25%. [Grade B] Increase Genesis Ray damage by 100%. [Grade A] When performing melee or long-range physical attack, there's a 7% chance to autocast Lv.7 Genesis Ray. ------------------------ Def : 70
Full item details & effects
Ancient Ranger Shoes

Ancient Ranger Shoes [1]

#470329 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A pair of greaves said to have been worn by ancient rangers. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, CON + 3. ------------------------ For every 3 refine level, MHP + 3%, After Cast Delay - 2%. ------------------------ When refined to +10 or higher, ATK + 15%. ------------------------ When refined to +11 or higher, All Basic Status + 7, increase Movement Speed. ------------------------ When refined to +12 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +13 or higher, increase long-range physical damage by 30%. ------------------------ When refined to +14 or higher, reduce Aimed Bolt Variable Casting Time by 100%, reduce Aimed Bolt cooldown by 1 second, increase Aimed Bolt and Arrow Storm damage by 100%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Goblin Archer Card ATK + 75. Increase Aimed Bolt damage by 40%. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Kobold Archer Card ATK + 75. Increase Arrow Storm damage by 40%. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Ancient Ranger Shoes [1] Angry Moonlight Flower Card ATK + 100, CON + 20. Reduce physical damage taken from Medium and Large enemies by 15%. For every 2 refine level of Shoes, increase long-range physical damage by 6%. When equipped by Archer classes, ATK + 200. ------------------------ [Grade Bonus] [Grade D] Reduces Fixed Casting Time by 0.7 seconds. [Grade C] Increases physical damage to all sizes enemies by 20%. [Grade B] All talent stat +10. [Grade A] Increases Aimed Bolt and Arrow Storm damage by 100%. ------------------------ Def : 50
Full item details & effects
Ancient Rift Ornament

Ancient Rift Ornament [1]

#19033 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hairpiece that emits a strange energy obtained from infinite space. ------------------------ MHP + 1000. ------------------------ When refined to +7 or higher, MHP + 400. ------------------------ When refined to +9 or higher, MHP + 600. ------------------------ Def : 2 Location : Upper
Full item details & effects
Angeling Hat

Angeling Hat

#5132 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
38
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
A hat which is patterned after Angeling, the mother of Porings. It has spirit to protect their species from Human. Account Bound Position: Upper Reduce 10% damage taken from DemiHuman Monsters Reduce 10% damage taken from Human Player Monsters
Full item details & effects
Angeling Woolly Hat

Angeling Woolly Hat [1]

#18838 · Armor · Headgear (Top)
DEF
8
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
35
Buy value
0 z
Sell value
0 z
A hat applied a special engine which can move Angeling's wings. This engine seems to have a myterious function. All State + 1. ATK, MATK + 2. Additional ATK, MATK + 2 per 1 refine grade. Transform into Angeling for 5 sec by a certain chance when attacking physically or magically. When transforming with a phycial attack, ASPD +2 for 5 sec. When transforming with a magical attack, decrease Floating Casting time for 5 sec. Transformation success chance will be increased per each refine grade.
Full item details & effects
Anti Conjurer Suit

Anti Conjurer Suit [1]

#450149 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
The suit, which has become more powerful through continuous research and improvement, is designed to make it easier to operate various magics. ------------------------ Increases incoming heal effectiveness by 10%. Reduces SP consumption of skills by 10%. MHP + 3%, STR + 3, AGI +3. ------------------------ ATK + 10 per refine rate. ------------------------ Increases ASPD by 2% per 2 refine rate. ------------------------ If refine rate is 9 or higher, increases melee and long range physical damage by 10%. ------------------------ If refine rate is 11 or higher, increases ASPD by additional 7%. ------------------------ If refine rate is 13 or higher, additional MATK + 60. ------------------------ Def : 120
Full item details & effects
Antique Cello

Antique Cello [2]

#32108 · Musical Instrument · Weapon
ATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
An antique cello. It once was used for royal feasts and other luxurious banquets. Variable Cast Time -10% Long-ranged Physical damage +1% for every upgrade level +9 Effect: Severe Rainstorm cooldown -1 sec. +11 Effect: Severe Rainstorm SP cost -20%
Full item details & effects
Antique Gatling Gun

Antique Gatling Gun [1]

#830005 · Gatling Gun · Weapon
ATK
180
MATK
120
Weapon Lv.
4
Required Lv.
100
Slots
1
Weight
300
Buy value
20 z
Sell value
10 z
A gatling gun decorated in a glass case that looks like an antique. It seems that it cannot be created with modern technology. When physically attacking, adds 1% chance to drain 5% of damage as SP. Increase damage of Round Trip by 7% per 10 base AGI. Increase damage of Round Trip by 30% when total base Agi is above 110. Adds 1% additional chance to drain SP per 2 refine rates. MATK + 120
Full item details & effects
Anulus Ira

Anulus Ira [1]

#490110 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An ordinary ring that was transformed into a creepy figure by the magical power interfering devices installed by Illusion. Str +7, increase damage to all enemies by 10%, increase damage of Rampage Blast by 1% per 3 BaseLv. When using Knuckle Arrow lv10, increase damage to all enemies by 10%. When using Lightning Walk lv5, increase chance to guide attack by 20%. When using Rising Dragon lv5, reduce after skill delay by 30%. When using Gentle Touch - Convert lv5, reduce variable casting by 15%, recovers HP100, SP10 when killing monsters using physical attacks.
Full item details & effects
Aquarius Stone

Aquarius Stone

#29151 · Enchant · Footgear
Weight
0
Buy value
10 z
Sell value
5 z
A stone containing the power of Aquarius Constellation that can be inserted in an empty slot of shoes. Has to be mounted in the Angel Poring Shoes to fully demonstrate its power. VIT +1. ------------- When equpped together with Angel Poring Shoes, MaxHP +5%, MaxSP +5%. When Refined to 7, Resistance to Neutral Element attacks increased by 2%. When Refined to 9, Resistance to Neutral Element attacks additionally increased by 3%. When Refined to 12, After Cast Delay decreased by 5% ------------- 'After Cast Delay decreased by 5% Warning: this item is excluded from all destruction protection given by Card items, Card separation etc.'
Full item details & effects
Aquatic Spear

Aquatic Spear [2]

#32018 · One-Handed Spear · Weapon
ATK
180
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Spear used by a hero who received the blessing of the water spirit in the past. A beautiful spear that reminisces a crashing wave. It seems to resonate with Ancient Hero Boots. For each 2 refine levels, ATK + 10. For each 3 refine levels, increase ranged physical damage dealth by 4%. When refined to +7 or higher, increases damage of Cannon Spear, Banishing Point by 15%. When refined to +9 or higher, increases attack speed (reduces delay after attack by 10%. When refined to +11 or higher, increases damage of Cannon Spear, Banishing Point by additional 20%. When equipped with Ancient Hero Boots, adds random chance to increase STR +20, ATRK+15% for 7 sec when wearer physical attacks. Weapon Lv : 4 Required Lv : 100 Required Job: Royal Guard Jobs
Full item details & effects
Aquatic Spear-LT

Aquatic Spear-LT [2]

#530019 · One-Handed Spear · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases long range physical damage by 4%. When refined to +7 or higher, increases Cannon Spear and Vanishing Point damage by 15%, ASPD +10%. When refined to +9 or higher, increases Cannon Spear and Vanishing Point damage by additional 35%. When refined to +11 or higher, Perfect Hit +15%, increases physical damage to all size enemies by 15%. Set Bonus: Aquatic Spear-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Grade Bonus] [Grade D] ATK + 3%. [Grade C] Increases physical damage against all property enemies by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------
Full item details & effects
Arbitrator Shawl

Arbitrator Shawl

#420246 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
An elegant shawl that perfectly matches the Platinum Arbitrator. It can unlock the powerful possibilities sealed within the silver armor. ------------------------ ATK + 10% Reduce After Cast Delay by 5%. ------------------------ Set Bonus: Arbitrator Shawl Platinum Arbitrator [1] ATK + 5% Perfect Hit + 20 When armor refined to +8 or higher, MHP +5%, MSP +5%. When armor refined to +9 or higher, ATK +10%, MHP +10%, MSP +10%. When armor refined to +10 or higher, Reduce Cooldown of Cannon Spear by 1.5 seconds, Increase Cannon Spear damage by 30%. When armor refined to +11 or higher, For every 2 Base Level, increase Cannon Spear damage by 1% and Vanishing Point by 2%. ------------------------ Def : 0 Location : Lower
Full item details & effects
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