An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic speed.
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AGI +12, MHP +10%, MSP +10%.
For every 2 refine level, Increases long ranged physical damage by 2%.
For every 3 refine level, Increases physical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
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Set Bonus
Green Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ranged physical damage +7%.
For every 15 base AGI, Increases ASPD +4%.
[Dragon's Shot]
When attacked, has a chance to increase long-ranged physical damage +10% for 10 seconds.
If base AGI is 120 or higher, [Dragon's Shot]'s activation rate increases,
and ranged physical damage +10% is additionally increased.
If the sum of refine rate of Green Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
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Increases variable casting time by 5%.
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Reduces variable casting time by 1% per refine rate of headgear.
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If refine rate is 9 or higher, Mdef + 8, reduces magical damage taken from small size enemies by 1%.
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If refine rate is 11 or higher, reduces magical damage taken from small size enemies by additional 2%.
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The official shield of the Prontera Royal Guard.
For every upgrade level of the item,
Def + 10
Mdef + 1
Enables Level 1 Shield Spell.
Adds a 0.5% chance of casting Level 3 Assumptio on the user when receiving a short-ranged attack.
For every upgrade level of the item, adds an additional 0.3% chance of casting Level 3 Assumptio.
A gold ring that has the ability to make its wearer invisible. Shepherd Gyges used this ring to murder his king and take his queen.
Int + 3
MATK + 30
Mdef + 5
Enables Level 1 Hiding.
Rental Item
A legendary necklace worn by Freija, the goddess of beauty.
STR, AGI, DEX, VIT +3
INT, LUK +5
MDEF +2
Increase HP restoration of [Heal] and [Sanctuary] by 3% when they are cast by wearer.
Required Lv : 47
Rental Item
A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength.
STR + 20, MDEF + 3
When pure STR is 120, gives 5% physical damage to Boss monsters.
Required Lv : 47
A shield that fills the user with so much joy.
Mdef + 10
Set Bonus
Alnold Card
Happy Shield
Increases the experience given from Plant race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Plant race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Plant race monsters by an additional 5%.
Set Bonus
Anubis Card
Happy Shield
Increases the experience given from Angel race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Angel race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Angel race monsters by an additional 5%.
Set Bonus
Bigfoot Card
Happy Shield
Increases the experience given from Insect race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Insect race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Insect race monsters by an additional 5%.
Set Bonus
Happy Shield
Khalitzburg Card
Increases the experience given from Demon race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Demon race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Demon race monsters by an additional 5%.
Set Bonus
Happy Shield
Orc Warrior Card
Increases the experience given from Brute race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Brute race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Brute race monsters by an additional 5%.
Set Bonus
Happy Shield
Penomena Card
Increases the experience given from Formless race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Formless race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Formless race monsters by an additional 5%.
Set Bonus
Happy Shield
Rafflesia Card
Increases the experience given from Fish race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Fish race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Fish race monsters by an additional 5%.
Set Bonus
Happy Shield
Sky Petite Card
Increases the experience given from Dragon race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Dragon race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Dragon race monsters by an additional 5%.
Set Bonus
Happy Shield
Teddy Bear Card
Increases the experience given from Undead race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Undead race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Undead race monsters by an additional 5%.
Set Bonus
Happy Shield
Thara Frog Card
Increases the experience given from Demi-Human race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Demi-Human race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Demi-Human race monsters by an additional 5%.
Compounds On: Garment
Reduces damage taken from Neutral property attacks by 15%.
Increases the damage of Napalm Beat by 5%.
Set Bonus
Loli Ruri Card
Parasite Card
Miyabi Doll Card
Evil Nymph
Harpy Card
Bloody Butterfly Card
Max HP + 500
Def + 5
Mdef + 5
Increases the damage of
Cold Bolt,
Fire Bolt, and
Lightning Bolt by 10%.
Mage Bonus
MATK + 3%
Reduces the variable casting time of skills by 15%.
Set Bonus
Yellow Novus Card
Evil Nymph Card
Miyabi Doll Card
Bloody Butterfly Card
Harpy Card
Int + 3
Increases the damage of Thunder Storm and Heaven's Drive by 10%.
Sage Bonus
Adds a 20% chance to reflect magical attacks that do not target the ground back to the attacker.
Reduces the variable casting time of skills by 20%.
Adds a chance of gaining Red Gemstone or Yellow Gemstone when a monster is killed.
Mdef + 5
Adds a 30% chance of inflicting Freezing on the attacker when receiving a physical attack.
Adds an additional 10% chance of inflicting Freezing on the attacker when receiving a physical attack, if the users base Int is 110 or higher.
Compounds On: Armor
A Shadowmancer's cloth hat that increases tolerance to
Mdef +12
Increases tolerance to Demon and Undead monsters by 5%.
Increases ATK and MATK to all monster sizes by 10%.
Has a random chance of healing or taking away HP and restoring or taking away SP while attacking and being attacked.
Upgrade effects:
4-5 HP/SP heal further increases by +5% and HP/SP drain decreases by 5
5-6 HP/SP heal further increases by +5% and HP/SP drain decreases by 5
7+ HP/SP heal further increases by +10% and HP/SP drain decreases by 10
Location : Upper
A very soft textured hat which was inspired from Arch Angeling.
Increase 5% of the damage inflicted to Angel type monsters.
Increase 5% of the tolerance to Angel type monsters.
When hunting Angel type monsters, can drop 'Box of Sunlight' in a certain probability.
MDEF + 3.
Location : Upper
All Basic Stat + 1, MDEF + 10.
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Indestructible in battle.
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For every 4 refine level, reduces damage taken from all race monsters by 4% and increases MHP by 3%.
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When refined to +10 or higher,
All Basic Stat + 10, ATK + 20%.
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When refined to +11 or higher,
MHP + 20%.
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Set Bonus:
Orc Successor Helm [1]
Orc Hero Card
MHP + 20%, Enables level 5 Maximum Power-Thrust.
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Set Bonus:
Orc Successor Helm [1]
Orc Lord Card
MHP + 50%, immunity to Stone Curse and Frozen.
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Set Bonus:
Orc Successor Helm [1]
Orc Lady Card
Increases physical damage to Player, Doram, Human and Animal race by 10%.
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Set Bonus:
Orc Successor Helm [1]
Orc Warrior Card
Reduces damage taken from Player by 30%.
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Set Bonus:
Orc Successor Helm [1]
Orc Archer Card
Reduces After Cast Delay by 3%,
increases ASPD by 3%.
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Set Bonus:
Orc Successor Helm [1]
Orc Hero Card
Orc Lord Card
Orc Lady Card
Orc Warrior Card
Orc Archer Card
Enables Level 4 Defending Aura,
adds Occult Impaction penetration effect to the weapon.
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Def : 50
Location : Upper
Max HP + 5%
Max SP + 5%
ATK + 10
MATK + 10
Mdef + 5
Hit + 10
Flee + 10
Increases the damage of Vanishing Point by 10%.
Increases the damage of Storm Blast by 10%.
Adds a chance of casting Level 10 Heal and Level 10 Storm Gust when performing a physical attack.
Adds an additional chance of casting Level 10 Heal and Level 10 Storm Gust per upgrade level of the armor.
Set Bonus
Brooch of Hero [1]
Hero Plate [1]
Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust.
Increases the damage of Storm Blast by 5% per upgrade level of the armor.
Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
Honorable armor given to those who defeated Satan Morroc. It can empower strength, stamina and spirit to higher levels.
Max HP + 5%
Max SP + 5%
ATK + 10
MATK + 10
Mdef + 5
Str + 1 per 2 upgrade levels of the item, if the user's base Str is 90 or higher.
Agi + 1 per 2 upgrade levels of the item, if the user's base Agi is 90 or higher.
Vit + 1 per 2 upgrade levels of the item, if the user's base Vit is 90 or higher.
Int + 1 per 2 upgrade levels of the item, if the user's base Int is 90 or higher.
Dex + 1 per 2 upgrade levels of the item, if the user's base Dex is 90 or higher.
Luk + 1 per 2 upgrade levels of the item, if the user's base Luk is 90 or higher.
Adds a chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
Set Bonus
Brooch of Hero [1]
Hero Trade Mail [1]
All Stats + 2 per upgrade level of the armor.
Adds an additional chance of inflicting Stun, Silence, Curse, and Poison per upgrade level of the armor on the target when performing a physical attack.
A helmet that can be used in Herosria.
Specialized in long-range attacks.
MDEF + 5.
Increases long ranged physical damage by 5%, reduces all attribute magic damage by 10%.
Increases physical damage to players by 10%, reduces damage taken from players by 5%.
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Location : Upper
A helmet that can be used in Herosria.
Specialized in defense.
MDEF + 8.
Increases melee/ranged physical resistance by 5%, increases resistance to all attribute attacks by 5%,
Melee/ranged physical damage, all attribute magic damage reduced by 10%.
Reduces damage taken from players by 10%, reduces physical/magical damage given to players by 10%.
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Location : Upper
A helmet that can be used in Herosria.
Specialized in combat support.
MDEF + 7.
Increases healing amount by 5%, SP consumption when using skills by 10%.
Decreases global cooldown by 5%, reduces physical/magical damage given to players by 10%.
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Location : Upper
Shield usable in Herosria.
MDEF + 5.
ATK + 20, MATK + 20.
Increase damage taken from human players by 6%,
Decrease damage taken from doram players by 6%.
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Shoes that can be used in Herosria. Specialized in fixed casting.
MDEF + 3.
Fixed casting reduced by 0.5 seconds, global cooldown reduced by 10%.
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Full plate usable in Herosria.
MDEF + 15.
Damage received from players reduced by 15%, MHP + 5%.
Increase heal recovery received by 10%, reduce physical/magical damage given to players by 20%.
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A helmet that can be used in Herosria.
Specialized in melee attacks.
MDEF + 2.
Increases melee physical damage by 5%, reduces all attribute magic damage by 10%.
Increases physical damage given to players by 10%, reduces damage received from players by 5%.
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Location : Upper
Hood that can be used in Herosria.
MDEF + 8.
Damage received from players reduced by 4%, healing amount increased by 5%.
All attribute magic damage increased by 3%, physical damage given to players reduced by 5%.
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A helmet that can be used in Herosria.
Specialized in magic attacks.
MDEF + 10.
Increases all attribute magic damage by 5%, reduces melee/ranged physical damage by 10%.
Increases magic damage given to players by 10%, Increases damage received from players by 5%.
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Location : Upper
Robe usable in Herosria.
MDEF + 20.
Damage received from players reduced by 5%, healing amount increased by 5%.
All attribute magic damage increased by 5%, physical damage given to players reduced by 7%.
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A muffler that can be used in Herosria.
MDEF + 2.
Reduces damage taken from players by 4%, HIT + 10.
Increases long ranged physical damage by 3%, reduces melee physical damage/all attribute magic damage by 5%.
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Shoulderplates that can be used in Herosria.
MDEF + 5.
Damage received from players reduced by 10%, MHP + 5%.
Increase heal recovery received by 3%, reduce physical/magical damage given to players by 10%.
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