Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
A mace that has been designed specifically for battles against players.
Skills are not counted as a physical attack for this item.
Property: Neutral
This item is indestructible in battle.
Stats during WoE, PvP
Adds a 100% chance to reduce hard defense and hard magic defense to 1 on players for 5 seconds when performing a short-ranged attack.
Per upgrade level of the item,
Aspd + 1%
Adds a 3% chance of inflicting Stun on the target when performing a short-ranged or long-ranged attack.
A throwing knife laced with toxin that can inflict the Poison effect to enemies.
Property: Neutral
Adds a chance of inflicting Poison on the target when performing a long-ranged attack.
A ring that has been infused with venom rune energy.
The shape has been transformed by Varmundt's magic.
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Increase melee physical damage by 15%.
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Reduce Variable Casting Time by 5%.
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ASPD + 5%.
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Def : 10
Small rune fragments that can be obtained from monsters controlled by Varmund within the ecological environment.
[Biosphere - Depth]
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A ring engraved with Varmundt's venom rune magic.
The engraving is amplified with the essence of the venom.
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Increase melee physical damage by 15%.
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Reduce Variable Casting Time by 5%.
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ASPD + 5%.
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Def : 10
An armor made out of a urn which contained all kinds of venomous snakes and insects.
Property: Poison
Required Jobs: All Jobs
Mdef + 5
Increases physical damage on Poison property targets by 10%.
An armor modeled after one of the twelve legendary pantheon.
You can feel Venus divine power coming from it.
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For every level of Heal learned, reduce long-range physical damage taken by 1%, MHP + 1%.
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For every 4 refine level, INT + 2, MDEF + 7.
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When refined to +12 or higher,
Reduce Clearance and Silentium cooldown by 5 seconds.
Reduce Crescent Elbow cooldown by 3 seconds.
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Set Bonus:
Venus Feather Armor [1]
Firelock Soldier Card
Reduce damage taken from all race enemies (including Player) by 5%.
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Set Bonus:
Venus Feather Armor [1]
Lady Tanee Card
ATK + 50.
Increase physical and magic damage against Boss class enemies by 25%.
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Def : 0
ATK/MATK+100.
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Every 2 level refine, ATK/MATK+10.
Every 3 level refine, increase Rampage Blast/Lightning Ride/Duple Strike/Duple Magic/Adoramus skills damage by 20%.
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When refined to +9 or higher, ATK/MATK+10%.
When refined to +11 or higher, increase physical/magic damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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Set Bonus:
Venus Feather Armor-LT
Firelock Soldier Card
ATK+100,
Damage taken from all races -5%.
Increase physical damage to boss-level by 10%.
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Set Bonus:
Venus Feather Armor-LT
Lady Tanee Card
MaxHP+50%,
ATK+100,
Damage taken from all races -5%.
Increase physical damage to boss-level by 30%.
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[Grade Bonus]
[Grade D] Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Crescent Elbow skills cooldown time -1 second.
Every 3 level refine, increase physical/magic damage to enemies of all sizes by 4%.
[Grade C] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%.
[Grade B] Every 2 level refine, P.ATK+1/S.MATK+1.
Every 3 level refine, increase physical/magic damage to enemies of all sizes by 5%.
[Grade A] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%.
When refined to +13 or higher, Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Knuckle Arrow skills cooldown time -1 second.
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Def: 30
Ritualistic clothing that contains the power of nature.
Property: Neutral
Mdef + 5
Additional Mdef + 1 per upgrade level of the item.
Reduces damage taken from Plant race enemies by 5%.
Reduces damage taken from Plant race enemies by an additional 1% per upgrade level of the item.
A two-handed sword with a broad blade.
ATK +5%
Long-ranged Physical damage +1% for every upgrade level
+9 Effect: Clashing Spiral and Sonic Wave damage +30%
+11 Effect: Sonic Wave cooldown -1.5 sec.
A component from a robot. It has the power to increase concentration.
Perfect Hit + 20%
Aspd + 10%
Increases physical damage on Neutral, Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost and Undead property targets by 5%.