Special staff prepared for your rapid growth.
Indestructible.
MATK + 200
MATK + 2%
Increases Fire property magic damage by 3%.
Increases MATK + 3 per refine rate.
Increases MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases Fire property magic damage by additional 1% per level of Magic Power Amplification.
If refine rate is +9 or higher, increases Fire, Wind, and Water magic damage by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases magic damage against enemies of all sizes by 10%.
Crimson Rock damage increased by 1% per 15 base levels up to level 180.
When using Magic Power Amplification, increase Crimson Rock damage by additional 20% for 60 seconds.
When equipped with Defiant Booster (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduces After Skill Delay by 10%.
Soul Expansion damage increases by 1% per 15 base levels up to level 180.
When Magic Amplification is used, Soul Expansion damage increases by additional 20% for 60 seconds.
The complete travel log of the Mage who explored the Tomb of Honor area.
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MATK + 100, MATK + 10%.
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Reduce After Cast Delay by 10%.
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Increase magic damage against all size enemies by 10%.
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Increase Comet and Varetyr Spear damage by 30%.
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When equipped by Warlock classes,
reduce Fixed Casting Time by 1 second.
Reduce Comet cooldown by 20 seconds.
Ignore magic defense of all race enemies (except player) by 50%.
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When equipped by Sorcerer classes,
enable to use Lv.5 Mystical Amplification.
Reduce Varetyr Spear cooldown by 4 seconds.
Ignore magic defense of all race enemies (except player) by 50%.
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Set Bonus:
Document Mage [1]
Old Magic Stone Hat [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase magic damage against all race enemies by 4%,
increase Comet damage by 12%.
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Set Bonus:
Document Mage [1]
Old Wind Whisper [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase magic damage against all race enemies by 4%,
increase Varetyr Spear damage by 15%.
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Def : 7
A glove possessed by a dark force. Enables the ability to move dolls vividly by controlling the strands of magical thread connected to the tips of fingers.
Max HP + 500
Max SP + 200
Enables Level 1 Fiber Lock.
Adds a 1% chance of casting Level 10 Frost Nova on the target when performing a physical attack.
Adds a 0.1% chance of casting Level 1 Psychic Wave on the target when performing a physical attack.
Adds a 0.1% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack.
Adds a 0.1% chance of casting Level 1 Dazzler on the attacker when receiving a short-ranged or magical attack.
Set Bonus
Celine's Brooch [1]
Evil Spirit Glove [1]
ATK + 50
MATK + 50
Aspd + 2
Adds a 2% chance of casting Level 1 Varetyr Spear on the target when performing a physical attack.
Adds a 2% chance of casting Level 1 Earth Grave on the target when performing a physical attack.
Adds a 1% chance of casting Level 1 Recognized Spell on the user when performing a magical attack.
Adds a 5% chance of casting Level 3 Quaqmire on the user when receiving a physical or magical attack.
Stone that awakens High Wizard's potential.
Gives the following ability to the upper slot of the costume.
MATK + 2 per 1 skill level of Mystical Amplification learned.
[Aver De Dosh]
A desperately broken gem bearing both spell power and a grudge.
Max SP + 200
Enables Level 3 Scream.
Set Bonus
Hurt Mind
Kind Heart
Adds a 1% chance of casting Level 10 Frost Nova on the target when performing a physical or magical attack.
Adds a 0.1% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack.
Adds a 0.1% chance of casting Level 1 Psychic Wave on the target when performing a physical attack.
Adds a 0.1% chance of casting Level 1 Scream on the attacker when receiving a short-ranged or magical attack.
A gem bearing warm light having cozy and mild spell power in it.
Max HP + 500
Restores 300 HP to the user every 10 seconds.
Set Bonus
Hurt Mind
Kind Heart
Adds a 1% chance of casting Level 10 Frost Nova on the target when performing a physical or magical attack.
Adds a 0.1% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack.
Adds a 0.1% chance of casting Level 1 Psychic Wave on the target when performing a physical attack.
Adds a 0.1% chance of casting Level 1 Scream on the attacker when receiving a short-ranged or magical attack.
A box that contains 50 Magic Amplification Scrolls.
A scroll that will cast Magic Amplification Lvl 10 for you. Good for making the next magic attack do +50% Magic attack power.
It can be traded or put in storage. It cannot be dropped.
A silk hat of Owlduke. It can boost magic attack powers.
INT + 1, AGI + 1.
When attacking magically, Mystical Amplification LV 2 can be activated with a certain chance.
With more than 6 refine Lv, the chance to activate Mystical Amplification will be increased based on refine Lv.
With wearing One Eyed Glass, the chance to activate Mystical Amplification LV 2 will be increased.
With equipping Owl Baron Card, Mystical Amplification LV 4 can be activated with a certain chance.
With equipping Owl Baron Card and Owl Duke Card, Mystical Amplification LV 6 can be activated with a certain chance.
With equipping Walking Stick, the chance to activate Mystical Amplification will be increased per each refine Lv.
With more than 10 refine Lv of Walking Stick, decrease 20% Floating Casting time.
Location : Upper Weight : 50
Required LV : 70